Removed cyclical turret/turretmenu instancing
This commit is contained in:
parent
ac479cf722
commit
92a56c31cc
6
BG.gd
6
BG.gd
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@ -18,9 +18,3 @@ func _process(delta):
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$Sun.visible = false
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$Sun.visible = false
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$Sun.position.x = 1250
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$Sun.position.x = 1250
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$Sun.position.x -= delta*2.5
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$Sun.position.x -= delta*2.5
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if $Orange.visible == true:
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if $Orange.position.x < -5000:
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$Orange.visible = false
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$Orange.position.x = 1600
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$Orange.position.x -= delta*1.5
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43
BG.tscn
43
BG.tscn
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@ -1,11 +1,10 @@
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[gd_scene load_steps=5 format=2]
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[gd_scene load_steps=4 format=2]
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[ext_resource path="res://BG.gd" type="Script" id=1]
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[ext_resource path="res://BG.gd" type="Script" id=1]
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[ext_resource path="res://art/backgrounds/SunBG.png" type="Texture" id=2]
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[ext_resource path="res://art/backgrounds/SunBG.png" type="Texture" id=2]
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[ext_resource path="res://art/bg.png" type="Texture" id=3]
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[ext_resource path="res://art/bg.png" type="Texture" id=3]
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[ext_resource path="res://art/backgrounds/orange.png" type="Texture" id=4]
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[node name="BG" type="Node2D" index="0"]
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[node name="BG" type="Node2D"]
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z_index = -1
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z_index = -1
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script = ExtResource( 1 )
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script = ExtResource( 1 )
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@ -38,7 +37,6 @@ _sections_unfolded = [ "Anchor", "Focus", "Grow Direction", "Hint", "Margin", "M
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visible = false
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visible = false
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position = Vector2( 1250, 154.764 )
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position = Vector2( 1250, 154.764 )
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scale = Vector2( 0.3, 0.3 )
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z_index = 1
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z_index = 1
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texture = ExtResource( 2 )
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texture = ExtResource( 2 )
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_sections_unfolded = [ "Transform", "Z Index" ]
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_sections_unfolded = [ "Transform", "Z Index" ]
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@ -113,41 +111,4 @@ shadow_filter_smooth = 0.0
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shadow_item_cull_mask = 2
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shadow_item_cull_mask = 2
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_sections_unfolded = [ "Range", "Shadow" ]
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_sections_unfolded = [ "Range", "Shadow" ]
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[node name="Orange" type="Sprite" parent="." index="5"]
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visible = false
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light_mask = 0
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position = Vector2( 1617.48, 325.617 )
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scale = Vector2( 0.694364, 0.694364 )
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texture = ExtResource( 4 )
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_sections_unfolded = [ "Material", "Transform", "Visibility", "Z Index" ]
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__meta__ = {
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"_edit_group_": true
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}
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[node name="Light2D" type="Light2D" parent="Orange" index="0"]
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enabled = true
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editor_only = false
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texture = ExtResource( 4 )
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offset = Vector2( 0, 0 )
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texture_scale = 1.0
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color = Color( 1, 1, 1, 1 )
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energy = 1.0
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mode = 3
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range_height = 0.0
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range_z_min = -1024
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range_z_max = 1024
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range_layer_min = 0
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range_layer_max = 0
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range_item_cull_mask = 1
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shadow_enabled = false
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shadow_color = Color( 0, 0, 0, 0 )
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shadow_buffer_size = 2048
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shadow_gradient_length = 0.0
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shadow_filter = 0
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shadow_filter_smooth = 0.0
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shadow_item_cull_mask = 1
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_sections_unfolded = [ "Transform", "Z Index" ]
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@ -41,7 +41,7 @@ func _ready():
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func hit(who):
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func hit(who):
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health -= who.damage/health_multi
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health -= who.damage/health_multi
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$AnimatedSprite.frame = 1
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#$AnimatedSprite.frame = 1
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hit_timer = 0
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hit_timer = 0
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var velocity = Vector2()
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var velocity = Vector2()
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@ -49,7 +49,8 @@ var velocity = Vector2()
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func _process(delta):
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func _process(delta):
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if health <= 0:
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if health <= 0:
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emit_signal("dead", 100)
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emit_signal("dead", 100)
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queue_free()
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if independent:
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queue_free()
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if position.x < -100:
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if position.x < -100:
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emit_signal("dead", 0)
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emit_signal("dead", 0)
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queue_free()
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queue_free()
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@ -95,7 +96,7 @@ func _process(delta):
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velocity.x -= 1
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velocity.x -= 1
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else:
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else:
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velocity.x -= 1
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velocity.x -= 1
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$AnimatedSprite.frame = 0
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#$AnimatedSprite.frame = 0
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if velocity.length() > 0:
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if velocity.length() > 0:
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velocity = velocity.normalized() * SPEED
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velocity = velocity.normalized() * SPEED
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@ -1,15 +1,16 @@
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[gd_scene load_steps=9 format=2]
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[gd_scene load_steps=10 format=2]
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[ext_resource path="res://BadLaser.gd" type="Script" id=1]
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[ext_resource path="res://BadLaser.gd" type="Script" id=1]
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[ext_resource path="res://Laser.tscn" type="PackedScene" id=2]
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[ext_resource path="res://Laser.tscn" type="PackedScene" id=2]
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[ext_resource path="res://art/bad/laser/bad_laser_bg.png" type="Texture" id=3]
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[ext_resource path="res://art/bad/laser/bad_laser_bg.png" type="Texture" id=3]
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[ext_resource path="res://art/bad/laser/bad_laser_stationary.png" type="Texture" id=4]
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[ext_resource path="res://art/bad/laser/bad_laser_stationary.png" type="Texture" id=4]
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[ext_resource path="res://art/bad/laser/bad_laser_rotatable.png" type="Texture" id=5]
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[ext_resource path="res://art/bad/laser/bad_laser_broken.png" type="Texture" id=5]
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[ext_resource path="res://art/bad/laser/bad_laser_rotatable.png" type="Texture" id=6]
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[sub_resource type="SpriteFrames" id=1]
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[sub_resource type="SpriteFrames" id=1]
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animations = [ {
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animations = [ {
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"frames": [ ExtResource( 4 ) ],
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"frames": [ ExtResource( 4 ), ExtResource( 5 ) ],
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"loop": true,
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"loop": true,
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"name": "New Anim",
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"name": "New Anim",
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"speed": 5.0
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"speed": 5.0
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@ -18,7 +19,7 @@ animations = [ {
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[sub_resource type="SpriteFrames" id=2]
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[sub_resource type="SpriteFrames" id=2]
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animations = [ {
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animations = [ {
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"frames": [ ExtResource( 5 ) ],
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"frames": [ ExtResource( 6 ) ],
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"loop": true,
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"loop": true,
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"name": "default",
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"name": "default",
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"speed": 5.0
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"speed": 5.0
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@ -0,0 +1,32 @@
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[remap]
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importer="texture"
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type="StreamTexture"
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path="res://.import/bad1_base.png-56fd809a9711b2f0bdcea7bd3e329e73.stex"
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[deps]
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source_file="res://Image Sources/bad1_base.png"
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source_md5="213d4aa052568df0122b9ded2dcc26e4"
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dest_files=[ "res://.import/bad1_base.png-56fd809a9711b2f0bdcea7bd3e329e73.stex" ]
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dest_md5="b168ff927a8cde23902c047241ab0b74"
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[params]
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compress/mode=0
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compress/lossy_quality=0.7
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compress/hdr_mode=0
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compress/normal_map=0
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flags/repeat=0
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flags/filter=true
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flags/mipmaps=false
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flags/anisotropic=false
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flags/srgb=2
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/HDR_as_SRGB=false
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stream=false
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size_limit=0
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detect_3d=true
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svg/scale=1.0
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@ -0,0 +1,96 @@
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#
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# Copyright (C) 2018 Sage Vaillancourt, sagev9000@gmail.com
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#
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# This file is part of Fronter.
