pebblisp/src/pebblisp.c

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#include "pebblisp.h"
#include "tokens.h"
#include <stdlib.h>
#include <string.h>
#include <stdio.h>
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#ifndef STANDALONE
#undef printf
#define printf(...) APP_LOG(APP_LOG_LEVEL_DEBUG, __VA_ARGS__)
#endif
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Object evalDefArgs(const Object *arg_forms, struct Environment *env)
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{
const Object *newSymbol = arg_forms;
const char *name = newSymbol->name;
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const Object newValue = eval(newSymbol->forward, env);
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addToEnv(env, name, newValue);
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return *newSymbol;
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}
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Object evalIfArgs(const Object *arg_forms, struct Environment *env)
{
return eval(arg_forms, env).number?
eval(arg_forms->forward, env) :
eval(arg_forms->forward->forward, env);
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}
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Object evalLambdaArgs(const Object *arg_forms)
{
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// params // body
return constructLambda(arg_forms, arg_forms? arg_forms->forward : NULL);
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}
Object evalMapArgs(const Object *arg_forms, struct Environment *env)
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{
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if(!arg_forms)
return errorObject(NULL_MAP_ARGS);
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const Object lambda = eval(arg_forms, env);
const Object *inputList = arg_forms->forward;
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if(lambda.type != TYPE_LAMBDA || inputList->type != TYPE_LIST)
return errorObject(BAD_TYPE);
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Object list = listObject();
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FOR_POINTER_IN_LIST(inputList) {
// Create a new list for each element,
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// since lambda evaluation looks for a list
Object tempList;
if(POINTER->type == TYPE_LIST) {
Object tl = listObject();
copyList(&tl, POINTER);
tempList = startList(tl);
} else {
tempList = startList(*POINTER);
}
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struct Environment newEnv =
envForLambda(&lambda.lambda->params, &tempList, env);
// Add the lambda evaluation to the list
nf_addToList(&list, eval(&lambda.lambda->body, &newEnv));
deleteEnv(&newEnv);
cleanObject(&tempList);
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}
return list;
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}
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Object evalBuiltIns(const Object *first, const Object *rest,
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struct Environment *env)
{
if(strcmp(first->name, "def") == 0) {
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return evalDefArgs(rest, env);
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} else if(strcmp(first->name, "if") == 0) {
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return evalIfArgs(rest, env);
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} else if(strcmp(first->name, "fn") == 0) {
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return evalLambdaArgs(rest);
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} else if(strcmp(first->name, "map") == 0) {
return evalMapArgs(rest, env);
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}
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return errorObject(BUILT_IN_NOT_FOUND);
}
void eval_forms(Object *destList, const Object *src, struct Environment *env)
{
int length = listLength(src) - 1; // Not counting first_form
for(int i = 0; i < length; i++) { // Evaluates all in list
destList[i] = eval(itemAt(src, i + 1), env); // Skip the first
}
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}
Object eval(const Object *obj, struct Environment *env)
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{
// printf("eval():\n");
// printObj(obj);
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switch(obj->type) {
case TYPE_NUMBER:
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case TYPE_BOOL:
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return *obj; // Return as is
case TYPE_STRING:
return copyString(*obj);
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case TYPE_SYMBOL:
return fetchFromEnvironment(obj->name, env);
