102 lines
3.2 KiB
GDScript
102 lines
3.2 KiB
GDScript
#
|
|
# Copyright (C) 2018 Sage Vaillancourt, sagev9000@gmail.com
|
|
#
|
|
# This file is part of Fronter.
|
|
#
|
|
# Fronter is free software: you can redistribute it and/or modify
|
|
# it under the terms of the GNU General Public License as published by
|
|
# the Free Software Foundation, either version 3 of the License, or
|
|
# (at your option) any later version.
|
|
#
|
|
# Fronter is distributed in the hope that it will be useful,
|
|
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
# GNU General Public License for more details.
|
|
#
|
|
# You should have received a copy of the GNU General Public License
|
|
# along with Fronter. If not, see <http://www.gnu.org/licenses/>.
|
|
#
|
|
|
|
extends Area2D
|
|
|
|
var my_ip
|
|
var peer
|
|
var player_info = {}
|
|
var my_info = { name = "", color = Color8(255, 0, 255) }
|
|
var server_ip
|
|
|
|
func _ready():
|
|
my_ip = IP.get_local_addresses()[1]
|
|
prints(my_ip)
|
|
$YourIP.text = str("Your IP address:", my_ip)
|
|
get_tree().connect("network_peer_connected", self, "_player_connected")
|
|
get_tree().connect("network_peer_disconnected", self, "_player_disconnected")
|
|
get_tree().connect("connected_to_server", self, "_connected_ok")
|
|
get_tree().connect("connection_failed", self, "_connected_fail")
|
|
get_tree().connect("server_disconnected", self, "_server_disconnected")
|
|
get_tree().paused = true
|
|
|
|
func _on_Server_pressed():
|
|
peer = NetworkedMultiplayerENet.new()
|
|
peer.create_server(6969, 8)
|
|
get_tree().set_network_peer(peer)
|
|
get_tree().set_meta("network_peer", peer)
|
|
prints(get_tree().is_network_server())
|
|
prints(get_tree().has_network_peer())
|
|
prints(my_info)
|
|
|
|
func _on_Client_pressed():
|
|
peer = NetworkedMultiplayerENet.new()
|
|
peer.create_client(server_ip, 6969)
|
|
get_tree().set_network_peer(peer)
|
|
get_tree().set_meta("network_peer", peer)
|
|
prints(get_tree().is_network_server())
|
|
prints(get_tree().has_network_peer())
|
|
|
|
func _player_connected(id):
|
|
prints("AYYYYYYYYY ", id)
|
|
|
|
func _player_disconnected(id):
|
|
prints("OH NO ", id)
|
|
player_info.erase(id) # Erase player from info
|
|
|
|
func _connected_ok():
|
|
# Only called on clients, not server. Send my ID and info to all the other peers
|
|
rpc("register_player", get_tree().get_network_unique_id(), my_info)
|
|
|
|
func _server_disconnected():
|
|
pass # Server kicked us, show error and abort
|
|
|
|
func _connected_fail():
|
|
pass # Could not even connect to server, abort
|
|
|
|
remote func register_player(id, info):
|
|
player_info[id] = info
|
|
if get_tree().is_network_server():
|
|
# Send my info to new player
|
|
rpc_id(id, "register_player", 1, my_info)
|
|
# Send the info of existing players
|
|
for peer_id in player_info:
|
|
rpc_id(id, "register_player", peer_id, player_info[peer_id])
|
|
prints(player_info[id], id)
|
|
|
|
# Call function to update lobby UI
|
|
|
|
func _on_BackToMain_pressed():
|
|
prints("YEETUS")
|
|
hide()
|
|
|
|
func _on_UsernameEntry_text_changed(new_text):
|
|
my_info = {name = new_text, color = my_info.color}
|
|
$UsernameLabel.text = str("Your netname is \"", new_text, "\"")
|
|
|
|
func _on_Server_Entry_text_changed(new_text):
|
|
server_ip = new_text
|
|
|
|
func _on_UsernameEntry_text_entered(new_text):
|
|
my_info = {name = new_text, color = my_info.color}
|
|
$UsernameLabel.text = str("Your netname is \"", new_text, "\"")
|
|
|
|
func _on_Server_Entry_text_entered(new_text):
|
|
server_ip = new_text
|