Sort assets alphabetically

This commit is contained in:
Sage Vaillancourt 2025-02-22 13:43:34 -05:00
parent 7deadbe316
commit cea10a7706
2 changed files with 56 additions and 56 deletions

View File

@ -3,70 +3,37 @@
-- luacheck: ignore
---@type pd_image
DarkPlayerFrown = playdate.graphics.image.new("images/game/DarkPlayerFrown.png")
-- luacheck: ignore
---@type pd_image
LightPlayerAwayBase = playdate.graphics.image.new("images/game/LightPlayerAwayBase.png")
-- luacheck: ignore
---@type pd_image
LightPlayerSmile = playdate.graphics.image.new("images/game/LightPlayerSmile.png")
-- luacheck: ignore
---@type pd_image
Glove = playdate.graphics.image.new("images/game/Glove.png")
-- luacheck: ignore
---@type pd_image
PerfectPowerFlickerRight = playdate.graphics.image.new("images/game/PerfectPowerFlickerRight.png")
-- luacheck: ignore
---@type pd_image
DarkSkinFan = playdate.graphics.image.new("images/game/DarkSkinFan.png")
-- luacheck: ignore
---@type pd_image
DarkPlayerAwayBase = playdate.graphics.image.new("images/game/DarkPlayerAwayBase.png")
-- luacheck: ignore
---@type pd_image
PerfectPowerFlickerLeft = playdate.graphics.image.new("images/game/PerfectPowerFlickerLeft.png")
-- luacheck: ignore
---@type pd_image
LightPlayerFrown = playdate.graphics.image.new("images/game/LightPlayerFrown.png")
-- luacheck: ignore
---@type pd_image
LightPlayerAwayBack = playdate.graphics.image.new("images/game/LightPlayerAwayBack.png")
BigBat = playdate.graphics.image.new("images/game/BigBat.png")
-- luacheck: ignore
---@type pd_image
DarkPlayerAwayBack = playdate.graphics.image.new("images/game/DarkPlayerAwayBack.png")
-- luacheck: ignore
---@type pd_image
LightPlayerHomeBack = playdate.graphics.image.new("images/game/LightPlayerHomeBack.png")
DarkPlayerAwayBase = playdate.graphics.image.new("images/game/DarkPlayerAwayBase.png")
-- luacheck: ignore
---@type pd_image
BigBat = playdate.graphics.image.new("images/game/BigBat.png")
-- luacheck: ignore
---@type pd_image
LightSkinFan = playdate.graphics.image.new("images/game/LightSkinFan.png")
DarkPlayerFrown = playdate.graphics.image.new("images/game/DarkPlayerFrown.png")
-- luacheck: ignore
---@type pd_image
DarkPlayerHomeBack = playdate.graphics.image.new("images/game/DarkPlayerHomeBack.png")
-- luacheck: ignore
---@type pd_image
GloveHoldingBall = playdate.graphics.image.new("images/game/GloveHoldingBall.png")
DarkPlayerHomeBase = playdate.graphics.image.new("images/game/DarkPlayerHomeBase.png")
-- luacheck: ignore
---@type pd_image
DarkPlayerSmile = playdate.graphics.image.new("images/game/DarkPlayerSmile.png")
-- luacheck: ignore
---@type pd_image
DarkSkinFan = playdate.graphics.image.new("images/game/DarkSkinFan.png")
-- luacheck: ignore
---@type pd_image
GameLogo = playdate.graphics.image.new("images/game/GameLogo.png")
-- luacheck: ignore
---@type pd_image
LightPlayerHomeBase = playdate.graphics.image.new("images/game/LightPlayerHomeBase.png")
Glove = playdate.graphics.image.new("images/game/Glove.png")
-- luacheck: ignore
---@type pd_image
Hat = playdate.graphics.image.new("images/game/Hat.png")
-- luacheck: ignore
---@type pd_image
MenuImage = playdate.graphics.image.new("images/game/MenuImage.png")
-- luacheck: ignore
---@type pd_image
Minimap = playdate.graphics.image.new("images/game/Minimap.png")
-- luacheck: ignore
---@type pd_image
DarkPlayerHomeBase = playdate.graphics.image.new("images/game/DarkPlayerHomeBase.png")
GloveHoldingBall = playdate.graphics.image.new("images/game/GloveHoldingBall.png")
-- luacheck: ignore
---@type pd_image
GrassBackground = playdate.graphics.image.new("images/game/GrassBackground.png")
@ -75,10 +42,43 @@ GrassBackground = playdate.graphics.image.new("images/game/GrassBackground.png")
GrassBackgroundSmall = playdate.graphics.image.new("images/game/GrassBackgroundSmall.png")
-- luacheck: ignore
---@type pd_image
DarkPlayerSmile = playdate.graphics.image.new("images/game/DarkPlayerSmile.png")
