Enable multi-statements in one line. Break out env
This commit is contained in:
parent
263af226b7
commit
340af00a29
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@ -1,11 +1,11 @@
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all:
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gcc -g -O0 -o pebblisp -D STANDALONE pebblisp.c tokens.c object.c && ./tests.sh
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gcc -g -O0 -o pebblisp -D STANDALONE pebblisp.c tokens.c object.c env.c && ./tests.sh
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debug:
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gcc -g -O0 -o pebblisp -D STANDALONE -D DEBUG pebblisp.c tokens.c object.c && ./tests.sh
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gcc -g -O0 -o pebblisp -D STANDALONE -D DEBUG pebblisp.c tokens.c object.c env.c && ./tests.sh
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phrase:
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gcc -g -O0 -o pebblisp -D STANDALONE -D DEBUG -D NO_REPL pebblisp.c tokens.c object.c && ./tests.sh
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gcc -g -O0 -o pebblisp -D STANDALONE -D DEBUG -D NO_REPL pebblisp.c tokens.c object.c env.c && ./tests.sh
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run:
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./pebblisp
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@ -0,0 +1,180 @@
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#include "env.h"
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#include "pebblisp.h"
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#include <stdlib.h>
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#include <string.h>
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#include <stdio.h>
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#ifndef STANDALONE
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#include <pebble.h>
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#undef printf
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#define printf(...) APP_LOG(APP_LOG_LEVEL_DEBUG, __VA_ARGS__)
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#endif
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Object fetchFromEnvironment(const char *name, struct Environment *env)
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{
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if(!env)
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return errorObject(NULL_ENV);
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if(env->size == 0)
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return errorObject(EMPTY_ENV);
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printd("Fetching '%s' from env\n", name);
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// printEnv(env);
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for(int i = 0; i < env->size; i++) {
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printd("Try %d\n", i);
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if(env->strings[i] == NULL)
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break;
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if(strcmp(name, env->strings[i]) == 0) {
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return env->objects[i];
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}
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}
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printd("Trying outer %p\n", env->outer);
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if(env->outer) {
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// printEnv(env->outer);
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return fetchFromEnvironment(name, env->outer);
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}
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return errorObject(DID_NOT_FIND_SYMBOL);
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}
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struct Environment envForLambda(const Object *params, const Object *arg_forms,
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struct Environment *outer)
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{
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printd("envForLambda()\n");
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debugObj(arg_forms);
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int paramCount = listLength(params);
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struct Environment env = {
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.outer = outer,
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.strings = NULL,
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.objects = NULL,
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.size = paramCount
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};
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if(paramCount == 0)
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return env;
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env.strings = calloc(sizeof(char*), paramCount + 1);
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env.objects = malloc(sizeof(Object) * paramCount + 1);
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const Object *march = arg_forms;
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printd("Param count: %d\n", paramCount);
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for(int i = 0; i < paramCount; i++) {
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const char *newObjName = itemAt(params, i)->name;
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const Object newEnvObj = eval(march, outer);
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printd("Adding new object '%s' to lambda env: ", newObjName);
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debugObj(&newEnvObj);
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addToEnv(&env, newObjName, newEnvObj); // Could use eval_forms?
