using MonoGameBlank2dStartKit.Core; using System.Windows.Forms; internal class Program { /// /// The main entry point for the application on Windows. /// Configures the application for high DPI awareness. /// It also creates an instance of your game and calls it's Run() method /// /// Command-line arguments passed to the application. private static void Main(string[] args) { // Configure the application to be DPI-aware for better display scaling. Application.SetHighDpiMode(HighDpiMode.SystemAware); // Create an instance of the game and start the game loop. using var game = new MonoGameBlank2dStartKitGame(); game.Run(); } }