103 lines
2.8 KiB
Plaintext
103 lines
2.8 KiB
Plaintext
[gd_scene load_steps=11 format=2]
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[ext_resource path="res://Mothership.gd" type="Script" id=1]
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[ext_resource path="res://Laser.tscn" type="PackedScene" id=2]
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[ext_resource path="res://art/mothership/mothership.png" type="Texture" id=3]
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[ext_resource path="res://art/mothership/mothership_damage1.png" type="Texture" id=4]
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[ext_resource path="res://art/mothership/mothership_damage2.png" type="Texture" id=5]
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[ext_resource path="res://art/mothership/mothership_ruined.png" type="Texture" id=6]
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[ext_resource path="res://art/mothership/whoops_guy.png" type="Texture" id=7]
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[sub_resource type="CapsuleShape2D" id=1]
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custom_solver_bias = 0.0
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radius = 138.39
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height = 2377.74
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[sub_resource type="SpriteFrames" id=2]
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animations = [ {
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"frames": [ ExtResource( 3 ), ExtResource( 4 ), ExtResource( 5 ), ExtResource( 6 ) ],
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"loop": true,
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"name": "default",
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"speed": 5.0
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} ]
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[sub_resource type="Curve2D" id=3]
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bake_interval = 5.0
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_data = {
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"points": PoolVector2Array( 0, 0, 0, 0, -815.417, -275.207, -142.554, 423.496, 70.8929, -199.411, -142.027, -653.941, 0, 0, 0, 0, 36.6832, -1766.51 )
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}
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_sections_unfolded = [ "Resource" ]
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[node name="Mothership" type="Area2D"]
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position = Vector2( 42.1613, 302.944 )
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scale = Vector2( 0.263572, 0.240903 )
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input_pickable = true
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gravity_vec = Vector2( 0, 1 )
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gravity = 98.0
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linear_damp = 0.1
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angular_damp = 1.0
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monitorable = false
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collision_layer = 31
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collision_mask = 31
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audio_bus_override = false
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audio_bus_name = "Master"
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script = ExtResource( 1 )
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_sections_unfolded = [ "Collision", "Transform" ]
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Laser = ExtResource( 2 )
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[node name="ShipCollision" type="CollisionShape2D" parent="." index="0"]
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position = Vector2( -110, 0 )
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shape = SubResource( 1 )
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[node name="BaseSprite" type="AnimatedSprite" parent="." index="1"]
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position = Vector2( 78.4, 0 )
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frames = SubResource( 2 )
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animation = "default"
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_sections_unfolded = [ "Transform" ]
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[node name="BlownOut" type="Path2D" parent="." index="2"]
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position = Vector2( 935.039, 262.064 )
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curve = SubResource( 3 )
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[node name="WhoopsGuy" type="PathFollow2D" parent="BlownOut" index="0"]
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position = Vector2( -815.417, -275.207 )
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rotation = -0.0246469
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offset = 0.0
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h_offset = 0.0
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v_offset = 0.0
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rotate = false
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cubic_interp = true
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loop = false
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lookahead = 4.0
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[node name="whoops_guy" type="Sprite" parent="BlownOut/WhoopsGuy" index="0"]
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rotation = -1.39698e-09
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texture = ExtResource( 7 )
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_sections_unfolded = [ "Offset", "Transform" ]
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[node name="Line2D" type="Line2D" parent="." index="3"]
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position = Vector2( 32.7402, 101.849 )
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scale = Vector2( 3.33333, 3.33333 )
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points = PoolVector2Array( 100, 300, 900, 300 )
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width = 15.0
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default_color = Color( 0.037384, 0.683594, 0, 1 )
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texture_mode = 31
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sharp_limit = 2.0
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round_precision = 8
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[connection signal="area_shape_entered" from="." to="." method="_on_Mothership_area_shape_entered"]
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[connection signal="body_entered" from="." to="." method="_on_Mothership_body_entered"]
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