Debugging now uses more injection-based techniques. It may be slightly slower when enabled, but will have slightly *less* impact when disabled. In fact, the only debugging-specific code now in tiny proper should be tiny._wrapAddEntity(), which is never called within the library itself. |
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.. | ||
inspect.lua | ||
luaunit.lua | ||
preprocess-cl.lua | ||
preprocess.lua | ||
tiny.lua |