Got Pebble compilation working again
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1c82c6f726
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@ -52,6 +52,7 @@ Object *itemAt(const Object *listObj, int n)
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if(n-- == 0)
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if(n-- == 0)
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return POINTER;
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return POINTER;
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}
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}
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return NULL;
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}
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}
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/**
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/**
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@ -130,7 +131,7 @@ void allocObject(Object **spot, const Object src)
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* @warning UNTESTED
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* @warning UNTESTED
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*/
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*/
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void insertIntoList(Object *dest, unsigned ind, const Object src)
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void insertIntoList(Object *dest, int ind, const Object src)
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{
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{
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if(!dest || dest->type != TYPE_LIST)
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if(!dest || dest->type != TYPE_LIST)
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return;
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return;
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@ -101,7 +101,7 @@ int getType(const Object *obj);
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int isEmpty(const Object *obj);
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int isEmpty(const Object *obj);
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Object *tail(const Object *listObj);
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Object *tail(const Object *listObj);
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void insertIntoList(Object *dest, unsigned ind, const Object src);
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void insertIntoList(Object *dest, int ind, const Object src);
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void replaceListing(Object *list, int i, const Object src);
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void replaceListing(Object *list, int i, const Object src);
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void nf_addToList(Object *dest, Object src);
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void nf_addToList(Object *dest, Object src);
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void deleteList(Object *dest);
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void deleteList(Object *dest);
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