2018-05-23 01:40:45 -04:00
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[gd_scene load_steps=5 format=2]
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[ext_resource path="res://Bloob.gd" type="Script" id=1]
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[ext_resource path="res://art/bad/blob/bad_blob.png" type="Texture" id=2]
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[sub_resource type="CapsuleShape2D" id=1]
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custom_solver_bias = 0.0
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radius = 101.271
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height = 82.2384
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[sub_resource type="SpriteFrames" id=2]
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animations = [ {
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"frames": [ ExtResource( 2 ) ],
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"loop": true,
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"name": "default",
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"speed": 5.0
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} ]
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2018-06-03 11:11:27 -04:00
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[node name="BadBlob" type="Area2D"]
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2018-05-23 01:40:45 -04:00
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scale = Vector2( 0.25, 0.25 )
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2018-05-24 04:19:59 -04:00
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z_index = -1
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2018-05-23 01:40:45 -04:00
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input_pickable = true
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gravity_vec = Vector2( 0, 1 )
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gravity = 98.0
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linear_damp = 0.1
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angular_damp = 1.0
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2018-06-03 11:11:27 -04:00
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collision_layer = 2
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2018-05-23 03:57:15 -04:00
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collision_mask = 0
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2018-05-23 01:40:45 -04:00
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audio_bus_override = false
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audio_bus_name = "Master"
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script = ExtResource( 1 )
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2018-05-24 04:19:59 -04:00
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_sections_unfolded = [ "Collision", "Transform", "Z Index" ]
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2018-05-23 01:40:45 -04:00
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SPEED = 40
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[node name="CollisionShape2D" type="CollisionShape2D" parent="." index="0"]
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position = Vector2( 85.1716, 11.8019 )
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shape = SubResource( 1 )
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[node name="AnimatedSprite" type="AnimatedSprite" parent="." index="1"]
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frames = SubResource( 2 )
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animation = "default"
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2018-06-03 11:11:27 -04:00
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[node name="Line2D" type="Line2D" parent="." index="2"]
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position = Vector2( 112, 65.3334 )
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points = PoolVector2Array( -157, -273, 143, -273 )
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width = 12.0
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default_color = Color( 0, 1, 0.0390625, 1 )
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texture_mode = 31
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joint_mode = 2
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begin_cap_mode = 2
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end_cap_mode = 2
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sharp_limit = 2.0
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round_precision = 8
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2018-05-23 01:40:45 -04:00
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