Sage Vaillancourt
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74b10382e7
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Made some changes before fixing gitignore.
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2018-11-29 16:04:22 -05:00 |
Sage Vaillancourt
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f6c59a838e
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Begin better project structuring. Add settings page framework and donation links
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2018-11-12 23:17:53 -05:00 |
Sage Vaillancourt
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c3301f068a
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Fix enemy lasers crashing mothership. Randomized boss spawns
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2018-06-05 16:43:23 -04:00 |
Sage Vaillancourt
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2ae7067aeb
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Continuing balancing and fixing. Further improvements to bad class
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2018-06-05 16:31:55 -04:00 |
Sage Vaillancourt
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5ea68a6a68
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General enemy class. Two new enemy types. Removal of ship_speed
upgrades. Laser damage almost implemented. Multiplayer substantially
improved.
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2018-06-03 11:11:27 -04:00 |
Sage Vaillancourt
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1bcdc1a927
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Add double_laser upgrade icon
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2018-05-29 03:09:36 -04:00 |
Sage Vaillancourt
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35bf2809df
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Fixing dumb mistake
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2018-05-29 02:53:46 -04:00 |
Sage Vaillancourt
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83c856d277
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Fixed that lasers don't queue_free offscreen
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2018-05-29 02:51:40 -04:00 |
Sage Vaillancourt
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1de7da63ad
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Multiplayer groundwork has started, among other sizeable art, balance,
and design changes
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2018-05-26 02:55:17 -04:00 |
Sage Vaillancourt
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7ce69fb960
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Much more modular upgrades. Renamed laserr to laser.
Health and spawns still completely without balance
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2018-05-23 03:57:15 -04:00 |