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march = march->forward;
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}
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return env;
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}
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// todo could include and return a starting index for faster multi-adds
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// Maybe extend existing environment using a malloc'd outer, instead of realloc
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void addToEnv(struct Environment *env, const char *name, const Object obj)
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{
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int i;
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for(i = 0; i < env->size ; i++) {
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if(env->strings[i] == NULL) {
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env->strings[i] = calloc(sizeof(char), strlen(name) + 1);
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strncpy(env->strings[i], name, strlen(name));
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env->objects[i] = obj;
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// if(obj.type == TYPE_LIST)
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// copyList(&env->objects[i], &obj);
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return;
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}
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if(strcmp(env->strings[i], name) == 0) {
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cleanObject(&env->objects[i]);
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env->objects[i] = obj;
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// if(obj.type == TYPE_LIST)
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// copyList(&env->objects[i], &obj);
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return;
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}
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}
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printd("Reallocating environment\n");
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const int inc = 5;
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env->size += inc;
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env->strings = realloc(env->strings, sizeof(char*) * env->size);
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env->objects = realloc(env->objects, sizeof(Object) * env->size);
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for(int j = 0; j < inc; j++) {
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env->strings[i + j] = NULL;
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}
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env->strings[i] = malloc(strlen(name) + 1);
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strncpy(env->strings[i], name, strlen(name) + 1);
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env->objects[i] = obj;
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}
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void printEnv(struct Environment *env)
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{
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if(!env) {
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printf("NULL env\n");
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return;
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}
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for(int i = 0; i < env->size; i++) {
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if(env->strings[i] == NULL)
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return;
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printf("env[%d]: '%s'\n ", i, env->strings[i]);
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printObj(&env->objects[i]);
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}
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}
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void addFunc(const char *name, Object (*func)(Object, Object, struct Environment*),
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struct Environment *env)
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{
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Object o = newObject(TYPE_FUNC);
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o.func = func;
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addToEnv(env, name, o);
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}
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void deleteEnv(struct Environment *e)
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{
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int i = 0;
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while(e->strings[i]) {
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free(e->strings[i]);
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cleanObject(&e->objects[i]);
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i++;
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}
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free(e->strings);
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e->strings = NULL;
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free(e->objects);
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e->objects = NULL;
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}
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struct Environment defaultEnv()
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{
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struct Environment e;
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e.outer = NULL;
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e.strings = calloc(sizeof(char*), MAX_ENV_ELM);
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e.objects = malloc(sizeof(Object) * MAX_ENV_ELM);
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e.size = MAX_ENV_ELM;
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addFunc("+", &add, &e);
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addFunc("-", &sub, &e);
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addFunc("*", &mul, &e);
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addFunc("/", &dvi, &e);
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addFunc("%", &mod, &e);
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addFunc("=", &equ, &e);
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addFunc(">", >h, &e);
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addFunc("<", <h, &e);
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addFunc("len", &len, &e);
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addFunc("cat", &catObjects, &e);
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parseEval("(def max (fn (a b) (if (> a b) a b)))", &e);
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parseEval("(def min (fn (a b) (if (< a b) a b)))", &e);
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parseEval("(def ad (fn (a) (if (> a 10) a (ad (* 10 a) ))))", &e);
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parseEval("(def spent (fn (a) \
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(cat \"Tip: $\" (/ a 5) \".\" \
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(/ (* 100 (% a 5)) 5) \
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) \
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))", &e);
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return e;
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}
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@ -0,0 +1,24 @@
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#ifndef ENVIRONMENT_H
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#define ENVIRONMENT_H
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#include "object.h"
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struct Environment;
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struct Environment {
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char **strings;
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Object *objects;
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struct Environment *outer;
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char size;
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};
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Object fetchFromEnvironment(const char *name, struct Environment *env);
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struct Environment envForLambda(const Object *params, const Object *arg_forms,
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struct Environment *outer);
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void addToEnv(struct Environment *env, const char *name, const Object obj);
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void printEnv(struct Environment *env);
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void addFunc(const char *name, Object (*func)(Object, Object, struct Environment*),
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struct Environment *env);
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void deleteEnv(struct Environment *e);
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struct Environment defaultEnv();
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#endif
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198
src/pebblisp.c
198
src/pebblisp.c
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@ -29,34 +29,6 @@ void debugSlice(struct Slice *s)
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printd(" length: %d\n", s->length);
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}
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Object fetchFromEnvironment(const char *name, struct Environment *env)
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{
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if(!env)
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return errorObject(NULL_ENV);
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if(env->size == 0)
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return errorObject(EMPTY_ENV);
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printd("Fetching '%s' from env\n", name);
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// printEnv(env);
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for(int i = 0; i < env->size; i++) {
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printd("Try %d\n", i);
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if(env->strings[i] == NULL)
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break;
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if(strcmp(name, env->strings[i]) == 0) {
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return env->objects[i];
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}
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}
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printd("Trying outer %p\n", env->outer);
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if(env->outer) {
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// printEnv(env->outer);
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return fetchFromEnvironment(name, env->outer);
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}
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return errorObject(DID_NOT_FIND_SYMBOL);
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}
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Result parse(struct Slice *slices)
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{
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struct Slice *token = slices;
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@ -170,41 +142,6 @@ Object evalMapArgs(const Object *arg_forms, struct Environment *env)
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return list;
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}
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struct Environment envForLambda(const Object *params, const Object *arg_forms,
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struct Environment *outer)
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{
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printd("envForLambda()\n");
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debugObj(arg_forms);
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int paramCount = listLength(params);
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struct Environment env = {
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.outer = outer,
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.strings = NULL,
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.objects = NULL,
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.size = paramCount
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};
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if(paramCount == 0)
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return env;
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env.strings = calloc(sizeof(char*), paramCount + 1);
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env.objects = malloc(sizeof(Object) * paramCount + 1);
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const Object *march = arg_forms;
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printd("Param count: %d\n", paramCount);
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for(int i = 0; i < paramCount; i++) {
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const char *newObjName = itemAt(params, i)->name;
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const Object newEnvObj = eval(march, outer);
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printd("Adding new object '%s' to lambda env: ", newObjName);
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debugObj(&newEnvObj);
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addToEnv(&env, newObjName, newEnvObj); // Could use eval_forms?
