Handle all HASHLESS details in hash.c

This commit is contained in:
Sage Vaillancourt 2022-04-06 20:12:26 -04:00
parent 4d215b1b79
commit 4baf7e011b
2 changed files with 75 additions and 311 deletions

277
src/env.c
View File

@ -57,8 +57,6 @@ struct symFunc {
#define pf(_func) buildFuncSym(_func ## Symbol, &(_func))
#endif
#ifndef HASHLESS_ENV // Hash-based env
Object* fetch(const char* name, struct Environment* env)
{
while (env) {
@ -261,281 +259,6 @@ void printEnv(struct Environment* env, int printPointers)
}
}
#else
Object fetchFromEnvironment(const char* name, struct Environment* env)
{
if (!env) {
return errorObject(NULL_ENV);
}
if (env->capacity == 0) {
if (env->outer) {
return fetchFromEnvironment(name, env->outer);
} else {
return errorObject(EMPTY_ENV);
}
}
for (int i = 0; i < env->capacity; i++) {
if (env->elements[i].symbol == NULL) {
printd("Try %d (NULL)\n", i);
break;
}
printd("Try %d (%s)\n", i, env->strings[i]);
if (strcmp(name, env->elements[i].symbol) == 0) {
printd("Returning!\n");
return cloneObject(env->elements[i].object);
}
}
printd("Trying outer %p\n", env->outer);
if (env->outer) {
return fetchFromEnvironment(name, env->outer);
}
return errorWithContext(DID_NOT_FIND_SYMBOL, name);
}
void addToEnvAt(int i, struct Environment* env, const char* name, const Object obj)
{
env->elements[i].symbol = malloc(sizeof(char) * strlen(name) + 1);
strcpy(env->elements[i].symbol, name);
env->elements[i].object = cloneObject(obj);
}
struct Environment envForLambda(const Object* params, const Object* arg_forms, int paramCount,
struct Environment* outer)
{
if (outer) {
outer->refs += 1;
}
struct Environment env = {
.outer = outer,
.capacity = paramCount,
.refs = 1,
};
if (paramCount == 0) {
if (outer) {
outer->refs += 1;
return *outer;
}
env.elements = NULL;
return env;
}
env.elements = malloc(sizeof(struct EnvElement) * (paramCount + 1));
const Object* march = arg_forms;
for (int i = 0; i < paramCount; i++) {
const char* newObjName = itemAt(params, i)->string;
// Eval the `march` list
Object newEnvObj = march ? eval(march, outer) : errorWithContext(NOT_ENOUGH_ARGUMENTS, newObjName);
addToEnvAt(i, &env, newObjName, newEnvObj); // Could use eval_forms?
cleanObject(&newEnvObj);
march = march ? march->forward : NULL;
}
env.elements[paramCount].symbol = NULL;
return env;
}
void addToEnv(struct Environment* env, const char* name, const Object obj)
{
struct Environment* temp_env = env;
while (temp_env) {
for (int i = 0; i < temp_env->capacity; i++) {
if (temp_env->elements[i].symbol == NULL) {
// Add *new* item to env only if we're in the original scope,
// otherwise keep searching
if (temp_env == env) {
addToEnvAt(i, env, name, obj);
return;
}
break;
} else if (strcmp(temp_env->elements[i].symbol, name) == 0) {
Object o = cloneObject(obj);
cleanObject(&temp_env->elements[i].object);
temp_env->elements[i].object = o;
return;
}
}
temp_env = temp_env->outer;
}
printd("Reallocating environment\n");
const int inc = 5;
const int old_size = env->capacity;
env->capacity += inc;
env->elements = realloc(env->elements, sizeof(struct EnvElement) * env->capacity);
for (int j = 0; j < inc; j++) {
env->elements[old_size + j].symbol = NULL;
}
addToEnvAt(old_size, env, name, obj);
}
void deleteEnv(struct Environment* e)
{
e->refs -= 1;
if (e->refs) {
return;
}
if (e->outer) {
deleteEnv(e->outer);
}
if (e->elements) {
int i = 0;
while (e->elements[i].symbol) {
free(e->elements[i].symbol);
cleanObject(&e->elements[i].object);
i++;
}
free(e->elements);
}
}
struct Environment defaultEnvPreAllocated(struct EnvElement* elements)
{
#ifndef STANDALONE
int helpInitialized = 0;
#endif
if (!helpInitialized) {
dictionary = (struct Dictionary) {
.structCount = 0,
.structCapacity = 8,
.structDefs = malloc(sizeof(struct StructDef) * 8),
};
}
struct Environment e = {
.elements = elements,
.outer = NULL,
.capacity = MAX_ENV_ELM,
.refs = 1,
};
struct symFunc symFuncs[] = {
pf(def),
pf(add),
pf(sub),
pf(mul),
pf(dvi),
pf(mod),
pf(equ),
pf(greaterThan),
pf(lessThan),
pf(and),
pf(or),
pf(catObjects),
pf(filter),
pf(len),
pf(append),
pf(prepend),
pf(reduce),
pf(mapO),
pf(at),
#ifndef PBL_PLATFORM_APLITE
pf(rest),
pf(charAt),
pf(chars),
pf(matches),
pf(slen),
pf(substring),
pf(isNum),
pf(isList),
pf(isString),
pf(isErr),
pf(charVal),
pf(parseEvalO),
#endif
pf(structAccess),
pf(getTime),
#ifndef LOW_MEM
pf(reverse),
#endif
#ifdef WEBSERVER
pf(addGetRoute),
pf(addPostRoute),
pf(startServer),
#endif
#ifdef STANDALONE
pf(segfault),
pf(print),
pf(numToChar),
pf(printEnvO),
pf(systemCall),
pf(loadFile),
pf(cd),
pf(cwd),
pf(takeInput),
pf(readFileToObject),
pf(getEnvVar),
pf(async),
pf(await),
pf(help)
#endif
};
unsigned i;
for (i = 0; i < sizeof(symFuncs) / sizeof(symFuncs[0]); i++) {
addFunc(symFuncs[i].sym, symFuncs[i].func, &e, i);
}
for (int j = i; j < e.capacity; j++) {
e.elements[j].symbol = NULL;
}
helpInitialized = 1;
return e;
}
struct Environment defaultEnv()
{
return defaultEnvPreAllocated(malloc(sizeof(struct EnvElement) * MAX_ENV_ELM));
}
void printEnv(struct Environment* env, int printPointers)
{
if (!env) {
printf("NULL env\n");
return;
}
printf("env->capacity = %d\n", env->capacity);
for (int i = 0; i < env->capacity; i++) {
printf("");
if (env->elements[i].symbol == NULL) {
printf("[%d]: NULL - End of Environment\n", i);
break;
}
if (printPointers) {
printf("[%d]: `%s` %p :: ", i, env->elements[i].symbol, env->elements[i].symbol);
} else {
printf("[%d]: `%s` :: ", i, env->elements[i].symbol);
}
printf("");
if (env->elements[i].object.type == TYPE_STRING) {
printf("\"");
}
if (env->elements[i].object.type == TYPE_FUNC && !printPointers) {
printf("Native");
} else {
size_t length;
char* s = stringObj(&env->elements[i].object, &length);
printColored(s);
if (env->elements[i].object.type == TYPE_STRING) {
printf("\"");
}
free(s);
}
printf("\n");
}
}
#endif
void addFunc(const char* name,
Object (* func)(Object*, int, struct Environment*),
struct Environment* env,

