68 lines
2.9 KiB
Lua
68 lines
2.9 KiB
Lua
-- GENERATED FILE - DO NOT EDIT
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-- Instead, edit the source file directly: assets.lua2p.
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-- luacheck: ignore
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DarkPlayerBack = playdate.graphics.image.new("images/game/DarkPlayerBack.png")
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-- luacheck: ignore
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Glove = playdate.graphics.image.new("images/game/Glove.png")
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-- luacheck: ignore
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PlayerFrown = playdate.graphics.image.new("images/game/PlayerFrown.png")
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-- luacheck: ignore
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BigBat = playdate.graphics.image.new("images/game/BigBat.png")
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-- luacheck: ignore
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GloveHoldingBall = playdate.graphics.image.new("images/game/GloveHoldingBall.png")
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-- luacheck: ignore
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GameLogo = playdate.graphics.image.new("images/game/GameLogo.png")
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-- luacheck: ignore
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Hat = playdate.graphics.image.new("images/game/Hat.png")
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-- luacheck: ignore
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DarkPlayerBase = playdate.graphics.image.new("images/game/DarkPlayerBase.png")
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-- luacheck: ignore
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MenuImage = playdate.graphics.image.new("images/game/MenuImage.png")
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-- luacheck: ignore
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PlayerSmile = playdate.graphics.image.new("images/game/PlayerSmile.png")
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-- luacheck: ignore
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Minimap = playdate.graphics.image.new("images/game/Minimap.png")
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-- luacheck: ignore
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GrassBackground = playdate.graphics.image.new("images/game/GrassBackground.png")
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-- luacheck: ignore
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GrassBackgroundSmall = playdate.graphics.image.new("images/game/GrassBackgroundSmall.png")
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-- luacheck: ignore
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LightPlayerBase = playdate.graphics.image.new("images/game/LightPlayerBase.png")
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-- luacheck: ignore
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LightPlayerBack = playdate.graphics.image.new("images/game/LightPlayerBack.png")
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-- luacheck: ignore
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BatCrackReverb = playdate.sound.sampleplayer.new("sounds/BatCrackReverb.wav")
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-- luacheck: ignore
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BootTune = playdate.sound.sampleplayer.new("music/BootTune.wav")
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-- luacheck: ignore
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BootTuneOrgany = playdate.sound.sampleplayer.new("music/BootTuneOrgany.wav")
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-- luacheck: ignore
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TinnyBackground = playdate.sound.sampleplayer.new("music/TinnyBackground.wav")
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-- luacheck: ignore
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MenuMusic = playdate.sound.sampleplayer.new("music/MenuMusic.wav")
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Logos = {
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{ name = "Base", image = playdate.graphics.image.new("images/game/logos/Base.png") },
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-- luacheck: ignore
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{ name = "Cats", image = playdate.graphics.image.new("images/game/logos/Cats.png") },
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-- luacheck: ignore
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{ name = "Hearts", image = playdate.graphics.image.new("images/game/logos/Hearts.png") },
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-- luacheck: ignore
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{ name = "Checkmarks", image = playdate.graphics.image.new("images/game/logos/Checkmarks.png") },
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-- luacheck: ignore
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{ name = "Smiles", image = playdate.graphics.image.new("images/game/logos/Smiles.png") },
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-- luacheck: ignore
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{ name = "FingerGuns", image = playdate.graphics.image.new("images/game/logos/FingerGuns.png") },
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-- luacheck: ignore
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{ name = "Frown", image = playdate.graphics.image.new("images/game/logos/Frown.png") },
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-- luacheck: ignore
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{ name = "Arrows", image = playdate.graphics.image.new("images/game/logos/Arrows.png") },
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-- luacheck: ignore
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{ name = "Turds", image = playdate.graphics.image.new("images/game/logos/Turds.png") },
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}
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