Remove some accidentally-committed testing code

Use blipper for scoredRunners
This commit is contained in:
Sage Vaillancourt 2025-02-21 15:18:11 -05:00
parent 7b49603760
commit 7deadbe316
1 changed files with 4 additions and 4 deletions

View File

@ -113,7 +113,7 @@ Game = {}
function Game.new(settings, announcer, fielding, baserunning, npc, state)
announcer = announcer or Announcer.new()
fielding = fielding or Fielding.new()
settings.userTeam = nil -- "away"
settings.userTeam = "away"
local homeTeamBlipper = blipper.new(100, settings.homeTeamSpriteGroup)
local awayTeamBlipper = blipper.new(100, settings.awayTeamSpriteGroup)
@ -391,8 +391,8 @@ function Game:updateBatting(batDeg, batSpeed)
end
local ballDest = utils.xy(
self.state.ball.x + (ballVelX * C.BattingPower),
-250 + self.state.ball.y + (ballVelY * C.BattingPower)
self.state.ball.x + (ballVelX * C.BattingPower),
self.state.ball.y + (ballVelY * C.BattingPower)
)
pitchTracker:reset()
@ -673,7 +673,7 @@ function Game:update()
self.state.battingTeamSprites[runner.spriteIndex].frowning:draw(runner.x, runner.y - playerHeightOffset)
end
for _, runner in pairs(self.baserunning.scoredRunners) do
self.state.battingTeamSprites[runner.spriteIndex].smiling:draw(runner.x, runner.y - playerHeightOffset)
self.state.runnerBlipper:draw(false, runner.x, runner.y - playerHeightOffset, runner)
end
if self:userIsOn("defense") then