213 lines
5.4 KiB
Plaintext
213 lines
5.4 KiB
Plaintext
[gd_scene load_steps=8 format=2]
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[ext_resource path="res://Main.gd" type="Script" id=1]
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[ext_resource path="res://Bad1.tscn" type="PackedScene" id=2]
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[ext_resource path="res://Bloob.tscn" type="PackedScene" id=3]
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[ext_resource path="res://art/bg.png" type="Texture" id=4]
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[ext_resource path="res://Player.tscn" type="PackedScene" id=5]
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[ext_resource path="res://Mothership.tscn" type="PackedScene" id=6]
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[sub_resource type="ImageTexture" id=2]
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flags = 7
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storage = 0
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lossy_quality = 0.7
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flags = 7
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size = Vector2( 0, 0 )
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[node name="Main" type="Node" index="0"]
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script = ExtResource( 1 )
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_sections_unfolded = [ "Pause" ]
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FirstBad = ExtResource( 2 )
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BlobBad = ExtResource( 3 )
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[node name="Sprite" type="Sprite" parent="." index="0"]
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z_index = -5
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texture = SubResource( 2 )
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_sections_unfolded = [ "Z Index" ]
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[node name="bg" type="Sprite" parent="Sprite" index="0"]
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position = Vector2( 544.657, 347.107 )
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texture = ExtResource( 4 )
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[node name="Player" parent="." index="1" instance=ExtResource( 5 )]
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[node name="BaddieTimer" type="Timer" parent="." index="2"]
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process_mode = 1
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wait_time = 1.0
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one_shot = false
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autostart = false
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[node name="Mothership" parent="." index="3" instance=ExtResource( 6 )]
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[node name="Line2D" type="Line2D" parent="Mothership" index="2"]
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position = Vector2( 32.7402, 101.849 )
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scale = Vector2( 3.33333, 3.33333 )
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points = PoolVector2Array( 100, 200, 900, 200 )
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width = 15.0
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default_color = Color( 0.037384, 0.683594, 0, 1 )
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texture_mode = 31
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sharp_limit = 2.0
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round_precision = 8
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_sections_unfolded = [ "Z Index" ]
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[node name="MoneyDisplay" type="Label" parent="." index="4"]
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anchor_left = 0.0
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anchor_top = 0.0
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anchor_right = 0.0
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anchor_bottom = 0.0
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margin_left = 919.0
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margin_top = 4.0
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margin_right = 1012.0
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margin_bottom = 35.0
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rect_pivot_offset = Vector2( 0, 0 )
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rect_clip_content = false
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mouse_filter = 2
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mouse_default_cursor_shape = 0
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size_flags_horizontal = 1
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size_flags_vertical = 4
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text = "$0"
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align = 2
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percent_visible = 1.0
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lines_skipped = 0
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max_lines_visible = -1
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_sections_unfolded = [ "custom_fonts" ]
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[node name="UpButton" type="Button" parent="." index="5"]
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anchor_left = 0.0
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anchor_top = 0.0
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anchor_right = 0.0
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anchor_bottom = 0.0
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margin_top = -1.0
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margin_right = 205.0
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margin_bottom = 295.0
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rect_pivot_offset = Vector2( 0, 0 )
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rect_clip_content = false
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focus_mode = 2
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mouse_filter = 0
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mouse_default_cursor_shape = 0
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size_flags_horizontal = 1
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size_flags_vertical = 1
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toggle_mode = false
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enabled_focus_mode = 2
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shortcut = null
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group = null
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flat = true
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align = 1
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_sections_unfolded = [ "Visibility" ]
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[node name="DownButton" type="Button" parent="." index="6"]
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anchor_left = 0.0
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anchor_top = 0.0
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anchor_right = 0.0
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anchor_bottom = 0.0
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margin_top = 294.0
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margin_right = 190.0
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margin_bottom = 600.0
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rect_pivot_offset = Vector2( 0, 0 )
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rect_clip_content = false
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focus_mode = 2
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mouse_filter = 0
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mouse_default_cursor_shape = 0
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size_flags_horizontal = 1
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size_flags_vertical = 1
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toggle_mode = false
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enabled_focus_mode = 2
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shortcut = null
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group = null
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flat = true
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align = 1
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_sections_unfolded = [ "Visibility" ]
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[node name="ShootButton" type="Button" parent="." index="7"]
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anchor_left = 0.0
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anchor_top = 0.0
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anchor_right = 0.0
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anchor_bottom = 0.0
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margin_left = 785.0
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margin_top = 375.0
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margin_right = 1022.0
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margin_bottom = 599.0
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rect_pivot_offset = Vector2( 0, 0 )
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rect_clip_content = false
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focus_mode = 2
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mouse_filter = 0
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mouse_default_cursor_shape = 0
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size_flags_horizontal = 1
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size_flags_vertical = 1
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toggle_mode = false
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enabled_focus_mode = 2
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shortcut = null
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group = null
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flat = true
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align = 1
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_sections_unfolded = [ "Theme" ]
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[node name="PauseButton" type="Button" parent="." index="8"]
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anchor_left = 0.0
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anchor_top = 0.0
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anchor_right = 0.0
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anchor_bottom = 0.0
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margin_left = 944.0
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margin_top = 36.0
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margin_right = 1001.0
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margin_bottom = 93.0
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rect_pivot_offset = Vector2( 0, 0 )
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rect_clip_content = false
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focus_mode = 2
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mouse_filter = 0
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mouse_default_cursor_shape = 0
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size_flags_horizontal = 1
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size_flags_vertical = 1
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toggle_mode = false
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enabled_focus_mode = 2
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shortcut = null
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group = null
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text = "||"
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flat = false
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align = 1
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[connection signal="body_entered" from="Player" to="Player" method="_on_Player_body_entered"]
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[connection signal="refund" from="Player" to="." method="_on_Player_refund"]
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[connection signal="restart_game" from="Player" to="Mothership" method="_on_Player_restart_game"]
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[connection signal="restart_game" from="Player" to="." method="_on_Player_restart_game"]
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[connection signal="shooting_speed_upgrade" from="Player" to="." method="_on_Player_shooting_speed_upgrade"]
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[connection signal="update_display" from="Player" to="." method="_on_Player_update_display"]
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[connection signal="timeout" from="BaddieTimer" to="." method="BaddieTimer"]
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[connection signal="body_shape_entered" from="Mothership" to="Mothership" method="_on_Mothership_body_shape_entered"]
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[connection signal="game_over" from="Mothership" to="." method="_on_Mothership_game_over"]
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[connection signal="button_down" from="UpButton" to="Player" method="upPressed"]
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[connection signal="button_up" from="UpButton" to="Player" method="upDepressed"]
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[connection signal="button_down" from="DownButton" to="Player" method="downPressed"]
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[connection signal="button_up" from="DownButton" to="Player" method="downDepressed"]
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[connection signal="button_down" from="ShootButton" to="Player" method="shootDown"]
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[connection signal="button_up" from="ShootButton" to="Player" method="shootUp"]
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[connection signal="pressed" from="PauseButton" to="." method="_on_PauseButton_pressed"]
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