93 lines
2.1 KiB
Plaintext
93 lines
2.1 KiB
Plaintext
[gd_scene load_steps=7 format=2]
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[ext_resource path="res://Node.gd" type="Script" id=1]
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[ext_resource path="res://art/gameover.png" type="Texture" id=2]
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[ext_resource path="res://art/restart.png" type="Texture" id=3]
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[ext_resource path="res://art/restart_hover.png" type="Texture" id=4]
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[sub_resource type="SpriteFrames" id=1]
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animations = [ {
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"frames": [ ExtResource( 2 ) ],
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"loop": true,
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"name": "default",
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"speed": 5.0
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} ]
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[sub_resource type="SpriteFrames" id=2]
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animations = [ {
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"frames": [ ExtResource( 3 ), ExtResource( 4 ) ],
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"loop": true,
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"name": "default",
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"speed": 5.0
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} ]
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[node name="Node" type="Node"]
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pause_mode = 2
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script = ExtResource( 1 )
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_sections_unfolded = [ "Pause" ]
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[node name="ColorRect" type="ColorRect" parent="." index="0"]
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anchor_left = 0.0
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anchor_top = 0.0
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anchor_right = 0.0
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anchor_bottom = 0.0
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margin_right = 1025.0
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margin_bottom = 601.0
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rect_pivot_offset = Vector2( 0, 0 )
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rect_clip_content = false
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mouse_filter = 0
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mouse_default_cursor_shape = 0
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size_flags_horizontal = 1
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size_flags_vertical = 1
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color = Color( 0, 0, 0, 1 )
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[node name="AnimatedSprite" type="AnimatedSprite" parent="." index="1"]
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position = Vector2( 467.672, 255.152 )
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scale = Vector2( 0.457698, 0.457698 )
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z_index = 1
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frames = SubResource( 1 )
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animation = "default"
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_sections_unfolded = [ "Z Index" ]
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[node name="Restart" type="AnimatedSprite" parent="." index="2"]
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position = Vector2( 702.774, 515.898 )
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scale = Vector2( 0.605426, 0.605426 )
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frames = SubResource( 2 )
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animation = "default"
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[node name="Button" type="Button" parent="." index="3"]
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anchor_left = 0.0
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anchor_top = 0.0
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anchor_right = 0.0
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anchor_bottom = 0.0
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margin_left = 516.0
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margin_top = 439.0
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margin_right = 889.0
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margin_bottom = 561.0
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rect_pivot_offset = Vector2( 0, 0 )
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rect_clip_content = false
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focus_mode = 2
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mouse_filter = 0
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mouse_default_cursor_shape = 0
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size_flags_horizontal = 1
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size_flags_vertical = 1
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toggle_mode = false
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enabled_focus_mode = 2
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shortcut = null
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group = null
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flat = true
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align = 1
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[connection signal="button_down" from="Button" to="." method="_on_Button_button_down"]
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[connection signal="pressed" from="Button" to="." method="_on_Button_pressed"]
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