polf/generated/assets.lua

50 lines
1.3 KiB
Lua

-- GENERATED FILE - DO NOT EDIT
-- Instead, edit the source file directly: assets.lua2p.
-- luacheck: ignore
---@type love.Texture
Ball = love.graphics.newImage("assets/images/Ball.png")
-- luacheck: ignore
---@type love.Texture
Flag = love.graphics.newImage("assets/images/Flag.png")
-- luacheck: ignore
---@type love.Texture
GolferRightActivated = love.graphics.newImage("assets/images/GolferRightActivated.png")
-- luacheck: ignore
---@type love.Texture
GolferRight = love.graphics.newImage("assets/images/GolferRight.png")
-- luacheck: ignore
---@type love.Texture
Grass = love.graphics.newImage("assets/images/Grass.png")
-- luacheck: ignore
---@type love.Texture
SandTrap = love.graphics.newImage("assets/images/SandTrap.png")
-- luacheck: ignore
---@type love.Texture
SmallSandTrapActivated = love.graphics.newImage("assets/images/SmallSandTrapActivated.png")
-- luacheck: ignore
---@type love.Texture
SmallSandTrap = love.graphics.newImage("assets/images/SmallSandTrap.png")
-- luacheck: ignore
---@type love.Texture
StartButton = love.graphics.newImage("assets/images/StartButton.png")
-- luacheck: ignore
---@type fun(fontSize: number | nil): love.Font
EtBt7001Z0xa = function(fontSize)
return love.graphics.newFont("assets/fonts/EtBt7001Z0xa.ttf", fontSize)
end