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#
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# Fronter is free software: you can redistribute it and/or modify
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# it under the terms of the GNU General Public License as published by
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# the Free Software Foundation, either version 3 of the License, or
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# (at your option) any later version.
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#
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# Fronter is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU General Public License for more details.
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#
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# You should have received a copy of the GNU General Public License
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# along with Fronter. If not, see <http://www.gnu.org/licenses/>.
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#
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extends Node
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signal menu_closed
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signal change_color
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signal buy_turret
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signal turret_range_upgrade
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signal turret_damage_upgrade
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signal turret_speed_upgrade
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var screensize
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const DEFAULT_TURRET_COST = 0#1000
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const TIER_COST = {2:1000, 3:4000, 4:10000, 5:0}
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func _ready():
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$ColorRect.color = Color(0,0,0,.8)
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if get_parent().has_method("upgradeTurret"):
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$BuyTurret.visible = false
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$Back.visible = false
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$BuyTurret.visible = false
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$Accept.visible = true
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if get_parent().has_method("upgradeTurret") != true:
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pass
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else:
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$Upgrade/Button.text = str("Upgrade: $", TIER_COST[get_parent().tier+1])
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if get_parent().tier >= 4:
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$Upgrade/Button.visible = false
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func _input(event):
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pass
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var velocity = Vector2()
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func _process(delta):
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if (Input.is_action_pressed("ui_quit")):
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get_tree().quit()
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#if Input.is_action_pressed("ui_accept"):
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# _on_Button_pressed()
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if get_parent().has_method("upgradeTurret") == true:
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$Upgrade.visible = true
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func _on_Button_pressed():
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queue_free()
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func backButton():
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queue_free()
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#var newTurret
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#func buyTurret():
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# if get_parent().money >= DEFAULT_TURRET_COST:
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#var turret = preload("res://Turret.tscn").instance()
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#turret.set_name(turret.get_name())
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#newTurret = turret.get_name()
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#pass
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func acceptTurret():
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if get_parent().has_method("upgradeTurret") == true:
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queue_free()
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else:
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get_tree().paused = false
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#get_parent().has_turret = true
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$Accept.visible = false
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$Back.visible = true
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queue_free()
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func upgradeTurret():
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get_tree().paused = false
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if get_parent().get_parent().get_node("Player").makePurchaseFor(TIER_COST[get_parent().tier+1]):
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get_parent().upgradeTurret()
