Lettuce = {} local sizeX, sizeY = LettuceSprite:getSize() local size = { x = sizeX, y = sizeY / 2 } local expireWhenOffScreenBy = { x = 2000, y = 480 } local canBounce = { flat = { x = 22, y = 190 }, mult = { x = 1, y = -0.5 }, } function Lettuce.initialize(o, x, y) o.score = 1 o.expireAfterCollision = true o.size = size o.position = { x = x, y = y } o.drawAsSprite = LettuceSprite o.expireWhenOffScreenBy = expireWhenOffScreenBy o.canBounce = canBounce newestBooster = o return newestBooster end