require("tiny-debug") tiny = require("lib/tiny") require("utils") require("tiny-tools") World = tiny.world() require("generated/filter-types") require("generated/assets") require("generated/all-systems") local scenarios = { default = function() -- TODO: Add default entities end, textTestScenario = function() World:addEntity({ position = { x = 0, y = 600 }, drawAsText = { text = "Hello, world!", style = TextStyle.Inverted, }, velocity = { x = 240, y = -500 }, mass = 1, decayAfterSeconds = 10, }) end, } scenarios.textTestScenario() function love.load() love.graphics.setBackgroundColor(1, 1, 1) love.graphics.setFont(EtBt7001Z0xa(32)) end function love.draw() World:update(love.timer.getDelta()) end