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get_parent().relayUpgrade()
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if get_parent().tier >= 4:
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$Upgrade/Button.visible = false
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else:
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$Upgrade/Button.text = str("Upgrade: $", TIER_COST[get_parent().tier+1])
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@ -0,0 +1,224 @@
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[gd_scene load_steps=8 format=2]
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[ext_resource path="res://InherentTurretMenu.gd" type="Script" id=1]
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[ext_resource path="res://art/multiplayer_menu/back.png" type="Texture" id=2]
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[ext_resource path="res://art/upgrade_menu/buyturrets.png" type="Texture" id=3]
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[ext_resource path="res://art/multiplayer_menu/checkmark.png" type="Texture" id=4]
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[sub_resource type="SpriteFrames" id=1]
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animations = [ {
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"frames": [ ExtResource( 2 ) ],
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"loop": true,
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"name": "default",
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"speed": 5.0
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} ]
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[sub_resource type="SpriteFrames" id=2]
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animations = [ {
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"frames": [ ExtResource( 3 ) ],
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"loop": true,
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"name": "default",
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"speed": 5.0
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} ]
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[sub_resource type="SpriteFrames" id=3]
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animations = [ {
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"frames": [ ExtResource( 4 ) ],
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"loop": true,
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"name": "default",
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"speed": 5.0
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} ]
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[node name="InherentTurretMenu" type="Node"]
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pause_mode = 2
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script = ExtResource( 1 )
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_sections_unfolded = [ "Pause" ]
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[node name="ColorRect" type="ColorRect" parent="." index="0"]
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anchor_left = 0.0
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anchor_top = 0.0
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anchor_right = 0.0
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anchor_bottom = 0.0
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margin_right = 1026.0
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margin_bottom = 605.0
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rect_pivot_offset = Vector2( 0, 0 )
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rect_clip_content = false
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mouse_filter = 0
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mouse_default_cursor_shape = 0
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size_flags_horizontal = 1
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size_flags_vertical = 1
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color = Color( 0, 0, 0, 1 )
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_sections_unfolded = [ "Visibility" ]
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[node name="Back" type="Node2D" parent="." index="1"]
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editor/display_folded = true
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position = Vector2( 50, 240 )
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scale = Vector2( 0.5, 0.5 )
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z_index = 2
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z_as_relative = false
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_sections_unfolded = [ "Transform", "Z Index" ]
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__meta__ = {
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"_edit_group_": true
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}
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[node name="Icon" type="AnimatedSprite" parent="Back" index="0"]
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position = Vector2( 190, 530 )
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frames = SubResource( 1 )
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animation = "default"
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[node name="Button" type="Button" parent="Back" index="1"]
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anchor_left = 0.0
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anchor_top = 0.0
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anchor_right = 0.0
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anchor_bottom = 0.0
