Fronter/MainMenu.gd

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1.0 KiB
GDScript3
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extends Node
var clockwise = false
var rotation_multiplier = 1
const PEAK_ANGLE = -15
const TROUGH_ANGLE = -5
const SLOW_ROTATION = 0.8
const REGULAR_ROTATION = 1
func _ready():
$Music.play()
pass
func _process(delta):
# if clockwise == true:
# $Ship.rotation_degrees += (($Ship.rotation_degrees - TROUGH_ANGLE)*delta*0.2) + (delta/10)
# if $Ship.rotation_degrees < TROUGH_ANGLE:
# clockwise = false
# else:
# $Ship.rotation_degrees -= (($Ship.rotation_degrees - PEAK_ANGLE)*delta*0.2) + (delta/10)
# if $Ship.rotation_degrees > PEAK_ANGLE:
# clockwise = true
if ($Ship.rotation_degrees > -7 || $Ship.rotation_degrees < -13):
rotation_multiplier = SLOW_ROTATION
else:
rotation_multiplier = REGULAR_ROTATION
if clockwise == true:
$Ship.rotation_degrees += delta
if $Ship.rotation_degrees > TROUGH_ANGLE:
clockwise = false
else:
$Ship.rotation_degrees -= delta
if $Ship.rotation_degrees < PEAK_ANGLE:
clockwise = true
func _on_Button_pressed():
get_tree().paused = false
queue_free()
pass # replace with function body