Big mess, but something in there got `map` working
This commit is contained in:
parent
a286943984
commit
3843e34a51
12
src/calc.c
12
src/calc.c
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@ -190,12 +190,12 @@ void code_window_load(Window *window)
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window_stack_push(s_code_window, true);
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window_stack_push(s_code_window, true);
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// If possible, load the previous code text
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// If possible, load the previous code text
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Object obj = parseEval("(def ad (fn (a) (+ 1 a)))", &env);
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// Object obj = parseEval("(def ad (fn (a) (+ 69 a)))", &env);
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Object obj2 = parseEval("(map ad (1 2 3))", &env);
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// Object obj2 = parseEval("(map ad (1 50 99))", &env);
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printObj(&obj);
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// printObj(&obj);
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printObj(&obj2);
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// printObj(&obj2);
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cleanObject(&obj);
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// cleanObject(&obj);
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cleanObject(&obj2);
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// cleanObject(&obj2);
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if(1)
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if(1)
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return;
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return;
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if(persist_exists(current_code)) {
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if(persist_exists(current_code)) {
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@ -95,7 +95,9 @@ inline int isEmpty(const Object *obj)
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void allocObject(Object **spot, const Object src)
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void allocObject(Object **spot, const Object src)
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{
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{
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printf("ALLOC\n");
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*spot = malloc(sizeof(struct Object));
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*spot = malloc(sizeof(struct Object));
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printf("END ALLOC\n");
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**spot = src;
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**spot = src;
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(*spot)->forward = NULL;
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(*spot)->forward = NULL;
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}
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}
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@ -368,7 +370,9 @@ inline Object symbolObject()
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inline Object lambdaObject()
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inline Object lambdaObject()
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{
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{
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Object o = newObject(TYPE_LAMBDA);
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Object o = newObject(TYPE_LAMBDA);
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printf("ALLOC\n");
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o.lambda = malloc(sizeof(struct Lambda));
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o.lambda = malloc(sizeof(struct Lambda));
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printf("END ALLOC\n");
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return o;
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return o;
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}
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}
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104
src/pebblisp.c
104
src/pebblisp.c
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@ -109,7 +109,9 @@ Object evalDefArgs(const Object *arg_forms, struct Environment *env)
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const Object *first_form = &arg_forms[0];
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const Object *first_form = &arg_forms[0];
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const char *name = first_form->name;
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const char *name = first_form->name;
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printf("evalDefArgs eval\n");
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Object second_eval = eval(first_form->forward, env);
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Object second_eval = eval(first_form->forward, env);
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printf("END evalDefArgs eval\n");
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addToEnv(env, name, second_eval);
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addToEnv(env, name, second_eval);
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@ -129,14 +131,16 @@ Object evalLambdaArgs(const Object *arg_forms)
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return constructLambda(arg_forms, arg_forms->forward);
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return constructLambda(arg_forms, arg_forms->forward);
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}
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}
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//Object evalMapArgs(Object *newList, const Object *arg_forms,
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//void evalMapArgs(Object *newList, const Object *arg_forms,
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void evalMapArgs(Object *newList, const Object *arg_forms,
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Object evalMapArgs(Object *newList, const Object *arg_forms,
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struct Environment *env)
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struct Environment *env)
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{
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{
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if(!arg_forms)
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if(!arg_forms)
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return; // errorObject(NULL_MAP_ARGS);
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return errorObject(NULL_MAP_ARGS);
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printf("evalMapArgs eval1\n");
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const Object lambda = eval(&arg_forms[0], env);
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const Object lambda = eval(&arg_forms[0], env);
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printf("END evalMapArgs eval1\n");
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Object *oldList = (&arg_forms[0])->forward;
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Object *oldList = (&arg_forms[0])->forward;
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printf("lambda\n");
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printf("lambda\n");
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printObj(&lambda);
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printObj(&lambda);
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@ -145,10 +149,10 @@ void evalMapArgs(Object *newList, const Object *arg_forms,
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printf("END oldList\n");
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printf("END oldList\n");
