Fronter/Mothership.tscn

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[gd_scene load_steps=9 format=2]
[ext_resource path="res://Mothership.gd" type="Script" id=1]
[ext_resource path="res://Laser.tscn" type="PackedScene" id=2]
[ext_resource path="res://art/mothership/mothership.png" type="Texture" id=3]
[ext_resource path="res://art/mothership/mothership_damage1.png" type="Texture" id=4]
[ext_resource path="res://art/mothership/mothership_damage2.png" type="Texture" id=5]
[ext_resource path="res://art/mothership/mothership_ruined.png" type="Texture" id=6]
[sub_resource type="CapsuleShape2D" id=1]
custom_solver_bias = 0.0
radius = 138.39
height = 2377.74
[sub_resource type="SpriteFrames" id=2]
animations = [ {
"frames": [ ExtResource( 3 ), ExtResource( 4 ), ExtResource( 5 ), ExtResource( 6 ) ],
"loop": true,
"name": "default",
"speed": 5.0
} ]
[node name="Mothership" type="Area2D"]
position = Vector2( 23.327, 304.835 )
scale = Vector2( 0.3, 0.3 )
input_pickable = true
gravity_vec = Vector2( 0, 1 )
gravity = 98.0
linear_damp = 0.1
angular_damp = 1.0
collision_layer = 3
collision_mask = 3
audio_bus_override = false
audio_bus_name = "Master"
script = ExtResource( 1 )
_sections_unfolded = [ "Collision", "Transform" ]
Laser = ExtResource( 2 )
[node name="ShipCollision" type="CollisionShape2D" parent="." index="0"]
position = Vector2( -110, 0 )
shape = SubResource( 1 )
[node name="AnimatedSprite" type="AnimatedSprite" parent="." index="1"]
frames = SubResource( 2 )
animation = "default"
[connection signal="area_shape_entered" from="." to="." method="_on_Mothership_area_shape_entered"]
[connection signal="body_entered" from="." to="." method="_on_Mothership_body_entered"]