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margin_top = 450.0
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margin_right = 300.0
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margin_bottom = 600.0
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rect_pivot_offset = Vector2( 0, 0 )
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rect_clip_content = false
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focus_mode = 2
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mouse_filter = 0
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mouse_default_cursor_shape = 0
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size_flags_horizontal = 1
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size_flags_vertical = 1
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toggle_mode = false
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enabled_focus_mode = 2
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shortcut = null
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group = null
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flat = true
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align = 1
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[node name="BuyTurret" type="Node2D" parent="." index="2"]
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editor/display_folded = true
|
||||||
|
visible = false
|
||||||
|
position = Vector2( 190, 140 )
|
||||||
|
scale = Vector2( 0.25, 0.25 )
|
||||||
|
z_index = 2
|
||||||
|
_sections_unfolded = [ "Transform", "Z Index" ]
|
||||||
|
__meta__ = {
|
||||||
|
"_edit_group_": true
|
||||||
|
}
|
||||||
|
|
||||||
|
[node name="Icon" type="AnimatedSprite" parent="BuyTurret" index="0"]
|
||||||
|
|
||||||
|
position = Vector2( 190, 530 )
|
||||||
|
frames = SubResource( 2 )
|
||||||
|
animation = "default"
|
||||||
|
|
||||||
|
[node name="Button" type="Button" parent="BuyTurret" index="1"]
|
||||||
|
|
||||||
|
anchor_left = 0.0
|
||||||
|
anchor_top = 0.0
|
||||||
|
anchor_right = 0.0
|
||||||
|
anchor_bottom = 0.0
|
||||||
|
margin_left = -360.0
|
||||||
|
margin_top = 80.0
|
||||||
|
margin_right = 720.0
|
||||||
|
margin_bottom = 960.0
|
||||||
|
rect_pivot_offset = Vector2( 0, 0 )
|
||||||
|
rect_clip_content = false
|
||||||
|
focus_mode = 2
|
||||||
|
mouse_filter = 0
|
||||||
|
mouse_default_cursor_shape = 0
|
||||||
|
size_flags_horizontal = 1
|
||||||
|
size_flags_vertical = 1
|
||||||
|
toggle_mode = false
|
||||||
|
enabled_focus_mode = 2
|
||||||
|
shortcut = null
|
||||||
|
group = null
|
||||||
|
flat = true
|
||||||
|
align = 1
|
||||||
|
|
||||||
|
[node name="Accept" type="Node2D" parent="." index="3"]
|
||||||
|
|
||||||
|
editor/display_folded = true
|
||||||
|
visible = false
|
||||||
|
position = Vector2( 820, 240 )
|
||||||
|
scale = Vector2( 0.5, 0.5 )
|
||||||
|
_sections_unfolded = [ "Transform" ]
|
||||||
|
__meta__ = {
|
||||||
|
"_edit_group_": true
|
||||||
|
}
|
||||||
|
|
||||||
|
[node name="Icon" type="AnimatedSprite" parent="Accept" index="0"]
|
||||||
|
|
||||||
|
position = Vector2( 190, 530 )
|
||||||
|
frames = SubResource( 3 )
|
||||||
|
animation = "default"
|
||||||
|
|
||||||
|
[node name="Button" type="Button" parent="Accept" index="1"]
|
||||||
|
|
||||||
|
anchor_left = 0.0
|
||||||
|
anchor_top = 0.0
|
||||||
|
anchor_right = 0.0
|
||||||
|
anchor_bottom = 0.0
|
||||||
|
margin_left = 96.0
|
||||||
|
margin_top = 412.0
|
||||||
|
margin_right = 296.0
|
||||||
|
margin_bottom = 612.0
|
||||||
|
rect_pivot_offset = Vector2( 0, 0 )
|
||||||
|
rect_clip_content = false
|
||||||
|
focus_mode = 2
|
||||||
|
mouse_filter = 0
|
||||||
|
mouse_default_cursor_shape = 0
|
||||||
|
size_flags_horizontal = 1
|
||||||
|
size_flags_vertical = 1
|
||||||
|
toggle_mode = false
|
||||||
|
enabled_focus_mode = 2
|
||||||
|
shortcut = null
|
||||||
|
group = null
|
||||||
|
flat = true
|
||||||
|
align = 1
|
||||||
|
|
||||||
|
[node name="Upgrade" type="Node2D" parent="." index="4"]
|
||||||
|
|
||||||
|
visible = false
|
||||||
|
position = Vector2( 0, 181 )
|
||||||
|
|
||||||
|
[node name="Button" type="Button" parent="Upgrade" index="0"]
|
||||||
|
|
||||||
|
anchor_left = 0.0
|
||||||
|
anchor_top = 0.0
|
||||||
|
anchor_right = 0.0
|
||||||
|
anchor_bottom = 0.0
|
||||||
|
margin_left = 430.0
|
||||||
|
margin_top = 50.0
|
||||||
|
margin_right = 640.0
|
||||||
|
margin_bottom = 200.0
|
||||||
|
rect_pivot_offset = Vector2( 0, 0 )
|
||||||
|
rect_clip_content = false
|
||||||
|
focus_mode = 2
|
||||||
|
mouse_filter = 0
|
||||||
|
mouse_default_cursor_shape = 0
|
||||||
|
size_flags_horizontal = 1
|
||||||
|
size_flags_vertical = 1
|
||||||
|
toggle_mode = false
|
||||||
|
enabled_focus_mode = 2
|
||||||
|
shortcut = null
|
||||||
|
group = null
|
||||||
|
text = "Upgrade"
|
||||||
|
flat = false
|
||||||
|
align = 1
|
||||||
|
|
||||||
|
[node name="Icon" type="AnimatedSprite" parent="Upgrade" index="1"]
|
||||||
|
|
||||||
|
animation = "default"
|
||||||
|
|
||||||
|
[connection signal="pressed" from="Back/Button" to="." method="backButton"]
|
||||||
|
|
||||||
|
[connection signal="pressed" from="BuyTurret/Button" to="." method="buyTurret"]
|
||||||
|
|
||||||
|
[connection signal="pressed" from="Accept/Button" to="." method="acceptTurret"]
|
||||||
|
|
||||||
|
[connection signal="pressed" from="Upgrade/Button" to="." method="upgradeTurret"]
|
||||||
|
|
||||||
|
|
6
Main.gd
6
Main.gd
|
@ -24,6 +24,7 @@ export (PackedScene) var BlobBad
|
||||||
export (PackedScene) var LaserBad
|
export (PackedScene) var LaserBad
|
||||||
export (PackedScene) var Prison
|
export (PackedScene) var Prison
|