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if(lambda.type != TYPE_LAMBDA || oldList->type != TYPE_LIST) {
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if(lambda.type != TYPE_LAMBDA || oldList->type != TYPE_LIST) {
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return; // errorObject(BAD_TYPE);
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return errorObject(BAD_TYPE);
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}
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}
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// Object list = listObject();
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Object list = listObject();
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int i = 0;
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int i = 0;
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Object *oldElement = oldList->list;
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Object *oldElement = oldList->list;
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@ -166,24 +170,29 @@ void evalMapArgs(Object *newList, const Object *arg_forms,
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struct Environment newEnv =
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struct Environment newEnv =
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envForLambda(&lambda.lambda->params, &tempList, env);
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envForLambda(&lambda.lambda->params, &tempList, env);
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printf("evalMapArgs eval2\n");
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const Object evalLambda = eval(&lambda.lambda->body, &newEnv);
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const Object evalLambda = eval(&lambda.lambda->body, &newEnv);
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printf("END evalMapArgs eval2\n");
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// cleanObject(&tempList); // Don't let tempList linger
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// cleanObject(&tempList); // Don't let tempList linger
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//nf_addToList(&list, evalLambda);
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//nf_addToList(newList, evalLambda);
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newList[i++] = evalLambda;
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nf_addToList(&list, evalLambda);
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printf("VVVVVVnewList[%d]\n", i - 1);
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//newList[i++] = evalLambda;
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printObj(&newList[i-1]);
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//printf("VVVVVVnewList[%d]\n", i - 1);
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printf("^^^^^^newList[%d]\n", i - 1);
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//printObj(&newList[i-1]);
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//printf("^^^^^^newList[%d]\n", i - 1);
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oldElement = oldElement->forward;
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oldElement = oldElement->forward;
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}
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}
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printf("END of evalMapArgs loop");
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for(int j = 0; j < i - 1; j++) {
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//for(int j = 0; j < i - 1; j++) {
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newList[j].forward = &newList[j+1];
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// newList[j].forward = &newList[j+1];
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}
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//}
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newList[i-1].forward = NULL;
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//newList[i-1].forward = NULL;
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printf("END of evalMapArgs forward-setting");
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//printf("return list\n");
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//printf("return list\n");
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//return list;
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return list;
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}
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}
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struct Environment envForLambda(const Object *params, const Object *arg_forms,
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struct Environment envForLambda(const Object *params, const Object *arg_forms,
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@ -204,30 +213,35 @@ struct Environment envForLambda(const Object *params, const Object *arg_forms,
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if(length == 0)
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if(length == 0)
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return env;
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return env;
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printf("ALLOC\n");
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env.strings = calloc(sizeof(char*), length + 1);
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env.strings = calloc(sizeof(char*), length + 1);
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env.objects = malloc(sizeof(Object) * length + 1);
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env.objects = malloc(sizeof(Object) * length + 1);
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printf("END ALLOC\n");
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Object vs[length];
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Object vs[length];
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printf("eval_forms");
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eval_forms(vs, arg_forms, outer);
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eval_forms(vs, arg_forms, outer);
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printf("WHICH/ONE\n");
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// printf("WHICH/ONE\n");
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for(int i = 0; i < length; i++) {
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// for(int i = 0; i < length; i++) {
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//printObj(&vs[i]);
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// //printObj(&vs[i]);
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printObj(&arg_forms[i]);
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// printObj(&arg_forms[i]);
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}
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// }
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printf("END WHICH/ONE\n");
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// printf("END WHICH/ONE\n");
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printf("addToEnv in envForLambda\n");
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for(int i = 0; i < length; i++) {
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for(int i = 0; i < length; i++) {
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const char *n = itemAt(params, i)->name;
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const char *n = itemAt(params, i)->name;
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printf("envForLambda eval\n");
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addToEnv(&env, n, eval(&arg_forms[i], outer)); // May not need eval?
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addToEnv(&env, n, eval(&arg_forms[i], outer)); // May not need eval?
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printf("END envForLambda eval\n");
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// SHOULD BE `vs` not arg_forms???
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// SHOULD BE `vs` not arg_forms???
