Fronter/Brows.gd

36 lines
696 B
GDScript

extends Node2D
var speed_multiplier = 3
var move_down = true
var start
var right_start
var left_start
func _ready():
start = position.y
right_start = $Right.position.x
left_start = $Left.position.x
func _process(delta):
wobble(delta)
func wobble(delta):
if position.y - start > 2:
move_down = false
if position.y - start <= -2:
move_down = true
if abs(position.y - start) > 2:
speed_multiplier = 1
elif abs(position.y - start) > 1.5:
speed_multiplier = 1
elif abs(position.y - start) > 1:
speed_multiplier = 2
elif abs(position.y - start) <= 1:
speed_multiplier = 3
if move_down:
position.y += delta*speed_multiplier
else:
position.y -= delta*speed_multiplier