||||||
export (PackedScene) var RectangleBoss
|
export (PackedScene) var RectangleBoss
|
||||||
|
export (PackedScene) var RectangleReturn
|
||||||
export (PackedScene) var BlackHole
|
export (PackedScene) var BlackHole
|
||||||
|
|
||||||
var players = {}
|
var players = {}
|
||||||
|
@ -81,7 +82,7 @@ func rounds(round_number):
|
||||||
#if get_tree().is_network_server() == true:
|
#if get_tree().is_network_server() == true:
|
||||||
# rpc("bossMode", 0)
|
# rpc("bossMode", 0)
|
||||||
#else:
|
#else:
|
||||||
# bossMode(0)
|
#bossMode(2)
|
||||||
rpc("set_wave_name", "Wave 2: Any colour you like")
|
rpc("set_wave_name", "Wave 2: Any colour you like")
|
||||||
3:
|
3:
|
||||||
roundOfEnemies(.6,DEFAULT_SPAWN_SPEED*.75,8,2,0,0)
|
roundOfEnemies(.6,DEFAULT_SPAWN_SPEED*.75,8,2,0,0)
|
||||||
|
@ -122,7 +123,6 @@ func rounds(round_number):
|
||||||
bossMode(1)
|
bossMode(1)
|
||||||
20:
|
20:
|
||||||
roundOfEnemies((1+(20-11)/10), (DEFAULT_SPAWN_SPEED*(0.5)), 20*3, 20, floor(20/4), floor(20/8))
|
roundOfEnemies((1+(20-11)/10), (DEFAULT_SPAWN_SPEED*(0.5)), 20*3, 20, floor(20/4), floor(20/8))
|
||||||
$BG/Orange.visible = true
|
|
||||||
var roundNo:
|
var roundNo:
|
||||||
############### health ##### spawn speed #################### bad1s#### blobs # lasers ######### prisons ######
|
############### health ##### spawn speed #################### bad1s#### blobs # lasers ######### prisons ######
|
||||||
roundOfEnemies((1+(roundNo-11)/10), (DEFAULT_SPAWN_SPEED*(0.5)), roundNo*3, roundNo, floor(roundNo/4), floor(roundNo/8))
|
roundOfEnemies((1+(roundNo-11)/10), (DEFAULT_SPAWN_SPEED*(0.5)), roundNo*3, roundNo, floor(roundNo/4), floor(roundNo/8))
|
||||||
|
@ -403,6 +403,8 @@ sync func bossMode(boss_type):
|
||||||
bad = RectangleBoss.instance()
|
bad = RectangleBoss.instance()
|
||||||
elif boss_type == 1:
|
elif boss_type == 1:
|
||||||
bad = BlackHole.instance()
|
bad = BlackHole.instance()
|
||||||
|
elif boss_type == 2:
|
||||||
|
bad = RectangleReturn.instance()
|
||||||
$Music.volume_db = -40
|
$Music.volume_db = -40
|
||||||
add_child(bad)
|
add_child(bad)
|
||||||
|
|
||||||
|
|
62
Main.tscn
62
Main.tscn
|
@ -1,4 +1,4 @@
|
||||||
[gd_scene load_steps=21 format=2]
|
[gd_scene load_steps=22 format=2]
|
||||||
|
|
||||||
[ext_resource path="res://Main.gd" type="Script" id=1]
|
[ext_resource path="res://Main.gd" type="Script" id=1]
|
||||||
[ext_resource path="res://Bad1.tscn" type="PackedScene" id=2]
|
[ext_resource path="res://Bad1.tscn" type="PackedScene" id=2]
|
||||||
|
@ -6,36 +6,28 @@
|
||||||
[ext_resource path="res://BadLaser.tscn" type="PackedScene" id=4]
|
[ext_resource path="res://BadLaser.tscn" type="PackedScene" id=4]
|
||||||
[ext_resource path="res://Prison.tscn" type="PackedScene" id=5]
|
[ext_resource path="res://Prison.tscn" type="PackedScene" id=5]
|
||||||
[ext_resource path="res://RectangleBoss.tscn" type="PackedScene" id=6]
|
[ext_resource path="res://RectangleBoss.tscn" type="PackedScene" id=6]
|
||||||
[ext_resource path="res://BlackHole.tscn" type="PackedScene" id=7]
|
[ext_resource path="res://RectangleReturn.tscn" type="PackedScene" id=7]
|
||||||
[ext_resource path="res://BG.tscn" type="PackedScene" id=8]
|
[ext_resource path="res://BlackHole.tscn" type="PackedScene" id=8]
|
||||||
[ext_resource path="res://Player.tscn" type="PackedScene" id=9]
|
[ext_resource path="res://BG.tscn" type="PackedScene" id=9]
|
||||||
[ext_resource path="res://Mothership.tscn" type="PackedScene" id=10]
|
[ext_resource path="res://Player.tscn" type="PackedScene" id=10]
|
||||||
[ext_resource path="res://art/hand-numbs.ttf" type="DynamicFontData" id=11]
|
[ext_resource path="res://Mothership.tscn" type="PackedScene" id=11]
|
||||||
[ext_resource path="res://OtherPlayer.tscn" type="PackedScene" id=12]
|
[ext_resource path="res://art/hand-numbs.ttf" type="DynamicFontData" id=12]
|
||||||
[ext_resource path="res://art/interface/pause.png" type="Texture" id=13]
|
[ext_resource path="res://OtherPlayer.tscn" type="PackedScene" id=13]
|
||||||
[ext_resource path="res://art/interface/how_to.png" type="Texture" id=14]
|
[ext_resource path="res://art/interface/pause.png" type="Texture" id=14]
|
||||||
[ext_resource path="res://art/interface/how_to_desktop.png" type="Texture" id=15]
|
[ext_resource path="res://art/interface/how_to.png" type="Texture" id=15]
|
||||||
[ext_resource path="res://main_bg.ogg" type="AudioStream" id=16]
|
[ext_resource path="res://art/interface/how_to_desktop.png" type="Texture" id=16]
|
||||||
|
[ext_resource path="res://main_bg.ogg" type="AudioStream" id=17]
|
||||||
|
|
||||||
[sub_resource type="DynamicFont" id=1]
|
[sub_resource type="DynamicFont" id=1]
|
||||||
|
|
||||||
size = 28
|
size = 28
|
||||||
use_mipmaps = false
|
use_mipmaps = false
|
||||||
use_filter = false
|
use_filter = false
|
||||||
font_data = ExtResource( 11 )
|
font_data = ExtResource( 12 )
|
||||||
_sections_unfolded = [ "Font", "Settings" ]
|
_sections_unfolded = [ "Font", "Settings" ]
|
||||||
|
|
||||||
[sub_resource type="SpriteFrames" id=2]
|
[sub_resource type="SpriteFrames" id=2]
|
||||||
|
|
||||||
animations = [ {
|
|
||||||
"frames": [ ExtResource( 13 ) ],
|
|
||||||
"loop": true,
|
|
||||||
"name": "default",
|
|
||||||
"speed": 5.0
|
|
||||||
} ]
|
|
||||||
|
|
||||||
[sub_resource type="SpriteFrames" id=3]
|
|
||||||
|
|
||||||
animations = [ {
|
animations = [ {
|
||||||
"frames": [ ExtResource( 14 ) ],
|
"frames": [ ExtResource( 14 ) ],
|
||||||
"loop": true,
|
"loop": true,
|
||||||
|
@ -43,7 +35,7 @@ animations = [ {
|
||||||
"speed": 5.0
|
"speed": 5.0
|
||||||
} ]
|
} ]
|
||||||
|
|
||||||
[sub_resource type="SpriteFrames" id=4]
|
[sub_resource type="SpriteFrames" id=3]
