using MonoGameBlank2dStartKit.Core;
using System.Windows.Forms;
internal class Program
{
///
/// The main entry point for the application on Windows.
/// Configures the application for high DPI awareness.
/// It also creates an instance of your game and calls it's Run() method
///
/// Command-line arguments passed to the application.
private static void Main(string[] args)
{
// Configure the application to be DPI-aware for better display scaling.
Application.SetHighDpiMode(HighDpiMode.SystemAware);
// Create an instance of the game and start the game loop.
using var game = new MonoGameBlank2dStartKitGame();
game.Run();
}
}