An old side-scroller game built in Godot
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sagev9000 a59e743777 README.md edited online with Bitbucket 2018-11-13 03:48:01 +00:00
Image Sources Continuing balancing and fixing. Further improvements to bad class 2018-06-05 16:31:55 -04:00
art General enemy class. Two new enemy types. Removal of ship_speed 2018-06-03 11:11:27 -04:00
Area2D.gd Improved multiplayer implementation, and added some license 2018-05-29 00:08:30 -04:00
BG.gd General enemy class. Two new enemy types. Removal of ship_speed 2018-06-03 11:11:27 -04:00
Bad.gd Continuing balancing and fixing. Further improvements to bad class 2018-06-05 16:31:55 -04:00
Bad.tscn General enemy class. Two new enemy types. Removal of ship_speed 2018-06-03 11:11:27 -04:00
Bad1.gd Continuing balancing and fixing. Further improvements to bad class 2018-06-05 16:31:55 -04:00
Bad1.tscn Added music. Main menu is almost totally functional. 2018-05-24 04:19:59 -04:00
BadClass.gd General enemy class. Two new enemy types. Removal of ship_speed 2018-06-03 11:11:27 -04:00
BadLaser.gd Continuing balancing and fixing. Further improvements to bad class 2018-06-05 16:31:55 -04:00
BadLaser.tscn Multiplayer groundwork has started, among other sizeable art, balance, 2018-05-26 02:55:17 -04:00
BlackHole.gd Continuing balancing and fixing. Further improvements to bad class 2018-06-05 16:31:55 -04:00
BlackHole.tscn Continuing balancing and fixing. Further improvements to bad class 2018-06-05 16:31:55 -04:00
Bloob.gd Continuing balancing and fixing. Further improvements to bad class 2018-06-05 16:31:55 -04:00
Bloob.tscn General enemy class. Two new enemy types. Removal of ship_speed 2018-06-03 11:11:27 -04:00
GameOver.tscn Multiplayer groundwork has started, among other sizeable art, balance, 2018-05-26 02:55:17 -04:00
LICENSE Improved multiplayer implementation, and added some license 2018-05-29 00:08:30 -04:00
Laser.gd Continuing balancing and fixing. Further improvements to bad class 2018-06-05 16:31:55 -04:00
Laser.tscn Fix enemy lasers crashing mothership. Randomized boss spawns 2018-06-05 16:43:23 -04:00
Laserr.gd First git push, aka I should've done this sooner 2018-05-23 01:40:45 -04:00
Laserr.tscn First git push, aka I should've done this sooner 2018-05-23 01:40:45 -04:00
Level1.tscn Resetting some debug balances and re-enabling menu music 2018-05-29 02:52:23 -04:00
Main.gd Fix enemy lasers crashing mothership. Randomized boss spawns 2018-06-05 16:43:23 -04:00
Main.tscn Fix enemy lasers crashing mothership. Randomized boss spawns 2018-06-05 16:43:23 -04:00
MainMenu.gd General enemy class. Two new enemy types. Removal of ship_speed 2018-06-03 11:11:27 -04:00
MainMenu.tscn Add double_laser upgrade icon 2018-05-29 03:09:36 -04:00
Mothership.gd Continuing balancing and fixing. Further improvements to bad class 2018-06-05 16:31:55 -04:00
Mothership.tscn General enemy class. Two new enemy types. Removal of ship_speed 2018-06-03 11:11:27 -04:00
Multiplayer.gd Improved multiplayer implementation, and added some license 2018-05-29 00:08:30 -04:00
Multiplayer.tscn Multiplayer screen is no longer mad uggo. Just regular uggo 2018-05-26 15:34:41 -04:00
Networking.gd General enemy class. Two new enemy types. Removal of ship_speed 2018-06-03 11:11:27 -04:00
Networking.tscn General enemy class. Two new enemy types. Removal of ship_speed 2018-06-03 11:11:27 -04:00
Node.gd Improved multiplayer implementation, and added some license 2018-05-29 00:08:30 -04:00
OtherPlayer.gd Improved multiplayer implementation, and added some license 2018-05-29 00:08:30 -04:00
OtherPlayer.tscn General enemy class. Two new enemy types. Removal of ship_speed 2018-06-03 11:11:27 -04:00
Player.gd Continuing balancing and fixing. Further improvements to bad class 2018-06-05 16:31:55 -04:00
Player.tscn General enemy class. Two new enemy types. Removal of ship_speed 2018-06-03 11:11:27 -04:00
Prison.gd General enemy class. Two new enemy types. Removal of ship_speed 2018-06-03 11:11:27 -04:00
Prison.tscn General enemy class. Two new enemy types. Removal of ship_speed 2018-06-03 11:11:27 -04:00
README.md README.md edited online with Bitbucket 2018-11-13 03:48:01 +00:00
Range.gd General enemy class. Two new enemy types. Removal of ship_speed 2018-06-03 11:11:27 -04:00
RectangleBoss.gd General enemy class. Two new enemy types. Removal of ship_speed 2018-06-03 11:11:27 -04:00
RectangleBoss.tscn Continuing balancing and fixing. Further improvements to bad class 2018-06-05 16:31:55 -04:00
TODO Continuing balancing and fixing. Further improvements to bad class 2018-06-05 16:31:55 -04:00
Turret.gd General enemy class. Two new enemy types. Removal of ship_speed 2018-06-03 11:11:27 -04:00
Turret.tscn General enemy class. Two new enemy types. Removal of ship_speed 2018-06-03 11:11:27 -04:00
UpgradeMenu.gd General enemy class. Two new enemy types. Removal of ship_speed 2018-06-03 11:11:27 -04:00
UpgradeMenu.tscn General enemy class. Two new enemy types. Removal of ship_speed 2018-06-03 11:11:27 -04:00
bootsplash.png Added music. Main menu is almost totally functional. 2018-05-24 04:19:59 -04:00
debug.pck Improved multiplayer implementation, and added some license 2018-05-29 00:08:30 -04:00
default_env.tres First git push, aka I should've done this sooner 2018-05-23 01:40:45 -04:00
export_presets.cfg General enemy class. Two new enemy types. Removal of ship_speed 2018-06-03 11:11:27 -04:00
icon.png First git push, aka I should've done this sooner 2018-05-23 01:40:45 -04:00
late_stage_boss.ogg Continuing balancing and fixing. Further improvements to bad class 2018-06-05 16:31:55 -04:00
mainmenu.png Added music. Main menu is almost totally functional. 2018-05-24 04:19:59 -04:00
menu_button.png Multiplayer groundwork has started, among other sizeable art, balance, 2018-05-26 02:55:17 -04:00
menu_music.ogg Multiplayer groundwork has started, among other sizeable art, balance, 2018-05-26 02:55:17 -04:00
project.godot Added music. Main menu is almost totally functional. 2018-05-24 04:19:59 -04:00
script First git push, aka I should've done this sooner 2018-05-23 01:40:45 -04:00

README.md

Fronter is side-scrolling shooter game by sagethesagesage.

Fronter is very much in an alpha state, and many things need improvement, but it is quite playable, and supports LAN-based multiplayer.

Donations are accepted at patreon.com/fronter and liberapay.com/fronter, and the intention is to accept Ethereum at some point, as well.