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march = march->forward;
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}
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return env;
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}
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Object evalBuiltIns(const Object *first, const Object *rest,
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struct Environment *env)
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{
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};
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}
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// todo could include and return a starting index for faster multi-adds
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// Maybe extend existing environment using a malloc'd outer, instead of realloc
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void addToEnv(struct Environment *env, const char *name, const Object obj)
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{
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int i;
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for(i = 0; i < env->size ; i++) {
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if(env->strings[i] == NULL) {
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env->strings[i] = calloc(sizeof(char), strlen(name) + 1);
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strncpy(env->strings[i], name, strlen(name));
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env->objects[i] = obj;
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// if(obj.type == TYPE_LIST)
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// copyList(&env->objects[i], &obj);
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return;
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}
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if(strcmp(env->strings[i], name) == 0) {
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cleanObject(&env->objects[i]);
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env->objects[i] = obj;
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// if(obj.type == TYPE_LIST)
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// copyList(&env->objects[i], &obj);
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return;
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}
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}
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printd("Reallocating environment\n");
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const int inc = 5;
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env->size += inc;
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env->strings = realloc(env->strings, sizeof(char*) * env->size);
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env->objects = realloc(env->objects, sizeof(Object) * env->size);
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for(int j = 0; j < inc; j++) {
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env->strings[i + j] = NULL;
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}
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env->strings[i] = malloc(strlen(name) + 1);
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strncpy(env->strings[i], name, strlen(name) + 1);
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env->objects[i] = obj;
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}
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void printEnv(struct Environment *env)
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{
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if(!env) {
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printf("NULL env\n");
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return;
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}
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for(int i = 0; i < env->size; i++) {
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if(env->strings[i] == NULL)
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return;
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printf("env[%d]: '%s'\n ", i, env->strings[i]);
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printObj(&env->objects[i]);
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}
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}
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Object catObjects(const Object obj1, const Object obj2, struct Environment *env)
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{
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const Object evalObj1 = eval(&obj1, env);
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@ -447,58 +332,7 @@ bopf(equ, '=');
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bopf(gth, '>');
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bopf(lth, '<');
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void addFunc(const char *name, Object (*func)(Object, Object, struct Environment*),
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struct Environment *env)
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{
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Object o = newObject(TYPE_FUNC);
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o.func = func;
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addToEnv(env, name, o);
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}
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void deleteEnv(struct Environment *e)
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{
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int i = 0;
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while(e->strings[i]) {
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free(e->strings[i]);
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cleanObject(&e->objects[i]);
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i++;
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}
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free(e->strings);
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e->strings = NULL;
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free(e->objects);
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e->objects = NULL;
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}
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struct Environment defaultEnv() {
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struct Environment e;
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e.outer = NULL;
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e.strings = calloc(sizeof(char*), MAX_ENV_ELM);
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e.objects = malloc(sizeof(Object) * MAX_ENV_ELM);
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e.size = MAX_ENV_ELM;
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addFunc("+", &add, &e);
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addFunc("-", &sub, &e);
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addFunc("*", &mul, &e);
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addFunc("/", &dvi, &e);
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addFunc("%", &mod, &e);
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addFunc("=", &equ, &e);
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addFunc(">", >h, &e);
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addFunc("<", <h, &e);
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addFunc("len", &len, &e);