View File

@ -3,18 +3,6 @@
#include <string.h>
static unsigned long hash(const char *str)
{
unsigned long hash = 5381;
int c;
while ((c = *str++)) {
hash = ((hash << 5) + hash) + c; /* hash * 33 + c */
}
return hash;
}
struct ObjectTable buildTable(size_t capacity)
{
struct ObjectTable table = {
@ -28,11 +16,32 @@ struct ObjectTable buildTable(size_t capacity)
return table;
}
///
/// \param table
/// \param name Should be a new allocation
/// \param object Should already be cloned
void addToTable(struct ObjectTable* table, char* name, Object object)
void deleteTable(struct ObjectTable* table)
{
for (int i = 0; i < table->capacity; i++) {
if (table->elements[i].symbol) {
free(table->elements[i].symbol);
cleanObject(&table->elements[i].object);
}
}
free(table->elements);
}
#ifndef HASHLESS_ENV
static unsigned long hash(const char* str, struct ObjectTable* table)
{
unsigned long hash = 5381;
int c;
while ((c = *str++)) {
hash = ((hash << 5) + hash) + c; /* hash * 33 + c */
}
return hash % table->capacity;
}
void extendTable(struct ObjectTable* table)
{
if (table->capacity < (table->count + 1) * 2) {
struct ObjectTable newTable = buildTable(table->capacity ? table->capacity * 2 : 4);
@ -44,14 +53,6 @@ void addToTable(struct ObjectTable* table, char* name, Object object)
free(table->elements);
*table = newTable;
}
size_t h = hash(name) % table->capacity;
while(table->elements[h].symbol) {
h = (h + 1) % table->capacity;
}
table->elements[h].symbol = name;
table->elements[h].object = object;
table->count += 1;
}
Object* getFromTable(struct ObjectTable* table, const char* name)
@ -59,8 +60,8 @@ Object* getFromTable(struct ObjectTable* table, const char* name)
if (table->capacity == 0) {
return NULL;
}
size_t h = hash(name) % table->capacity;
while(table->elements[h].symbol) {
size_t h = hash(name, table);
while (table->elements[h].symbol) {
if (strcmp(name, table->elements[h].symbol) == 0) {
return &table->elements[h].object;
}
@ -69,13 +70,53 @@ Object* getFromTable(struct ObjectTable* table, const char* name)
return NULL;
}
void deleteTable(struct ObjectTable* table)
#else
void extendTable(struct ObjectTable* table)
{
for (int i = 0; i < table->capacity; i++) {
if (table->elements[i].symbol) {
free(table->elements[i].symbol);
cleanObject(&table->elements[i].object);
if (table->count == (table->capacity - 1)) {
struct EnvElement* oldElements = table->elements;
size_t oldCapacity = table->capacity;
table->capacity *= 2;
table->elements = malloc(sizeof(struct EnvElement) * table->capacity);
for (int i = 0; i < oldCapacity; i++) {
table->elements[i] = oldElements[i];
}
for (size_t i = oldCapacity; i < table->capacity; i++) {
table->elements[i].symbol = NULL;
}
}
free(table->elements);
}
Object* getFromTable(struct ObjectTable* table, const char* name)
{
for (size_t i = 0; i < table->count; i++) {
if (strcmp(name, table->elements[i].symbol) == 0) {
return &table->elements[i].object;
}
}
return NULL;
}
static unsigned long hash(unused const char* str, struct ObjectTable* table)
{
return table->count;
}
#endif
///
/// \param table
/// \param name Should be a new allocation
/// \param object Should already be cloned
void addToTable(struct ObjectTable* table, char* name, Object object)
{
extendTable(table);
size_t h = hash(name, table);
while (table->elements[h].symbol) {
h = (h + 1) % table->capacity;
}
table->elements[h].symbol = name;
table->elements[h].object = object;
table->count += 1;
}