Manual specification of color-highlighting order.
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6c7132aa46
commit
06389ac5fc
22
src/env.c
22
src/env.c
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@ -269,6 +269,19 @@ struct symFunc buildFuncSym(const char* symbol, Object (* func)(Object, Object,
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};
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};
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}
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}
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const int black = 30;
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const int red = 31;
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const int green = 32;
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const int yellow = 33;
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const int cyan = 34;
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const int purple = 35;
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const int teal = 36;
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const int white = 37;
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const int colors[] = {
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green, cyan, yellow, purple, red, white
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};
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const int colorCount = array_length(colors);
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char* getHelp(const char* symbol)
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char* getHelp(const char* symbol)
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{
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{
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for (int i = 0; i < currentHelp; i++) {
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for (int i = 0; i < currentHelp; i++) {
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@ -282,14 +295,14 @@ char* getHelp(const char* symbol)
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const char* expected = h.tests[ti + 1];
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const char* expected = h.tests[ti + 1];
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textCursor += sprintf(textCursor, "\n ");
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textCursor += sprintf(textCursor, "\n ");
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int c = 0;
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int c = 0;
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int depth = 0;
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int depth = -1;
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while (test[c]) {
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while (test[c]) {
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if (test[c] == '(') {
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if (test[c] == '(') {
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depth += 1;
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depth += 1;
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textCursor += sprintf(textCursor, "[3%dm", (depth % 6) + 2);
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textCursor += sprintf(textCursor, "[%dm", colors[depth % colorCount]);
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} else if (test[c] == ')') {
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} else if (test[c] == ')') {
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depth -= 1;
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depth -= 1;
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textCursor += sprintf(textCursor, ")[3%dm", (depth % 6) + 2);
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textCursor += sprintf(textCursor, ")[%dm", colors[depth % colorCount]);
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c++;
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c++;
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continue;
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continue;
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}
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}
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@ -327,6 +340,9 @@ int runTests()
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struct helpText h = helpTexts[hi];
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struct helpText h = helpTexts[hi];
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if (h.tests) {
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if (h.tests) {
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char result[1024];
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char result[1024];
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// if (h.testCount == 0) {
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// printf("`%s` is untested.\n", h.symbol);
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// }
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for (int ti = 0; ti < h.testCount; ti += 2) {
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for (int ti = 0; ti < h.testCount; ti += 2) {
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const char* test = h.tests[ti];
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const char* test = h.tests[ti];
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const char* expected = h.tests[ti + 1];
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const char* expected = h.tests[ti + 1];
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