Hat = playdate.graphics.image.new("images/game/Hat.png")
-- luacheck: ignore
---@type pd_image
LightPlayerAwayBack = playdate.graphics.image.new("images/game/LightPlayerAwayBack.png")
-- luacheck: ignore
---@type pd_image
LightPlayerAwayBase = playdate.graphics.image.new("images/game/LightPlayerAwayBase.png")
-- luacheck: ignore
---@type pd_image
LightPlayerFrown = playdate.graphics.image.new("images/game/LightPlayerFrown.png")
-- luacheck: ignore
---@type pd_image
LightPlayerHomeBack = playdate.graphics.image.new("images/game/LightPlayerHomeBack.png")
-- luacheck: ignore
---@type pd_image
LightPlayerHomeBase = playdate.graphics.image.new("images/game/LightPlayerHomeBase.png")
-- luacheck: ignore
---@type pd_image
LightPlayerSmile = playdate.graphics.image.new("images/game/LightPlayerSmile.png")
-- luacheck: ignore
---@type pd_image
LightSkinFan = playdate.graphics.image.new("images/game/LightSkinFan.png")
-- luacheck: ignore
---@type pd_image
MenuImage = playdate.graphics.image.new("images/game/MenuImage.png")
-- luacheck: ignore
---@type pd_image
Minimap = playdate.graphics.image.new("images/game/Minimap.png")
-- luacheck: ignore
---@type pd_image
PerfectPowerBg = playdate.graphics.image.new("images/game/PerfectPowerBg.png")
-- luacheck: ignore
---@type pd_image
PerfectPowerFlickerLeft = playdate.graphics.image.new("images/game/PerfectPowerFlickerLeft.png")
-- luacheck: ignore
---@type pd_image
PerfectPowerFlickerRight = playdate.graphics.image.new("images/game/PerfectPowerFlickerRight.png")
-- luacheck: ignore
---@type pd_sampleplayer
@ -92,35 +92,35 @@ BootTune = playdate.sound.sampleplayer.new("music/BootTune.wav")
BootTuneOrgany = playdate.sound.sampleplayer.new("music/BootTuneOrgany.wav")
-- luacheck: ignore
---@type pd_sampleplayer
TinnyBackground = playdate.sound.sampleplayer.new("music/TinnyBackground.wav")
MenuMusic = playdate.sound.sampleplayer.new("music/MenuMusic.wav")
-- luacheck: ignore
---@type pd_sampleplayer
MenuMusic = playdate.sound.sampleplayer.new("music/MenuMusic.wav")
TinnyBackground = playdate.sound.sampleplayer.new("music/TinnyBackground.wav")
Logos = {
{ name = "Base", image = playdate.graphics.image.new("images/game/logos/Base.png") },
-- luacheck: ignore
---@type pd_image
{ name = "Arrows", image = playdate.graphics.image.new("images/game/logos/Arrows.png") },
-- luacheck: ignore
---@type pd_image
{ name = "Cats", image = playdate.graphics.image.new("images/game/logos/Cats.png") },
-- luacheck: ignore
---@type pd_image
{ name = "Hearts", image = playdate.graphics.image.new("images/game/logos/Hearts.png") },
-- luacheck: ignore
---@type pd_image
{ name = "Checkmarks", image = playdate.graphics.image.new("images/game/logos/Checkmarks.png") },
-- luacheck: ignore
---@type pd_image
{ name = "Smiles", image = playdate.graphics.image.new("images/game/logos/Smiles.png") },
-- luacheck: ignore
---@type pd_image
{ name = "FingerGuns", image = playdate.graphics.image.new("images/game/logos/FingerGuns.png") },
-- luacheck: ignore
---@type pd_image
{ name = "Frown", image = playdate.graphics.image.new("images/game/logos/Frown.png") },
-- luacheck: ignore
---@type pd_image
{ name = "Arrows", image = playdate.graphics.image.new("images/game/logos/Arrows.png") },
{ name = "Hearts", image = playdate.graphics.image.new("images/game/logos/Hearts.png") },
-- luacheck: ignore
---@type pd_image
{ name = "Smiles", image = playdate.graphics.image.new("images/game/logos/Smiles.png") },
-- luacheck: ignore
---@type pd_image
{ name = "Turds", image = playdate.graphics.image.new("images/game/logos/Turds.png") },

View File

@ -4,7 +4,7 @@
return varName .. ' = ' .. value
end
--Open directory look for files, save data in p. By giving '-type f' as parameter, it returns all files.
local p = io.popen('find src/' .. dir .. ' -maxdepth 1 -type f')
local p = io.popen('find src/' .. dir .. ' -maxdepth 1 -type f | sort -h')
local assetCode = ""
--Loop through all files