57 lines
1.3 KiB
Plaintext
57 lines
1.3 KiB
Plaintext
[gd_scene load_steps=6 format=2]
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[ext_resource path="res://Laser.gd" type="Script" id=1]
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[ext_resource path="res://art/laser/laser1.png" type="Texture" id=2]
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[ext_resource path="res://art/laser/laser2.png" type="Texture" id=3]
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[sub_resource type="CapsuleShape2D" id=1]
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custom_solver_bias = 0.0
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radius = 5.39465
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height = 0.325962
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[sub_resource type="SpriteFrames" id=2]
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animations = [ {
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"frames": [ ExtResource( 2 ), ExtResource( 3 ) ],
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"loop": true,
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"name": "default",
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"speed": 20.0
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} ]
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[node name="Laser" type="Area2D"]
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input_pickable = true
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gravity_vec = Vector2( 0, 1 )
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gravity = 98.0
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linear_damp = 0.1
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angular_damp = 1.0
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collision_layer = 7
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collision_mask = 7
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audio_bus_override = false
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audio_bus_name = "Master"
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script = ExtResource( 1 )
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_sections_unfolded = [ "Collision", "Z Index" ]
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SPEED = 1200
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DAMAGE = 10
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[node name="CollisionShape2D" type="CollisionShape2D" parent="." index="0"]
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position = Vector2( 28, -5 )
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rotation = 1.5708
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shape = SubResource( 1 )
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_sections_unfolded = [ "Transform", "Z Index" ]
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__meta__ = {
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"_edit_group_": true
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}
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[node name="AnimatedSprite" type="AnimatedSprite" parent="." index="1"]
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position = Vector2( -1.90735e-06, 0 )
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scale = Vector2( 0.1, 0.2 )
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frames = SubResource( 2 )
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animation = "default"
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_sections_unfolded = [ "Material", "Transform", "Visibility" ]
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