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addFunc("cat", &catObjects, &e);
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parseEval("(def max (fn (a b) (if (> a b) a b)))", &e);
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parseEval("(def min (fn (a b) (if (< a b) a b)))", &e);
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parseEval("(def ad (fn (a) (if (> a 10) a (ad (* 10 a) ))))", &e);
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parseEval("(def spent (fn (a) \
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(cat \"Tip: $\" (/ a 5) \".\" \
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(/ (* 100 (% a 5)) 5) \
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) \
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))", &e);
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return e;
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}
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#undef bopf
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Object parseEval(const char *input, struct Environment *env)
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{
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@ -516,9 +350,35 @@ Object parseEval(const char *input, struct Environment *env)
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}
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}
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#endif
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Object parsed = parse(tokens).obj;
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// int statements = 0;
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int i = 0;
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int parens = 0;
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Object obj;
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struct Slice *tok = tokens;
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while(tok[i].text != NULL) {
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//printf("tok[%d].text[0]: '%c'\n", i, tok[i].text[0]);
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if(tok[i].text[0] == '(') {
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parens++;
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} else if(tok[i].text[0] == ')') {
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parens--;
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if(parens == 0) {
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Object parsed = parse(tok).obj;
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tok = &tok[i + 1];
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i = -1;
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obj = eval(&parsed, env);
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//printf("End statement:\n");
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//printObj(&obj);
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}
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}
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i++;
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}
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// for(int i = 0; i < statements; i++) {
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// Object parsed = parse(tokens).obj;
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// }
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// Object parsed = parse(tokens).obj;
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free(tokens);
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return eval(&parsed, env);
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// return eval(&parsed, env);
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return obj;
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}
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#ifdef STANDALONE
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@ -2,6 +2,7 @@
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#define PEBBLISP_H
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#include "object.h"
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#include "env.h"
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#ifndef STANDALONE
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#include <pebble.h>
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@ -24,13 +25,6 @@ typedef struct Result {
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struct Slice *slices;
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} Result;
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struct Environment {
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char **strings;
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Object *objects;
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struct Environment *outer;
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char size;
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};
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Object eval(const Object *obj, struct Environment *env);
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Result parse(struct Slice *slices);
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Result readSeq(struct Slice *slices);
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@ -55,4 +49,13 @@ Result result(Object obj, struct Slice *slices);
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void copySlice(char * dest, struct Slice *src);
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void debugSlice(struct Slice *s);
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#define bopf(_name) \
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Object _name(Object obj1, Object obj2, struct Environment *env);
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bopf(add); bopf(sub);
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bopf(mul); bopf(dvi);
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bopf(mod); bopf(equ);
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bopf(gth); bopf(lth);
|
||||
#undef bopf
|
||||
Object catObjects(const Object obj1, const Object obj2, struct Environment *env);
|
||||
|
||||
#endif
|
||||
|
|
23
src/tokens.c
23
src/tokens.c
|
@ -3,8 +3,12 @@
|
|||
|
||||
#ifdef STANDALONE
|
||||
#include <stdio.h>
|
||||
#undef printd
|
||||
#define printd(...) fprintf(stderr, __VA_ARGS__)
|
||||
#else
|
||||
#include <pebble.h>
|
||||
#undef printd
|
||||
#define printd(...) printf(__VA_ARGS__)
|
||||
#endif
|
||||
|
||||
/*
|
||||
|
@ -52,7 +56,8 @@ struct Slice *nf_tokenize(const char *input)
|
|||
|
||||
int parens = 0;
|
||||
while(input[i] != '\0') {
|
||||
// printf("input: '%c'\n", input[i]);
|
||||
int l = 1;
|
||||
// printd("input: '%c'\n", input[i]);
|
||||
|
||||
if(isWhitespace(input[i])) {
|
||||
i++;
|
||||
|
@ -69,30 +74,24 @@ struct Slice *nf_tokenize(const char *input)
|
|||
}
|
||||
}
|
||||
|
||||
slices[slice].text = &input[i];
|
||||
|
||||
if(isSingle(input[i])) {
|
||||
slices[slice].text = &input[i];
|
||||
slices[slice].length = 1;
|
||||
slice++;
|
||||
i++;
|
||||
|
||||
} else if(input[i] == '"') {
|
||||
slices[slice].text = &input[i];
|
||||
int l = 1;
|
||||
while(input[++i] != '"') {
|
||||
l++;
|
||||
}
|
||||
i++;
|
||||
slices[slice].length = l;
|
||||
slice++;
|
||||
} else {
|
||||
slices[slice].text = &input[i];
|
||||
int l = 1;
|
||||
while(!isWhitespace(input[++i]) && !isSingle(input[i])) {
|
||||
l++;
|
||||
}
|
||||
slices[slice].length = l;
|
||||
slice++;
|
||||
}
|
||||
|
||||
slices[slice].length = l;
|
||||
slice++;
|
||||
}
|
||||
|
||||
if(parens){
|
||||
|
|
Loading…
Reference in New Issue