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} // Something is segfaulting, anyway
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} // Something is segfaulting, anyway
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// env.strings[length] = NULL;
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// env.strings[length] = NULL;
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printf("end of addToEnv in envForLambda\n");
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printd("envForLambda env IT BROKE HERE()\n");
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// printEnv(&env);
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printd("envForLambda length=%d\n", length);
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// printd("END envForLambda()\n\n");
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printEnv(&env);
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printd("END envForLambda()\n\n");
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return env;
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return env;
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}
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}
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@ -246,11 +260,11 @@ Object evalBuiltIns(const Object *first, const Object *rest,
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Object newList = listObject();
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Object newList = listObject();
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//Object listBack[length];
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//Object listBack[length];
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//newList.list = listBack;
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//newList.list = listBack;
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evalMapArgs(listBack, rest, env);
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Object ll = evalMapArgs(NULL, rest, env);
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printf("print evalMapArgs() obj\n");
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printf("print evalMapArgs() obj\n");
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printObj(&newList);
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printObj(&ll);
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printf("MAP BUILT-IN\n");
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printf("MAP BUILT-IN\n");
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return newList;
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return ll;
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}
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}
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return errorObject(BUILT_IN_NOT_FOUND);
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return errorObject(BUILT_IN_NOT_FOUND);
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@ -258,16 +272,19 @@ Object evalBuiltIns(const Object *first, const Object *rest,
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void eval_forms(Object *destList, const Object *src, struct Environment *env)
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void eval_forms(Object *destList, const Object *src, struct Environment *env)
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{
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{
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printf("THIS IS EVAL_FROMS WE ARE OUT HERE AND WE ARE ####################n");
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int length = listLength(src) - 1; // Not counting first_form
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int length = listLength(src) - 1; // Not counting first_form
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for(int i = 0; i < length; i++) { // Evaluates all in list
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for(int i = 0; i < length; i++) { // Evaluates all in list
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printf("eval_forms eval\n");
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destList[i] = eval(itemAt(src, i + 1), env); // Skip the first
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destList[i] = eval(itemAt(src, i + 1), env); // Skip the first
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printf("END eval_forms eval\n");
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}
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}
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}
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}
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Object eval(const Object *obj, struct Environment *env)
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Object eval(const Object *obj, struct Environment *env)
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{
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{
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printf("eval():\n");
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printf("eval():\n");
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debugObj(obj);
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printObj(obj);
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switch(obj->type) {
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switch(obj->type) {
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case TYPE_NUMBER:
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case TYPE_NUMBER:
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case TYPE_BOOL:
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case TYPE_BOOL:
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@ -296,23 +313,30 @@ Object eval(const Object *obj, struct Environment *env)
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}
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}
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}
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}
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printf("first_eval eval\n");
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Object first_eval = eval(first_form, env);
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Object first_eval = eval(first_form, env);
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printf("END first_eval eval\n");
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if(first_eval.type == TYPE_FUNC) {
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if(first_eval.type == TYPE_FUNC) {
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int length = listLength(obj) - 1; // Not counting first_form
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int length = listLength(obj) - 1; // Not counting first_form
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Object rest[length];
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Object rest[length];
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printf("eval_forms");
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eval_forms(rest, obj, env);
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eval_forms(rest, obj, env);
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printf("end eval_forms");
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Object func_eval = rest[0];
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Object func_eval = rest[0];
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for(int i = 1; i < length; i++) {
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for(int i = 1; i < length; i++) {
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func_eval = first_eval.func(func_eval, rest[i]);
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func_eval = first_eval.func(func_eval, rest[i]);
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}
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}
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// deleteList(obj); // Decreases indirectly lost memory, but fails on Pebble
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// deleteList(obj); // Decreases indirectly lost memory, but fails on Pebble
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printf("returning func_eval\n");
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return func_eval;
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return func_eval;
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} else if (first_eval.type == TYPE_LAMBDA) {
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} else if (first_eval.type == TYPE_LAMBDA) {
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struct Environment newEnv =
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struct Environment newEnv =
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envForLambda(&first_eval.lambda->params, first_form->forward, env);
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envForLambda(&first_eval.lambda->params, first_form->forward, env);
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printf("first_eval.type == TYPE_LAMBDA eval\n");
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Object ret = eval(&first_eval.lambda->body, &newEnv);
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Object ret = eval(&first_eval.lambda->body, &newEnv);
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printf("END first_eval.type == TYPE_LAMBDA eval\n");
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deleteEnv(&newEnv);
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deleteEnv(&newEnv);
