Handle all HASHLESS details in hash.c
This commit is contained in:
parent
4d215b1b79
commit
4baf7e011b
277
src/env.c
277
src/env.c
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@ -57,8 +57,6 @@ struct symFunc {
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#define pf(_func) buildFuncSym(_func ## Symbol, &(_func))
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#define pf(_func) buildFuncSym(_func ## Symbol, &(_func))
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#endif
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#endif
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#ifndef HASHLESS_ENV // Hash-based env
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Object* fetch(const char* name, struct Environment* env)
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Object* fetch(const char* name, struct Environment* env)
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{
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{
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while (env) {
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while (env) {
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@ -261,281 +259,6 @@ void printEnv(struct Environment* env, int printPointers)
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}
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}
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}
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}
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#else
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Object fetchFromEnvironment(const char* name, struct Environment* env)
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{
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if (!env) {
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return errorObject(NULL_ENV);
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}
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if (env->capacity == 0) {
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if (env->outer) {
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return fetchFromEnvironment(name, env->outer);
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} else {
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return errorObject(EMPTY_ENV);
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}
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}
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for (int i = 0; i < env->capacity; i++) {
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if (env->elements[i].symbol == NULL) {
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printd("Try %d (NULL)\n", i);
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break;
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}
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printd("Try %d (%s)\n", i, env->strings[i]);
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if (strcmp(name, env->elements[i].symbol) == 0) {
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printd("Returning!\n");
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return cloneObject(env->elements[i].object);
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}
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}
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printd("Trying outer %p\n", env->outer);
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if (env->outer) {
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return fetchFromEnvironment(name, env->outer);
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}
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return errorWithContext(DID_NOT_FIND_SYMBOL, name);
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}
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void addToEnvAt(int i, struct Environment* env, const char* name, const Object obj)
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{
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env->elements[i].symbol = malloc(sizeof(char) * strlen(name) + 1);
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strcpy(env->elements[i].symbol, name);
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env->elements[i].object = cloneObject(obj);
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}
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struct Environment envForLambda(const Object* params, const Object* arg_forms, int paramCount,
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struct Environment* outer)
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{
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if (outer) {
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outer->refs += 1;
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}
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struct Environment env = {
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.outer = outer,
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.capacity = paramCount,
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.refs = 1,
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};
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if (paramCount == 0) {
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if (outer) {
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outer->refs += 1;
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return *outer;
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}
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env.elements = NULL;
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return env;
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}
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env.elements = malloc(sizeof(struct EnvElement) * (paramCount + 1));
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const Object* march = arg_forms;
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for (int i = 0; i < paramCount; i++) {
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const char* newObjName = itemAt(params, i)->string;
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// Eval the `march` list
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Object newEnvObj = march ? eval(march, outer) : errorWithContext(NOT_ENOUGH_ARGUMENTS, newObjName);
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addToEnvAt(i, &env, newObjName, newEnvObj); // Could use eval_forms?
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cleanObject(&newEnvObj);
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march = march ? march->forward : NULL;
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}
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env.elements[paramCount].symbol = NULL;
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return env;
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}
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void addToEnv(struct Environment* env, const char* name, const Object obj)
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{
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struct Environment* temp_env = env;
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while (temp_env) {
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for (int i = 0; i < temp_env->capacity; i++) {
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if (temp_env->elements[i].symbol == NULL) {
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// Add *new* item to env only if we're in the original scope,
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// otherwise keep searching
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if (temp_env == env) {
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addToEnvAt(i, env, name, obj);
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return;
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}
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break;
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} else if (strcmp(temp_env->elements[i].symbol, name) == 0) {
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Object o = cloneObject(obj);
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cleanObject(&temp_env->elements[i].object);
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temp_env->elements[i].object = o;
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return;
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}
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}
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temp_env = temp_env->outer;
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}
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printd("Reallocating environment\n");
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const int inc = 5;
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const int old_size = env->capacity;
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env->capacity += inc;
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env->elements = realloc(env->elements, sizeof(struct EnvElement) * env->capacity);
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for (int j = 0; j < inc; j++) {
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env->elements[old_size + j].symbol = NULL;
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}
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addToEnvAt(old_size, env, name, obj);
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}
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void deleteEnv(struct Environment* e)
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{
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e->refs -= 1;
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if (e->refs) {
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return;
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}
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if (e->outer) {
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deleteEnv(e->outer);
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}
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if (e->elements) {
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int i = 0;
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while (e->elements[i].symbol) {
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free(e->elements[i].symbol);
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cleanObject(&e->elements[i].object);
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i++;
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}
