35 lines
813 B
Plaintext
35 lines
813 B
Plaintext
[gd_scene format=2]
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[node name="BadClass" type="Area2D" groups=[
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"enemies",
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]]
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input_pickable = true
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gravity_vec = Vector2( 0, 1 )
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gravity = 98.0
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linear_damp = 0.1
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angular_damp = 1.0
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collision_layer = 2
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collision_mask = 0
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audio_bus_override = false
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audio_bus_name = "Master"
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_sections_unfolded = [ "Audio Bus", "Collision", "Material", "Pause", "Pickable", "Transform", "Visibility", "Z Index" ]
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[node name="CollisionBox" type="CollisionShape2D" parent="." index="0"]
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[node name="HealthBar" type="Line2D" parent="." index="1"]
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points = PoolVector2Array( )
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width = 12.0
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default_color = Color( 0, 1, 0.0352941, 1 )
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texture_mode = 892679477
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sharp_limit = 2.0
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round_precision = 8
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[node name="MainSprite" type="AnimatedSprite" parent="." index="2"]
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animation = "default"
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_sections_unfolded = [ "Transform" ]
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