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return ret;
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return ret;
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@ -345,7 +369,9 @@ void addToEnv(struct Environment *env, const char *name, const Object obj)
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//printf("sizeof(char)=%d * strlen(name)=%d\n", (int)sizeof(char), (int)strlen(name));
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//printf("sizeof(char)=%d * strlen(name)=%d\n", (int)sizeof(char), (int)strlen(name));
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for(i = 0; i < env->size ; i++) {
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for(i = 0; i < env->size ; i++) {
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if(env->strings[i] == NULL) {
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if(env->strings[i] == NULL) {
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env->strings[i] = malloc(strlen(name) + 1);
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printf("ALLOC\n");
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env->strings[i] = calloc(sizeof(char), strlen(name) + 1);
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printf("END ALLOC\n");
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strncpy(env->strings[i], name, strlen(name));
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strncpy(env->strings[i], name, strlen(name));
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env->objects[i] = obj;
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env->objects[i] = obj;
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return;
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return;
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@ -360,29 +386,33 @@ void addToEnv(struct Environment *env, const char *name, const Object obj)
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printd("Reallocating environment\n");
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printd("Reallocating environment\n");
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const int inc = 5;
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const int inc = 5;
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env->size += inc;
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env->size += inc;
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printf("ALLOC\n");
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env->strings = realloc(env->strings, sizeof(char*) * env->size);
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env->strings = realloc(env->strings, sizeof(char*) * env->size);
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env->objects = realloc(env->objects, sizeof(Object) * env->size);
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env->objects = realloc(env->objects, sizeof(Object) * env->size);
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printf("END ALLOC\n");
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for(int j = 0; j < inc; j++) {
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for(int j = 0; j < inc; j++) {
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env->strings[i + j] = NULL;
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env->strings[i + j] = NULL;
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}
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}
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printf("ALLOC\n");
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env->strings[i] = malloc(strlen(name) + 1);
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env->strings[i] = malloc(strlen(name) + 1);
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strncpy(env->strings[i], name, strlen(name));
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printf("END ALLOC\n");
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strncpy(env->strings[i], name, strlen(name) + 1);
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env->objects[i] = obj;
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env->objects[i] = obj;
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}
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}
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void printEnv(struct Environment *env)
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void printEnv(struct Environment *env)
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{
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{
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if(!env) {
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if(!env) {
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printd("NULL env\n");
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printf("NULL env\n");
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return;
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return;
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}
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}
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for(int i = 0; i < env->size; i++) {
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for(int i = 0; i < env->size; i++) {
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if(env->strings[i] == NULL)
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if(env->strings[i] == NULL)
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return;
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return;
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printd("env[%d]: '%s'\n ", i, env->strings[i]);
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printf("env[%d]: '%s'\n ", i, env->strings[i]);
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debugObj(&env->objects[i]);
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printObj(&env->objects[i]);
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}
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}
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}
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}
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@ -452,13 +482,17 @@ void deleteEnv(struct Environment *e)
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struct Environment defaultEnv() {
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struct Environment defaultEnv() {
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struct Environment e;
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struct Environment e;
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e.outer = NULL;
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e.outer = NULL;
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printf("ALLOC\n");
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e.strings = calloc(sizeof(char*), MAX_ENV_ELM);
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e.strings = calloc(sizeof(char*), MAX_ENV_ELM);
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printf("END ALLOC\n");
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e.size = MAX_ENV_ELM;
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e.size = MAX_ENV_ELM;
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// for(int i = 0; i < MAX_ENV_ELM; i++) {
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// for(int i = 0; i < MAX_ENV_ELM; i++) {
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// e.strings[i] = NULL;
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// e.strings[i] = NULL;
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// }
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// }
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printf("ALLOC\n");
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e.objects = malloc(sizeof(Object) * MAX_ENV_ELM);
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e.objects = malloc(sizeof(Object) * MAX_ENV_ELM);
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printf("END ALLOC\n");
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addFunc("+", &add, &e);
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addFunc("+", &add, &e);
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addFunc("-", &sub, &e);
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addFunc("-", &sub, &e);
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@ -487,7 +521,9 @@ Object parseEval(const char *input, struct Environment *env)
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#endif
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#endif
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Object parsed = parse(tokens).obj;
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Object parsed = parse(tokens).obj;
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free(tokens);
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free(tokens);
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printf("parseEval eval\n");
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Object ret = eval(&parsed, env);
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Object ret = eval(&parsed, env);
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printf("END parseEval eval\n");
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cleanObject(&parsed);
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cleanObject(&parsed);
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return ret;
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return ret;
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}
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}
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