tiny-ecs-love-template/systems/collision-resolution.lua

7 lines
253 B
Lua

local world = require("world")
world:filteredSystem("collisionResolution", { collisionBetween = T.Collision }, function(e, _, system)
local collidedInto, collider = e.collisionBetween[1], e.collisionBetween[2]
system.world:removeEntity(e)
end)