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case TYPE_LIST:
{
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if(listLength(obj) == 0)
return *obj;
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if(listLength(obj) == 1)
return eval(obj->list, env);
Object *first_form = obj->list;
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{ // Try to eval built-ins
const Object built_in =
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evalBuiltIns(first_form, first_form->forward, env);
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// deleteList(obj); // Decreases indirectly lost memory, but fails on Pebble
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if(built_in.type != TYPE_ERROR) {
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return built_in;
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}
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}
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Object first_eval = eval(first_form, env);
if(first_eval.type == TYPE_FUNC) {
int length = listLength(obj) - 1; // Not counting first_form
Object rest[length];
eval_forms(rest, obj, env);
Object func_eval = rest[0];
for(int i = 1; i < length; i++) {
Object toClean = func_eval;
func_eval = first_eval.func(func_eval, rest[i], env);
//if(i != length - 1)
cleanObject(&toClean);
cleanObject(&rest[i]);
}
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// deleteList(obj); // Decreases indirectly lost memory, but fails on Pebble
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return func_eval;
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} else if (first_eval.type == TYPE_LAMBDA) {
struct Environment newEnv =
envForLambda(&first_eval.lambda->params, first_form->forward, env);
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Object ret = eval(&first_eval.lambda->body, &newEnv);
deleteEnv(&newEnv);
return ret;
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} else {
Object newList = listObject();
copyList(&newList, obj);
return newList;
//return *obj;
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}
}
case TYPE_LAMBDA:
return errorObject(UNEXPECTED_FORM);
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default:
return *obj;
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}
}
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Result result(Object obj, struct Slice *slices)
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{
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return (Result) {
.obj = obj,
.slices = slices
};
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}
Object catObjects(const Object obj1, const Object obj2, struct Environment *env)
{
Object evalObj1 = eval(&obj1, env);
Object evalObj2 = eval(&obj2, env);
char str1[100] = "";
char str2[100] = "";
stringObj(str1, &evalObj1);
stringObj(str2, &evalObj2);
cleanObject(&evalObj1);
cleanObject(&evalObj2);
int length = strlen(str1) + strlen(str2) + 1;
Object o = newObject(TYPE_STRING);
o.string = calloc(sizeof(char), length);
strcat(o.string, str1);
strcat(o.string, str2);
return o;
}
Object _basicOp(const Object *obj1, const Object *obj2, const char op,
struct Environment *env)
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{
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const int n1 = obj1->number;
const int n2 = obj2->number;
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switch(op){
case '+':
if(obj1->type == TYPE_STRING || obj2->type == TYPE_STRING)
return catObjects(*obj1, *obj2, env);
return numberObject(n1 + n2);
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case '-':
return numberObject(n1 - n2);
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case '*':
return numberObject(n1 * n2);
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case '/':
return numberObject(n1 / n2);
case '%':
return numberObject(n1 % n2);
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case '=':
return boolObject(n1 == n2);
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case '>':
return boolObject(n1 > n2);
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case '<':
return boolObject(n1 < n2);
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}
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return *obj1;
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}
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Object basicOp(const Object *obj1, const Object *obj2, const char op,
struct Environment *env)
{
int lists = (obj1->type == TYPE_LIST) + (obj2->type == TYPE_LIST);
if(lists == 0) {
return _basicOp(obj1, obj2, op, env);
} else if(lists == 1) { // Single operand is applied to each element in list
const Object *listObj = (obj1->type == TYPE_LIST)? obj1 : obj2;
