65 lines
1.9 KiB
C
65 lines
1.9 KiB
C
#ifndef PEBBLISP_H
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#define PEBBLISP_H
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#include "object.h"
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#include "env.h"
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#ifndef STANDALONE
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#include <pebble.h>
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#define printd(...) copySlice(NULL, NULL)
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#endif
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#ifdef DEBUG
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#define printd(...) printf(__VA_ARGS__)
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#else
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#define printd(...) copySlice(NULL, NULL)
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#endif
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struct Slice {
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const char *text;
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char length;
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};
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typedef struct Result {
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Object obj;
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struct Slice *slices;
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} Result;
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Object eval(const Object *obj, struct Environment *env);
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Result parse(struct Slice *slices);
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Result readSeq(struct Slice *slices);
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Object parseAtom(struct Slice *slice);
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Object parseEval(const char *input, struct Environment *env);
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void evalForms(Object *destList, const Object *src, struct Environment *env);
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void copySlice(char * dest, struct Slice *src);
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Object evalLambdaArgs(const Object *arg_forms);
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// Slices
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void copySlice(char * dest, struct Slice *src);
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void debugSlice(struct Slice *s);
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#define BASIC_OP(_name) \
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Object _name(Object obj1, Object obj2, struct Environment *env);
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BASIC_OP(add); BASIC_OP(sub);
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BASIC_OP(mul); BASIC_OP(dvi);
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BASIC_OP(mod); BASIC_OP(equ);
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BASIC_OP(gth); BASIC_OP(lth);
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#undef BASIC_OP
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Object catObjects(const Object obj1, const Object obj2, struct Environment *env);
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Object filter(Object obj1, Object obj2, struct Environment *env);
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Object append(Object list, Object newElement, struct Environment *env);
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Object prepend(Object list, Object newElement, struct Environment *env);
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Object at(Object index, Object list, struct Environment *env);
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Object rest(Object list, Object ignore, struct Environment *env);
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Object reverse(Object _list, Object ignore, struct Environment *ignore2);
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Object isNum(Object test, Object ignore, struct Environment *ignore2);
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Object isString(Object test, Object ignore, struct Environment *ignore2);
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Object print(Object p, Object ignore, struct Environment *ignore2);
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Object printEnvO(Object i1, Object i2, struct Environment *env);
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#endif
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