pebblisp/src/pebblisp.h

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#ifndef PEBBLISP_H
#define PEBBLISP_H
#include "env.h"
#include "object.h"
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struct Slice {
const char* text;
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char length;
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};
typedef struct Result {
Object obj;
struct Slice* slices;
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} Result;
Object eval(const Object* obj, struct Environment* env);
Result parse(struct Slice* slices);
Result readSeq(struct Slice* slices);
Result parseAtom(struct Slice* slice);
Object parseEval(const char* input, struct Environment* env);
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void evalForms(Object* destList, const Object* src, struct Environment* env);
void copySlice(char* dest, struct Slice* src);
Object evalLambdaArgs(const Object* arg_forms);
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Object listEvalLambda(Object* lambda, const Object* remaining,
struct Environment* env);
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// Slices
void copySlice(char* dest, struct Slice* src);
void debugSlice(struct Slice* s);
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#define BASIC_OP(_name) \
Object _name(Object obj1, Object obj2, struct Environment *env);
BASIC_OP(add);
BASIC_OP(sub);
BASIC_OP(mul);
BASIC_OP(dvi);
BASIC_OP(mod);
BASIC_OP(equ);
BASIC_OP(gth);
BASIC_OP(lth);
BASIC_OP(and);
BASIC_OP(or);
#undef BASIC_OP
Object catObjects(const Object obj1, const Object obj2,
struct Environment* env);
Object filter(Object obj1, Object obj2, struct Environment* env);
Object append(Object list, Object newElement, struct Environment* env);
Object prepend(Object list, Object newElement, struct Environment* env);
Object at(Object index, Object list, struct Environment* env);
Object rest(Object list, Object ignore, struct Environment* env);
Object reverse(Object _list, Object ignore, struct Environment* ignore2);
Object isNum(Object test, Object ignore, struct Environment* ignore2);
Object isString(Object test, Object ignore, struct Environment* ignore2);
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Object isErr(Object test, Object ignore, struct Environment* ignore2);
Object charAt(Object string, Object at, struct Environment* ignore);
Object charVal(Object test, Object ignore, struct Environment* ignore2);
Object print(Object p, Object ignore, struct Environment* ignore2);
Object pChar(Object c, Object i1, struct Environment* i2);
Object printEnvO(Object i1, Object i2, struct Environment* env);
Object parseEvalO(Object text, Object ignore, struct Environment* env);
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Object possessive(Object structo, Object field, struct Environment* env);
#ifdef STANDALONE
Object takeInput(Object i1, Object i2, struct Environment* i3);
Object systemCall(Object call, Object _, struct Environment* i3);
Object loadFile(Object filename, Object _, struct Environment* env);
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Object startServer(Object path, Object textFunc, struct Environment* env);
Object addRouteO(Object path, Object textFunc, struct Environment* env);
#endif
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#endif