Commit Graph

13 Commits

Author SHA1 Message Date
Sage Vaillancourt 1de7da63ad Multiplayer groundwork has started, among other sizeable art, balance,
and design changes
2018-05-26 02:55:17 -04:00
Sage Vaillancourt ba79254733 Added music. Main menu is almost totally functional. 2018-05-24 04:19:59 -04:00
Sage Vaillancourt 094633af4a Upgrade menu now acutally works. Game ends when mothership dies. Can be
restarted.
2018-05-23 21:35:16 -04:00
Sage Vaillancourt c73b2c4aeb Shooting speed xcf file added 2018-05-23 11:22:41 -04:00
Sage Vaillancourt 597372f66b Forgot to save a file 2018-05-23 11:13:48 -04:00
Sage Vaillancourt e050fe3ecb Add project.godot. Add some real UpgradeMenu functionality 2018-05-23 11:02:52 -04:00
Sage Vaillancourt dcb450506e Licensing is hard and idk 2018-05-23 05:06:36 -04:00
Sage Vaillancourt 9c6f0c51cf Add TODO 2018-05-23 05:04:54 -04:00
Sage Vaillancourt fd95d4791b No bads should spawn with health bars off-screen 2018-05-23 04:34:13 -04:00
Sage Vaillancourt 2934ddd400 Cleaned up laser.gd and made plasma bool functional again 2018-05-23 04:31:03 -04:00
Sage Vaillancourt 845dc35e37 Bullet delay now upgrades on a tier system 2018-05-23 04:24:00 -04:00
Sage Vaillancourt 7ce69fb960 Much more modular upgrades. Renamed laserr to laser.
Health and spawns still completely without balance
2018-05-23 03:57:15 -04:00
Sage Vaillancourt 0713f7ae60 First git push, aka I should've done this sooner 2018-05-23 01:40:45 -04:00