|
||||||
|
|
||||||
animations = [ {
|
animations = [ {
|
||||||
"frames": [ ExtResource( 15 ) ],
|
"frames": [ ExtResource( 15 ) ],
|
||||||
|
@ -52,6 +44,15 @@ animations = [ {
|
||||||
"speed": 5.0
|
"speed": 5.0
|
||||||
} ]
|
} ]
|
||||||
|
|
||||||
|
[sub_resource type="SpriteFrames" id=4]
|
||||||
|
|
||||||
|
animations = [ {
|
||||||
|
"frames": [ ExtResource( 16 ) ],
|
||||||
|
"loop": true,
|
||||||
|
"name": "default",
|
||||||
|
"speed": 5.0
|
||||||
|
} ]
|
||||||
|
|
||||||
[node name="Main" type="Node"]
|
[node name="Main" type="Node"]
|
||||||
|
|
||||||
script = ExtResource( 1 )
|
script = ExtResource( 1 )
|
||||||
|
@ -61,13 +62,14 @@ BlobBad = ExtResource( 3 )
|
||||||
LaserBad = ExtResource( 4 )
|
LaserBad = ExtResource( 4 )
|
||||||
Prison = ExtResource( 5 )
|
Prison = ExtResource( 5 )
|
||||||
RectangleBoss = ExtResource( 6 )
|
RectangleBoss = ExtResource( 6 )
|
||||||
BlackHole = ExtResource( 7 )
|
RectangleReturn = ExtResource( 7 )
|
||||||
|
BlackHole = ExtResource( 8 )
|
||||||
|
|
||||||
[node name="BG" parent="." index="0" instance=ExtResource( 8 )]
|
[node name="BG" parent="." index="0" instance=ExtResource( 9 )]
|
||||||
|
|
||||||
[node name="Player" parent="." index="1" instance=ExtResource( 9 )]
|
[node name="Player" parent="." index="1" instance=ExtResource( 10 )]
|
||||||
|
|
||||||
[node name="Mothership" parent="." index="2" instance=ExtResource( 10 )]
|
[node name="Mothership" parent="." index="2" instance=ExtResource( 11 )]
|
||||||
|
|
||||||
position = Vector2( 18.327, 304.835 )
|
position = Vector2( 18.327, 304.835 )
|
||||||
|
|
||||||
|
@ -96,7 +98,7 @@ lines_skipped = 0
|
||||||
max_lines_visible = -1
|
max_lines_visible = -1
|
||||||
_sections_unfolded = [ "Size Flags", "custom_colors", "custom_fonts" ]
|
_sections_unfolded = [ "Size Flags", "custom_colors", "custom_fonts" ]
|
||||||
|
|
||||||
[node name="OtherPlayer" parent="." index="4" instance=ExtResource( 12 )]
|
[node name="OtherPlayer" parent="." index="4" instance=ExtResource( 13 )]
|
||||||
|
|
||||||
visible = false
|
visible = false
|
||||||
_sections_unfolded = [ "Material", "Transform", "Visibility" ]
|
_sections_unfolded = [ "Material", "Transform", "Visibility" ]
|
||||||
|
@ -234,7 +236,7 @@ max_lines_visible = -1
|
||||||
|
|
||||||
[node name="Music" type="AudioStreamPlayer" parent="." index="10"]
|
[node name="Music" type="AudioStreamPlayer" parent="." index="10"]
|
||||||
|
|
||||||
stream = ExtResource( 16 )
|
stream = ExtResource( 17 )
|
||||||
volume_db = 0.0
|
volume_db = 0.0
|
||||||
autoplay = false
|
autoplay = false
|
||||||
mix_target = 0
|
mix_target = 0
|
||||||
|
@ -258,10 +260,10 @@ bus = "Master"
|
||||||
|
|
||||||
[connection signal="other_shooting_upgrade" from="Player" to="." method="other_shooting_upgrade"]
|
[connection signal="other_shooting_upgrade" from="Player" to="." method="other_shooting_upgrade"]
|
||||||
|
|
||||||
[connection signal="restart_game" from="Player" to="Mothership" method="_on_Player_restart_game"]
|
|
||||||
|
|
||||||
[connection signal="restart_game" from="Player" to="." method="_on_Player_restart_game"]
|
[connection signal="restart_game" from="Player" to="." method="_on_Player_restart_game"]
|
||||||
|
|
||||||
|
[connection signal="restart_game" from="Player" to="Mothership" method="_on_Player_restart_game"]
|
||||||
|
|
||||||
[connection signal="start_next_round" from="Player" to="." method="startNextRound"]
|
[connection signal="start_next_round" from="Player" to="." method="startNextRound"]
|
||||||
|
|
||||||
[connection signal="update_display" from="Player" to="." method="updatePoints"]
|
[connection signal="update_display" from="Player" to="." method="updatePoints"]
|
||||||
|
|
|
@ -0,0 +1,32 @@
|
||||||
|
[remap]
|
||||||
|
|
||||||
|
importer="texture"
|
||||||
|
type="StreamTexture"
|
||||||
|
path="res://.import/libera.png-27e063214b4f726f791d546d7edbc18d.stex"
|
||||||
|
|
||||||
|
[deps]
|
||||||
|
|
||||||
|
source_file="res://Menus/libera.png"
|
||||||
|
source_md5="00701d88cfcda352f723d70fb0702120"
|
||||||
|
|
||||||
|
dest_files=[ "res://.import/libera.png-27e063214b4f726f791d546d7edbc18d.stex" ]
|
||||||
|
dest_md5="5f4bfcdaac174d11b54b43fcdadc19c1"
|
||||||
|
|
||||||
|
[params]
|
||||||
|
|
||||||
|
compress/mode=0
|
||||||
|
compress/lossy_quality=0.7
|
||||||
|
compress/hdr_mode=0
|
||||||
|
compress/normal_map=0
|
||||||
|
flags/repeat=0
|
||||||
|
flags/filter=true
|
||||||
|
flags/mipmaps=false
|
||||||
|
flags/anisotropic=false
|
||||||
|
flags/srgb=2
|
||||||
|
process/fix_alpha_border=true
|
||||||
|
process/premult_alpha=false
|
||||||
|
process/HDR_as_SRGB=false
|
||||||
|
stream=false
|
||||||
|
size_limit=0
|
||||||
|
detect_3d=true
|
||||||
|
svg/scale=1.0
|
|
@ -0,0 +1,32 @@
|
||||||
|
[remap]
|
||||||
|
|
||||||
|
importer="texture"
|
||||||
|
type="StreamTexture"
|
||||||
|
path="res://.import/opens_externally.png-364ad320082cc6bf40f51de921f5c504.stex"
|
||||||
|
|
||||||
|
[deps]
|
||||||
|
|
||||||
|
source_file="res://Menus/opens_externally.png"
|
||||||
|
source_md5="d23b6f95a6ca1835ac0312b14fab474a"
|
||||||
|
|
||||||
|
dest_files=[ "res://.import/opens_externally.png-364ad320082cc6bf40f51de921f5c504.stex" ]
|
||||||
|
dest_md5="4ebafbbd5a5a35cf7fea6e797c3beee6"
|
||||||
|
|
||||||
|
[params]
|
||||||
|
|
||||||
|
compress/mode=0
|
||||||
|
compress/lossy_quality=0.7
|
||||||
|
compress/hdr_mode=0
|
||||||
|
compress/normal_map=0
|
||||||
|
flags/repeat=0
|
||||||
|
flags/filter=true
|
||||||
|
flags/mipmaps=false
|
||||||
|
flags/anisotropic=false
|
||||||
|
flags/srgb=2
|
||||||
|
process/fix_alpha_border=true
|
||||||
|
process/premult_alpha=false
