cosmonaut
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93ed5c8dd2
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more garbage optimization
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2022-12-13 15:14:27 -08:00 |
cosmonaut
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2f46af30fb
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garbage collection optimizations
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2022-12-13 00:34:35 -08:00 |
cosmonaut
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8061590195
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initial snapshot system
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2022-12-06 01:59:22 -08:00 |
cosmonaut
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f045335881
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initial template system
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2022-12-05 17:46:18 -08:00 |
cosmonaut
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91cf93e1c9
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storage optimization
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2022-12-02 23:43:54 -08:00 |
cosmonaut
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453426a232
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rename and add new relation lookup methods
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2022-08-09 14:41:31 -07:00 |
cosmonaut
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ad4dfd9249
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World should be internal
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2022-05-15 12:16:49 -07:00 |
cosmonaut
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56948e4c31
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World State Save and Load (#2)
Reviewed-on: https://gitea.moonside.games/MoonsideGames/MoonTools.ECS/pulls/2
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2022-05-03 04:51:11 +00:00 |
cosmonaut
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5243259acb
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relations can now contain data
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2022-04-19 12:35:21 -07:00 |
cosmonaut
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37d10db955
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remove implicit usings
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2022-04-07 22:52:03 -07:00 |
cosmonaut
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1123ef5662
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check for specific relation
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2022-04-06 20:08:28 -07:00 |
cosmonaut
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da35e99266
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entity relation system
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2022-04-06 12:53:50 -07:00 |
cosmonaut
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d7e795309f
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Entity Iteration Rework (#1)
Filters are now the canonical way to look up Entities. The only exception is the new GetSingletonEntity.
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2022-04-03 21:46:52 +00:00 |
cosmonaut
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42113f882c
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rename no-parameter Get to GetSingleton
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2022-03-31 19:55:01 -07:00 |
cosmonaut
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323fb0e209
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add Exists API call to check if entity exists
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2022-03-31 16:15:30 -07:00 |
cosmonaut
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0ddc89ddea
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add singleton getter
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2022-03-21 16:21:42 -07:00 |
cosmonaut
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82271e6b13
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move FilterBuilder to EntityComponentReader
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2022-03-08 15:23:07 -08:00 |
cosmonaut
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b27cbcb50a
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note about ReadEntities
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2022-03-06 23:27:35 -08:00 |
cosmonaut
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0f4052728e
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initial commit
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2022-03-04 18:01:44 -08:00 |