Sage Vaillancourt
2d2e0c9368
Toying with a postgres storage solution (make getUser async to prepare). Post oneShot images from local files instead of just external links. !tboi |
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README.md
Hvacker
A Slack-based idle game inspired by (and/or ripping off) Cookie Clicker.
Endlessly self-referential and full of outdated or otherwise 100% unfunny in-jokes, the game has actually ended up pretty playable. Progression is classic diminishing-returns idler, and a few social elements keep things from getting stale too quickly.
It also features (among other things) a simple poll system for voting on thermostat controls (hence the name, HVACker) and was originally intended to control a thermostat directly, but the system on hand ended up lacking the appropriate API support.
Design Philosophy
Unlike most game development frameworks, Slack has significant rate-limiting depending on the actions you want to take. Thus, it was decided that as few elements as possible should actually update in real time. Instead of processing game ticks as frequently as possible, they are handled only at request time. Essentially, using a very large delta value between ticks.
This also leaves the Hvacker server relatively lightweight, in an idle state at nearly all times.