|
||||||
|
process/HDR_as_SRGB=false
|
||||||
|
stream=false
|
||||||
|
size_limit=0
|
||||||
|
detect_3d=true
|
||||||
|
svg/scale=1.0
|
|
@ -0,0 +1,32 @@
|
||||||
|
[remap]
|
||||||
|
|
||||||
|
importer="texture"
|
||||||
|
type="StreamTexture"
|
||||||
|
path="res://.import/patreon.png-a2732b6eb9dbd0ddc53941041f7804ab.stex"
|
||||||
|
|
||||||
|
[deps]
|
||||||
|
|
||||||
|
source_file="res://Menus/patreon.png"
|
||||||
|
source_md5="55cd2ca600d821740fb657f6d1c6c924"
|
||||||
|
|
||||||
|
dest_files=[ "res://.import/patreon.png-a2732b6eb9dbd0ddc53941041f7804ab.stex" ]
|
||||||
|
dest_md5="4ec18b0428236e338a96d00a8b65afa7"
|
||||||
|
|
||||||
|
[params]
|
||||||
|
|
||||||
|
compress/mode=0
|
||||||
|
compress/lossy_quality=0.7
|
||||||
|
compress/hdr_mode=0
|
||||||
|
compress/normal_map=0
|
||||||
|
flags/repeat=0
|
||||||
|
flags/filter=true
|
||||||
|
flags/mipmaps=false
|
||||||
|
flags/anisotropic=false
|
||||||
|
flags/srgb=2
|
||||||
|
process/fix_alpha_border=true
|
||||||
|
process/premult_alpha=false
|
||||||
|
process/HDR_as_SRGB=false
|
||||||
|
stream=false
|
||||||
|
size_limit=0
|
||||||
|
detect_3d=true
|
||||||
|
svg/scale=1.0
|
|
@ -74,7 +74,7 @@ const LASER_PENETRATION_DICT = {1:0,2:1,3:2,4:3,5:5}
|
||||||
const STARTING_POSITION = Vector2(130, 250)
|
const STARTING_POSITION = Vector2(130, 250)
|
||||||
|
|
||||||
# the amount of money the player starts with
|
# the amount of money the player starts with
|
||||||
const STARTING_MONEY = 0#100000
|
const STARTING_MONEY = 0100000
|
||||||
|
|
||||||
# cost to unlock turrets
|
# cost to unlock turrets
|
||||||
const UNLOCK_TURRETS_COST = 1000
|
const UNLOCK_TURRETS_COST = 1000
|
||||||
|
|
|
@ -80,6 +80,7 @@ linear_damp = 0.1
|
||||||
angular_damp = 1.0
|
angular_damp = 1.0
|
||||||
audio_bus_override = false
|
audio_bus_override = false
|
||||||
audio_bus_name = "Master"
|
audio_bus_name = "Master"
|
||||||
|
_sections_unfolded = [ "Collision" ]
|
||||||
|
|
||||||
[node name="InsideBadSprite" type="AnimatedSprite" parent="Inside" index="0"]
|
[node name="InsideBadSprite" type="AnimatedSprite" parent="Inside" index="0"]
|
||||||
|
|
||||||
|
|
|
@ -1,13 +1,18 @@
|
||||||
extends "res://Bad.gd"
|
extends "res://Bad.gd"
|
||||||
|
|
||||||
|
signal flash
|
||||||
|
signal boss_health
|
||||||
|
|
||||||
var right_laser_alive = true
|
var right_laser_alive = true
|
||||||
var left_laser_alive = true
|
var left_laser_alive = true
|
||||||
|
|
||||||
func _ready():
|
func _ready():
|
||||||
speed = 0
|
speed = 0
|
||||||
#$RightArm/BadLaser.independent = false
|
starting_health = 3000
|
||||||
|
health = starting_health
|
||||||
|
$RightArm/Laser/BadLaser.independent = false
|
||||||
#$RightArm/BadLaser.health_multi = 3
|
#$RightArm/BadLaser.health_multi = 3
|
||||||
#$LeftArm/BadLaser.independent = false
|
$LeftArm/Laser/BadLaser.independent = false
|
||||||
#$LeftArm/BadLaser.health_multi = 3
|
#$LeftArm/BadLaser.health_multi = 3
|
||||||
$RightArm/Laser/BadLaser.fire_speed = 25
|
$RightArm/Laser/BadLaser.fire_speed = 25
|
||||||
$LeftArm/Laser/BadLaser.fire_speed = 25
|
$LeftArm/Laser/BadLaser.fire_speed = 25
|
||||||
|
@ -18,19 +23,37 @@ func _process(delta):
|
||||||
#$RightArm/Forearm.rotate(delta/10)
|
#$RightArm/Forearm.rotate(delta/10)
|
||||||
if right_laser_alive:
|
if right_laser_alive:
|
||||||
if $RightArm/Laser/BadLaser:
|
if $RightArm/Laser/BadLaser:
|
||||||
$RightArm/Laser/BadLaser.health -= delta*30
|
#$RightArm/Laser/BadLaser.health -= delta*30
|
||||||
if $RightArm/Laser/BadLaser.health <= 100:
|
if $RightArm/Laser/BadLaser.health <= 100:
|
||||||
$RightArm/Laser/BadLaser.fire_speed = 150
|
$RightArm/Laser/BadLaser.fire_speed = 150
|
||||||
|
else:
|
||||||
|
$RightArm/Laser/BadLaser/AnimatedSprite.frame = 1
|
||||||
|
$RightArm/Laser/BadLaser.fire_speed = 0
|
||||||
|
$RightArm/Laser/BadLaser/Line2D.visible = false
|
||||||
|
|
||||||
if left_laser_alive:
|
if left_laser_alive:
|
||||||
if $LeftArm/Laser/BadLaser:
|
if $LeftArm/Laser/BadLaser:
|
||||||
$LeftArm/Laser/BadLaser.health -= delta*30
|
#$LeftArm/Laser/BadLaser.health -= delta*30
|
||||||
if $LeftArm/Laser/BadLaser.health <= 100:
|
if $LeftArm/Laser/BadLaser.health <= 100:
|
||||||
$LeftArm/Laser/BadLaser.fire_speed = 150
|
$LeftArm/Laser/BadLaser.fire_speed = 150
|
||||||
|
else:
|
||||||
|
$LeftArm/Laser/BadLaser.fire_speed = 0
|
||||||
|
$LeftArm/Laser/BadLaser/AnimatedSprite.frame = 1
|
||||||
|
$LeftArm/Laser/BadLaser/Line2D.visible = false
|
||||||
|
|
||||||
|
func hit(who):
|
||||||
|
health -= who.damage/(health_multi*3.5)
|
||||||
|
print(health)
|
||||||
|
if get_tree().is_network_server():
|
||||||
|
rpc("bossHealth", health)
|
||||||
|
emit_signal("boss_health", health, starting_health)
|
||||||
|
|
||||||
func _on_LeftBadLaser_dead(money):
|
func _on_LeftBadLaser_dead(money):
|
||||||
left_laser_alive = false
|
left_laser_alive = false
|
||||||
|
|
||||||
func _on_RightBadLaser_dead(money):
|
func _on_RightBadLaser_dead(money):
|
||||||
right_laser_alive = false
|
right_laser_alive = false
|
||||||
|
|
||||||
|
func _exit_tree():
|
||||||
|
$LeftArm/Laser/BadLaser.queue_free()
|
||||||
|
$RightArm/Laser/BadLaser.queue_free()
|
|
@ -1,4 +1,4 @@
|
||||||
[gd_scene load_steps=9 format=2]
|
[gd_scene load_steps=10 format=2]
|
||||||
|
|
||||||
[ext_resource path="res://Bad.tscn" type="PackedScene" id=1]
|
[ext_resource path="res://Bad.tscn" type="PackedScene" id=1]
|
||||||
[ext_resource path="res://RectangleReturn.gd" type="Script" id=2]
|
[ext_resource path="res://RectangleReturn.gd" type="Script" id=2]
|
||||||
|
@ -6,6 +6,11 @@
|
||||||
[ext_resource path="res://BadLaser.tscn" type="PackedScene" id=4]
|