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free(e->elements);
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}
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}
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struct Environment defaultEnvPreAllocated(struct EnvElement* elements)
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{
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#ifndef STANDALONE
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int helpInitialized = 0;
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#endif
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if (!helpInitialized) {
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dictionary = (struct Dictionary) {
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.structCount = 0,
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.structCapacity = 8,
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.structDefs = malloc(sizeof(struct StructDef) * 8),
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};
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}
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struct Environment e = {
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.elements = elements,
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.outer = NULL,
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.capacity = MAX_ENV_ELM,
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.refs = 1,
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};
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struct symFunc symFuncs[] = {
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pf(def),
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pf(add),
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pf(sub),
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pf(mul),
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pf(dvi),
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pf(mod),
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pf(equ),
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pf(greaterThan),
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pf(lessThan),
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pf(and),
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pf(or),
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pf(catObjects),
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pf(filter),
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pf(len),
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pf(append),
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pf(prepend),
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pf(reduce),
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pf(mapO),
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pf(at),
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#ifndef PBL_PLATFORM_APLITE
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pf(rest),
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pf(charAt),
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pf(chars),
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pf(matches),
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pf(slen),
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pf(substring),
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pf(isNum),
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pf(isList),
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pf(isString),
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pf(isErr),
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pf(charVal),
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pf(parseEvalO),
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#endif
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pf(structAccess),
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pf(getTime),
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#ifndef LOW_MEM
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pf(reverse),
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#endif
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#ifdef WEBSERVER
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pf(addGetRoute),
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pf(addPostRoute),
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pf(startServer),
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#endif
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#ifdef STANDALONE
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pf(segfault),
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pf(print),
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pf(numToChar),
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pf(printEnvO),
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pf(systemCall),
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pf(loadFile),
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pf(cd),
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pf(cwd),
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pf(takeInput),
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pf(readFileToObject),
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pf(getEnvVar),
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pf(async),
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pf(await),
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pf(help)
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#endif
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};
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unsigned i;
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for (i = 0; i < sizeof(symFuncs) / sizeof(symFuncs[0]); i++) {
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addFunc(symFuncs[i].sym, symFuncs[i].func, &e, i);
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}
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for (int j = i; j < e.capacity; j++) {
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e.elements[j].symbol = NULL;
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}
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helpInitialized = 1;
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return e;
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}
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struct Environment defaultEnv()
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{
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return defaultEnvPreAllocated(malloc(sizeof(struct EnvElement) * MAX_ENV_ELM));
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}
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void printEnv(struct Environment* env, int printPointers)
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{
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if (!env) {
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printf("NULL env\n");
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return;
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}
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printf("env->capacity = %d\n", env->capacity);
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for (int i = 0; i < env->capacity; i++) {
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printf("[0m");
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if (env->elements[i].symbol == NULL) {
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printf("[%d]: NULL - End of Environment\n", i);
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break;
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}
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if (printPointers) {
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printf("[%d]: `%s` %p :: ", i, env->elements[i].symbol, env->elements[i].symbol);
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} else {
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printf("[%d]: `%s` :: ", i, env->elements[i].symbol);
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}
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printf("[0m");
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if (env->elements[i].object.type == TYPE_STRING) {
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printf("\"");
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}
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if (env->elements[i].object.type == TYPE_FUNC && !printPointers) {
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printf("Native");
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} else {
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size_t length;
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char* s = stringObj(&env->elements[i].object, &length);
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printColored(s);
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if (env->elements[i].object.type == TYPE_STRING) {
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printf("\"");
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}
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free(s);
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}
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printf("\n");
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}
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}
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#endif
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void addFunc(const char* name,
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void addFunc(const char* name,
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Object (* func)(Object*, int, struct Environment*),
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Object (* func)(Object*, int, struct Environment*),
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struct Environment* env,
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struct Environment* env,
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109
src/hash.c
109
src/hash.c
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@ -3,18 +3,6 @@
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#include <string.h>
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#include <string.h>
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static unsigned long hash(const char *str)
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{
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unsigned long hash = 5381;
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int c;
