Fronter/Node.gd

25 lines
470 B
GDScript

extends Node
signal restart
var rectangle_opacity = 0
func _ready():
# Called every time the node is added to the scene.
# Initialization here
pass
func _process(delta):
$ColorRect.color = Color(0, 0, 0, rectangle_opacity)
if rectangle_opacity < 1:
rectangle_opacity += delta/2
if (Input.is_action_pressed("ui_quit")):
get_tree().quit()
func _on_Button_pressed():
emit_signal("restart")
queue_free()
func _on_Button_button_down():
$Restart.frame = 1