39 lines
1.9 KiB
XML
39 lines
1.9 KiB
XML
<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<OutputType>WinExe</OutputType>
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<TargetFramework>net9.0-windows</TargetFramework>
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<RollForward>Major</RollForward>
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<PublishReadyToRun>false</PublishReadyToRun>
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<TieredCompilation>false</TieredCompilation>
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<UseWindowsForms>true</UseWindowsForms>
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<ApplicationManifest>app.manifest</ApplicationManifest>
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<ApplicationIcon>../MonoGameBlank2dStartKit.Core/Content/Icon.ico</ApplicationIcon>
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<AssemblyName>MonoGameBlank2dStartKit</AssemblyName>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|AnyCPU'">
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<CreatePackage>false</CreatePackage>
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<DefineConstants>$(DefineConstants);DEBUG;DIRECTX</DefineConstants>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|AnyCPU'">
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<CreatePackage>true</CreatePackage>
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<DefineConstants>$(DefineConstants);DIRECTX</DefineConstants>
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</PropertyGroup>
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<ItemGroup>
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<MonoGameContentReference Include="..\MonoGameBlank2dStartKit.Core\Content\MonoGameBlank2dStartKit.mgcb">
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<Link>Content\MonoGameBlank2dStartKit.mgcb</Link>
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</MonoGameContentReference>
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</ItemGroup>
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<ItemGroup>
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<PackageReference Include="MonoGame.Content.Builder.Task" Version="3.8.*"/>
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<PackageReference Include="MonoGame.Framework.WindowsDX" Version="3.8.*"/>
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\MonoGameBlank2dStartKit.Core\MonoGameBlank2dStartKit.Core.csproj">
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<ReferenceSourceTarget></ReferenceSourceTarget>
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</ProjectReference>
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</ItemGroup>
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<Target Name="RestoreDotnetTools" BeforeTargets="Restore">
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<Message Text="Restoring dotnet tools" Importance="High"/>
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<Exec Command="dotnet tool restore"/>
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</Target>
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</Project> |