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while ((c = *str++)) {
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hash = ((hash << 5) + hash) + c; /* hash * 33 + c */
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}
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return hash;
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}
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struct ObjectTable buildTable(size_t capacity)
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struct ObjectTable buildTable(size_t capacity)
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{
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{
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struct ObjectTable table = {
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struct ObjectTable table = {
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@ -28,11 +16,32 @@ struct ObjectTable buildTable(size_t capacity)
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return table;
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return table;
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}
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}
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///
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void deleteTable(struct ObjectTable* table)
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/// \param table
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{
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/// \param name Should be a new allocation
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for (int i = 0; i < table->capacity; i++) {
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/// \param object Should already be cloned
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if (table->elements[i].symbol) {
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void addToTable(struct ObjectTable* table, char* name, Object object)
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free(table->elements[i].symbol);
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cleanObject(&table->elements[i].object);
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}
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}
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free(table->elements);
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}
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#ifndef HASHLESS_ENV
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static unsigned long hash(const char* str, struct ObjectTable* table)
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{
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unsigned long hash = 5381;
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int c;
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while ((c = *str++)) {
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hash = ((hash << 5) + hash) + c; /* hash * 33 + c */
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}
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return hash % table->capacity;
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}
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void extendTable(struct ObjectTable* table)
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{
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{
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if (table->capacity < (table->count + 1) * 2) {
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if (table->capacity < (table->count + 1) * 2) {
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struct ObjectTable newTable = buildTable(table->capacity ? table->capacity * 2 : 4);
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struct ObjectTable newTable = buildTable(table->capacity ? table->capacity * 2 : 4);
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@ -44,14 +53,6 @@ void addToTable(struct ObjectTable* table, char* name, Object object)
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free(table->elements);
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free(table->elements);
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*table = newTable;
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*table = newTable;
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}
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}
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size_t h = hash(name) % table->capacity;
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while(table->elements[h].symbol) {
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h = (h + 1) % table->capacity;
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}
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table->elements[h].symbol = name;
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table->elements[h].object = object;
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table->count += 1;
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}
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}
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Object* getFromTable(struct ObjectTable* table, const char* name)
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Object* getFromTable(struct ObjectTable* table, const char* name)
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@ -59,8 +60,8 @@ Object* getFromTable(struct ObjectTable* table, const char* name)
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if (table->capacity == 0) {
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if (table->capacity == 0) {
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return NULL;
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return NULL;
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}
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}
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size_t h = hash(name) % table->capacity;
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size_t h = hash(name, table);
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while(table->elements[h].symbol) {
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while (table->elements[h].symbol) {
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if (strcmp(name, table->elements[h].symbol) == 0) {
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if (strcmp(name, table->elements[h].symbol) == 0) {
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return &table->elements[h].object;
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return &table->elements[h].object;
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}
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}
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@ -69,13 +70,53 @@ Object* getFromTable(struct ObjectTable* table, const char* name)
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return NULL;
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return NULL;
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}
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}
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void deleteTable(struct ObjectTable* table)
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#else
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void extendTable(struct ObjectTable* table)
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{
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{
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for (int i = 0; i < table->capacity; i++) {
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if (table->count == (table->capacity - 1)) {
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if (table->elements[i].symbol) {
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struct EnvElement* oldElements = table->elements;
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free(table->elements[i].symbol);
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size_t oldCapacity = table->capacity;
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cleanObject(&table->elements[i].object);
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table->capacity *= 2;
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table->elements = malloc(sizeof(struct EnvElement) * table->capacity);
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for (int i = 0; i < oldCapacity; i++) {
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table->elements[i] = oldElements[i];
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}
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for (size_t i = oldCapacity; i < table->capacity; i++) {
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table->elements[i].symbol = NULL;
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}
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}
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}
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}
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free(table->elements);
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}
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}
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Object* getFromTable(struct ObjectTable* table, const char* name)
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{
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for (size_t i = 0; i < table->count; i++) {
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if (strcmp(name, table->elements[i].symbol) == 0) {
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return &table->elements[i].object;
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}
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||||||
|
}
|
||||||
|
return NULL;
|
||||||
|
}
|
||||||
|
|
||||||
|
static unsigned long hash(unused const char* str, struct ObjectTable* table)
|
||||||
|
{
|
||||||
|
return table->count;
|
||||||
|
}
|
||||||
|
|
||||||
|
#endif
|
||||||
|
|
||||||
|
///
|
||||||
|
/// \param table
|
||||||
|
/// \param name Should be a new allocation
|
||||||
|
/// \param object Should already be cloned
|
||||||
|
void addToTable(struct ObjectTable* table, char* name, Object object)
|
||||||
|
{
|
||||||
|
extendTable(table);
|
||||||
|
size_t h = hash(name, table);
|
||||||
|
while (table->elements[h].symbol) {
|
||||||
|
h = (h + 1) % table->capacity;
|
||||||
|
}
|
||||||
|
table->elements[h].symbol = name;
|
||||||
|
table->elements[h].object = object;
|
||||||
|
table->count += 1;
|
||||||
|
}
|
||||||
|
|
Loading…
Reference in New Issue