Commit Graph

  • dbb1a3b5cf Add an extra note to the README main Sage Vaillancourt 2023-12-05 20:06:33 -0500
  • b19a7e1850 Add small bootsplash for README logo Sage Vaillancourt 2023-12-05 20:05:30 -0500
  • 9dbcd7cb47 Update README Sage Vaillancourt 2023-10-26 12:28:04 -0400
  • 74b10382e7 Made some changes before fixing gitignore. Sage Vaillancourt 2018-11-29 16:04:22 -0500
  • 97d4181b16 Made some changes before fixing gitignore. Sage Vaillancourt 2018-11-29 16:04:08 -0500
  • 92a56c31cc Removed cyclical turret/turretmenu instancing Sage Vaillancourt 2018-11-14 20:36:02 -0500
  • ac479cf722 Progress on RectangleReturn boss Sage Vaillancourt 2018-11-13 20:53:07 -0500
  • 854d0ec6b9 Add a modified boss tune for the rectangle boss Sage Vaillancourt 2018-11-13 19:31:59 -0500
  • f6c59a838e Begin better project structuring. Add settings page framework and donation links Sage Vaillancourt 2018-11-12 23:17:53 -0500
  • a59e743777 README.md edited online with Bitbucket sagev9000 2018-11-13 03:48:01 +0000
  • b22162752e Added donation locations sagev9000 2018-11-13 02:36:17 +0000
  • 73ac0b2652 Remove the "I" Sage Vaillancourt 2018-06-05 17:13:25 -0400
  • 317108275d Add readme file with game description and donation options Sage Vaillancourt 2018-06-05 17:09:52 -0400
  • c3301f068a Fix enemy lasers crashing mothership. Randomized boss spawns Sage Vaillancourt 2018-06-05 16:43:23 -0400
  • 2ae7067aeb Continuing balancing and fixing. Further improvements to bad class Sage Vaillancourt 2018-06-05 16:31:55 -0400
  • 5ea68a6a68 General enemy class. Two new enemy types. Removal of ship_speed upgrades. Laser damage almost implemented. Multiplayer substantially improved. Sage Vaillancourt 2018-06-03 11:11:27 -0400
  • 1bcdc1a927 Add double_laser upgrade icon Sage Vaillancourt 2018-05-29 03:09:36 -0400
  • 35bf2809df Fixing dumb mistake Sage Vaillancourt 2018-05-29 02:53:46 -0400
  • 0c29207da8 Resetting some debug balances and re-enabling menu music Sage Vaillancourt 2018-05-29 02:52:23 -0400
  • 83c856d277 Fixed that lasers don't queue_free offscreen Sage Vaillancourt 2018-05-29 02:51:40 -0400
  • eddcd6d388 More multiplayer work. Colors, usernames, and upgrades should be pretty set for the current system. Double lasers now available in upgrade menu Sage Vaillancourt 2018-05-29 02:39:43 -0400
  • 64f72abe3d Fix Android export names Sage Vaillancourt 2018-05-29 00:24:49 -0400
  • 060f77ec4f Update TODO file Sage Vaillancourt 2018-05-29 00:12:41 -0400
  • 878db1aeaf Improved multiplayer implementation, and added some license clarification/compliance efforts Sage Vaillancourt 2018-05-29 00:08:30 -0400
  • 03b3064f31 Beginnings of first boss implementation Sage Vaillancourt 2018-05-27 19:22:11 -0400
  • d420f3706a Major addition of comments, removed some redundant player code Sage Vaillancourt 2018-05-27 03:46:10 -0400
  • d9e05e12df Multiplayer fixes and UI update Sage Vaillancourt 2018-05-27 02:20:51 -0400
  • 7a383e432c Multiplayer screen is no longer mad uggo. Just regular uggo Sage Vaillancourt 2018-05-26 15:34:41 -0400
  • 4887754f6b Multiplayer now actually semi-funcitonal. Needs enemy spawning and support for multiple allies, still Sage Vaillancourt 2018-05-26 04:15:20 -0400
  • 1de7da63ad Multiplayer groundwork has started, among other sizeable art, balance, and design changes Sage Vaillancourt 2018-05-26 02:55:17 -0400
  • ba79254733 Added music. Main menu is almost totally functional. Sage Vaillancourt 2018-05-24 04:19:59 -0400
  • 094633af4a Upgrade menu now acutally works. Game ends when mothership dies. Can be restarted. Sage Vaillancourt 2018-05-23 21:35:16 -0400
  • c73b2c4aeb Shooting speed xcf file added Sage Vaillancourt 2018-05-23 11:22:41 -0400
  • 597372f66b Forgot to save a file Sage Vaillancourt 2018-05-23 11:13:48 -0400
  • e050fe3ecb Add project.godot. Add some real UpgradeMenu functionality Sage Vaillancourt 2018-05-23 11:02:52 -0400
  • dcb450506e Licensing is hard and idk Sage Vaillancourt 2018-05-23 05:06:36 -0400
  • 9c6f0c51cf Add TODO Sage Vaillancourt 2018-05-23 05:04:54 -0400
  • fd95d4791b No bads should spawn with health bars off-screen Sage Vaillancourt 2018-05-23 04:34:13 -0400
  • 2934ddd400 Cleaned up laser.gd and made plasma bool functional again Sage Vaillancourt 2018-05-23 04:31:03 -0400
  • 845dc35e37 Bullet delay now upgrades on a tier system Sage Vaillancourt 2018-05-23 04:24:00 -0400
  • 7ce69fb960 Much more modular upgrades. Renamed laserr to laser. Health and spawns still completely without balance Sage Vaillancourt 2018-05-23 03:57:15 -0400
  • 0713f7ae60 First git push, aka I should've done this sooner Sage Vaillancourt 2018-05-23 01:40:45 -0400