const Object *singleObj = (obj1->type == TYPE_LIST)? obj2 : obj1;
Object newList = listObject();
FOR_POINTER_IN_LIST(listObj) {
Object adding = eval(POINTER, env);
nf_addToList(&newList, _basicOp(&adding, singleObj, op, env));
}
return newList;
} else { // 2 lists
if(listLength(obj1) == listLength(obj2)) {
Object newList = listObject();
FOR_POINTERS_IN_LISTS(obj1, obj2) {
const Object ev1 = eval(P1, env);
const Object ev2 = eval(P2, env);
nf_addToList(&newList, _basicOp(&ev1, &ev2, op, env));
}
return newList;
} else {
return errorObject(LISTS_NOT_SAME_SIZE);
}
}
}
#define BASIC_OP(_name, _char) \
Object _name(Object obj1, Object obj2, struct Environment *env) \
{ return basicOp(&obj1, &obj2, _char, env); }
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BASIC_OP(add, '+');
BASIC_OP(sub, '-');
BASIC_OP(mul, '*');
BASIC_OP(dvi, '/');
BASIC_OP(mod, '%');
BASIC_OP(equ, '=');
BASIC_OP(gth, '>');
BASIC_OP(lth, '<');
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#undef BASIC_OP
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void copySlice(char * dest, struct Slice *src)
{
if(!dest || !src)
return;
strncpy(dest, src->text, src->length);
dest[(int)src->length] = '\0';
}
void debugSlice(struct Slice *s)
{
if(!s) {
printf("NULL SLICE\n");
return;
}
printf("Debug Slice\n text:'");
for(int i = 0; i < s->length; i++) {
printf("%c", s->text[i]);
if(s->text[i] == '\0')
printf("NULLCHAR\n");
}
printf("'\n");
printf(" length: %d\n", s->length);
}
Result parse(struct Slice *slices)
{
struct Slice *token = slices;
if(token && token->text) {
struct Slice *rest = &slices[1];
if(token->text[0] == '(') {
// todo check for null rest
return readSeq(rest);
} else { // todo error on missing close paren
return result(parseAtom(token), rest);
}
} else {
return result(errorObject(NULL_PARSE), NULL);
}
}
Result readSeq(struct Slice *tokens)
{
Object res = listObject();
for(;;) {
struct Slice *next = tokens;
struct Slice *rest = next->text? &next[1] : NULL;
if(next->text[0] == ')') {
return result(res, rest);
}
Result r = parse(tokens);
nf_addToList(&res, r.obj);
tokens = r.slices;
}
}
Object parseAtom(struct Slice *s)
{
if(isDigit(s->text[0])) {
int num = 0;
for(int i = 0; i < s->length; i++) {
num *= 10;
num += s->text[i] - '0';
}
return numberObject(num);
} else if (s->text[0] == 'T' && s->length == 1) {
return boolObject(1);
} else if (s->text[0] == 'F' && s->length == 1) {
return boolObject(0);
} else if (s->text[0] == '"') {
return objFromSlice(s->text, s->length);
} else {
Object o = symbolObject();
copySlice(o.name, s);
return o;
}
}
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Object parseEval(const char *input, struct Environment *env)
{
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struct Slice *tokens = nf_tokenize(input);
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if(!tokens)
return errorObject(MISMATCHED_PARENS);
#ifdef DEBUG
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struct Slice *debug = tokens;
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if(debug) {
while(debug->text) {
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char tok[MAX_TOK_LEN];
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copySlice(tok, debug);
printd("slice: '%s'\n", tok);
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debug++;
}
}
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#endif
int i = 0;
int parens = 0;
Object obj = numberObject(0);
struct Slice *tok = tokens;
if(tok[i].text[0] != '(') {
Object parsed = parse(tok).obj;
obj = eval(&parsed, env);
cleanObject(&parsed);
} else {
while(tok[i].text != NULL) {
if(tok[i].text[0] == '(') {
parens++;
} else if(tok[i].text[0] == ')') {
parens--;
if(parens == 0) {
cleanObject(&obj);
Object parsed = parse(tok).obj;
tok = &tok[i + 1];
i = -1;
obj = eval(&parsed, env);
cleanObject(&parsed);
}
}
i++;
}
}
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free(tokens);
return obj;
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}
#ifdef STANDALONE
int repl(struct Environment *env)
{
char input[200] = "";
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while(input[0] != 'q') {
printf("pebblisp>> ");
fgets(input, 100, stdin);
Object obj = parseEval(input, env);
printAndClean(&obj);
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}
}
int main(int argc, const char* argv[])
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{
struct Environment env = defaultEnv();
if(argc >= 2) {
Object r = numberObject(0);
for(int i = 1; i < argc; i++) {
// cleanObject(&r);
r = parseEval(argv[i], &env);
printAndClean(&r);
}
// printObj(&r);
//printAndClean(&r);
} else {
repl(&env);
}
deleteEnv(&env);
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}
#endif