.. |
Enumerators
|
Storage refactor, snapshot system, experimental template system (#3)
|
2023-01-10 00:41:00 +00:00 |
Rev2
|
id-preserving snapshots
|
2023-10-30 12:11:50 -07:00 |
ComponentDepot.cs
|
Determinism fixes (#5)
|
2023-10-13 20:42:22 +00:00 |
ComponentStorage.cs
|
Determinism fixes (#5)
|
2023-10-13 20:42:22 +00:00 |
DebugSystem.cs
|
Determinism fixes (#5)
|
2023-10-13 20:42:22 +00:00 |
Entity.cs
|
Storage refactor, snapshot system, experimental template system (#3)
|
2023-01-10 00:41:00 +00:00 |
EntityComponentReader.cs
|
remove unused reference to TemplateComponentDepot
|
2023-07-21 14:43:54 -07:00 |
EntityStorage.cs
|
Determinism fixes (#5)
|
2023-10-13 20:42:22 +00:00 |
Filter.cs
|
Determinism fixes (#5)
|
2023-10-13 20:42:22 +00:00 |
FilterBuilder.cs
|
Determinism fixes (#5)
|
2023-10-13 20:42:22 +00:00 |
FilterSignature.cs
|
Determinism fixes (#5)
|
2023-10-13 20:42:22 +00:00 |
FilterStorage.cs
|
Determinism fixes (#5)
|
2023-10-13 20:42:22 +00:00 |
IndexableSet.cs
|
Determinism fixes (#5)
|
2023-10-13 20:42:22 +00:00 |
Manipulator.cs
|
World Transfer + Entity Tags (#4)
|
2023-07-10 22:36:34 +00:00 |
MessageDepot.cs
|
Storage refactor, snapshot system, experimental template system (#3)
|
2023-01-10 00:41:00 +00:00 |
MessageStorage.cs
|
Determinism fixes (#5)
|
2023-10-13 20:42:22 +00:00 |
NativeArray.cs
|
id-preserving snapshots
|
2023-10-30 12:11:50 -07:00 |
Random.cs
|
Determinism fixes (#5)
|
2023-10-13 20:42:22 +00:00 |
RandomManager.cs
|
Determinism fixes (#5)
|
2023-10-13 20:42:22 +00:00 |
RelationDepot.cs
|
Determinism fixes (#5)
|
2023-10-13 20:42:22 +00:00 |
RelationStorage.cs
|
Determinism fixes (#5)
|
2023-10-13 20:42:22 +00:00 |
Renderer.cs
|
World State Save and Load (#2)
|
2022-05-03 04:51:11 +00:00 |
System.cs
|
add Manipulator, remove Spawner, remove Template
|
2023-05-24 12:46:27 -07:00 |
TypeIndices.cs
|
Storage refactor, snapshot system, experimental template system (#3)
|
2023-01-10 00:41:00 +00:00 |
World.cs
|
Determinism fixes (#5)
|
2023-10-13 20:42:22 +00:00 |