[ext_resource path="res://BadLaser.tscn" type="PackedScene" id=4]
|
||||||
[ext_resource path="res://art/bad/rectangle/return_arm.png" type="Texture" id=5]
|
[ext_resource path="res://art/bad/rectangle/return_arm.png" type="Texture" id=5]
|
||||||
|
|
||||||
|
[sub_resource type="RectangleShape2D" id=4]
|
||||||
|
|
||||||
|
custom_solver_bias = 0.0
|
||||||
|
extents = Vector2( 10, 3.75228 )
|
||||||
|
|
||||||
[sub_resource type="SpriteFrames" id=3]
|
[sub_resource type="SpriteFrames" id=3]
|
||||||
|
|
||||||
animations = [ {
|
animations = [ {
|
||||||
|
@ -30,6 +35,13 @@ extents = Vector2( 42.0251, 121.071 )
|
||||||
position = Vector2( 509.277, -22.7974 )
|
position = Vector2( 509.277, -22.7974 )
|
||||||
script = ExtResource( 2 )
|
script = ExtResource( 2 )
|
||||||
|
|
||||||
|
[node name="CollisionBox" parent="." index="0"]
|
||||||
|
|
||||||
|
position = Vector2( 368.307, 337.171 )
|
||||||
|
scale = Vector2( 5.63992, 25 )
|
||||||
|
shape = SubResource( 4 )
|
||||||
|
_sections_unfolded = [ "Transform" ]
|
||||||
|
|
||||||
[node name="MainSprite" parent="." index="2"]
|
[node name="MainSprite" parent="." index="2"]
|
||||||
|
|
||||||
position = Vector2( 371.998, 340.999 )
|
position = Vector2( 371.998, 340.999 )
|
||||||
|
@ -61,6 +73,7 @@ softness = 0.0
|
||||||
|
|
||||||
[node name="Laser" type="RigidBody2D" parent="RightArm" index="1"]
|
[node name="Laser" type="RigidBody2D" parent="RightArm" index="1"]
|
||||||
|
|
||||||
|
editor/display_folded = true
|
||||||
input_pickable = false
|
input_pickable = false
|
||||||
collision_layer = 1
|
collision_layer = 1
|
||||||
collision_mask = 1
|
collision_mask = 1
|
||||||
|
@ -128,7 +141,6 @@ shape = SubResource( 1 )
|
||||||
editor/display_folded = true
|
editor/display_folded = true
|
||||||
position = Vector2( 135.789, 104.27 )
|
position = Vector2( 135.789, 104.27 )
|
||||||
rotation = -2.72455
|
rotation = -2.72455
|
||||||
scale = Vector2( 0.8, 0.8 )
|
|
||||||
input_pickable = false
|
input_pickable = false
|
||||||
collision_layer = 1
|
collision_layer = 1
|
||||||
collision_mask = 1
|
collision_mask = 1
|
||||||
|
@ -147,25 +159,26 @@ linear_velocity = Vector2( 0, 0 )
|
||||||
linear_damp = -1.0
|
linear_damp = -1.0
|
||||||
angular_velocity = 0.0
|
angular_velocity = 0.0
|
||||||
angular_damp = -1.0
|
angular_damp = -1.0
|
||||||
_sections_unfolded = [ "Transform", "Z Index" ]
|
_sections_unfolded = [ "Collision", "Transform" ]
|
||||||
__meta__ = {
|
__meta__ = {
|
||||||
"_edit_group_": true
|
"_edit_group_": true
|
||||||
}
|
}
|
||||||
|
|
||||||
[node name="Sprite" type="Sprite" parent="RightArm/UpperArm" index="0"]
|
[node name="Sprite" type="Sprite" parent="RightArm/UpperArm" index="0"]
|
||||||
|
|
||||||
scale = Vector2( 0.26, 0.26 )
|
scale = Vector2( 0.2, 0.2 )
|
||||||
texture = ExtResource( 5 )
|
texture = ExtResource( 5 )
|
||||||
_sections_unfolded = [ "Transform" ]
|
_sections_unfolded = [ "Transform" ]
|
||||||
|
|
||||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="RightArm/UpperArm" index="1"]
|
[node name="CollisionShape2D" type="CollisionShape2D" parent="RightArm/UpperArm" index="1"]
|
||||||
|
|
||||||
position = Vector2( 0, -1 )
|
position = Vector2( 0, -1 )
|
||||||
|
scale = Vector2( 0.8, 0.8 )
|
||||||
shape = SubResource( 2 )
|
shape = SubResource( 2 )
|
||||||
|
_sections_unfolded = [ "Transform" ]
|
||||||
|
|
||||||
[node name="LeftArm" type="Area2D" parent="." index="4"]
|
[node name="LeftArm" type="Area2D" parent="." index="4"]
|
||||||
|
|
||||||
editor/display_folded = true
|
|
||||||
position = Vector2( 178.999, 429.998 )
|
position = Vector2( 178.999, 429.998 )
|
||||||
input_pickable = true
|
input_pickable = true
|
||||||
gravity_vec = Vector2( 0, 1 )
|
gravity_vec = Vector2( 0, 1 )
|
||||||
|
@ -256,7 +269,6 @@ shape = SubResource( 1 )
|
||||||
editor/display_folded = true
|
editor/display_folded = true
|
||||||
position = Vector2( 239.789, 33.2706 )
|
position = Vector2( 239.789, 33.2706 )
|
||||||
rotation = -6.68894
|
rotation = -6.68894
|
||||||
scale = Vector2( 0.8, 0.8 )
|
|
||||||
input_pickable = false
|
input_pickable = false
|
||||||
collision_layer = 1
|
collision_layer = 1
|
||||||
collision_mask = 1
|
collision_mask = 1
|
||||||
|
@ -282,14 +294,16 @@ __meta__ = {
|
||||||
|
|
||||||
[node name="Sprite" type="Sprite" parent="LeftArm/UpperArm" index="0"]
|
[node name="Sprite" type="Sprite" parent="LeftArm/UpperArm" index="0"]
|
||||||
|
|
||||||
scale = Vector2( 0.26, 0.26 )
|
scale = Vector2( 0.2, 0.2 )
|
||||||
texture = ExtResource( 5 )
|
texture = ExtResource( 5 )
|
||||||
_sections_unfolded = [ "Transform" ]
|
_sections_unfolded = [ "Transform" ]
|
||||||
|
|
||||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="LeftArm/UpperArm" index="1"]
|
[node name="CollisionShape2D" type="CollisionShape2D" parent="LeftArm/UpperArm" index="1"]
|
||||||
|
|
||||||
position = Vector2( 0, -1 )
|
position = Vector2( 0, -1 )
|
||||||
|
scale = Vector2( 0.8, 0.8 )
|
||||||
shape = SubResource( 2 )
|
shape = SubResource( 2 )
|
||||||
|
_sections_unfolded = [ "Transform" ]
|
||||||
|
|
||||||
[connection signal="dead" from="RightArm/Laser/BadLaser" to="." method="_on_RightBadLaser_dead"]
|
[connection signal="dead" from="RightArm/Laser/BadLaser" to="." method="_on_RightBadLaser_dead"]
|
||||||
|
|
||||||
|
|
|
@ -81,9 +81,10 @@ func entityExitedRange(bad_id, bad, bad_shape, self_shape):
|
||||||
current_bad_shape = null
|
current_bad_shape = null
|
||||||
|
|
||||||
func _on_OpenMenuButton_pressed():
|
func _on_OpenMenuButton_pressed():
|
||||||
var menu = preload("res://TurretMenu.tscn").instance()
|
var menu = preload("res://InherentTurretMenu.tscn").instance()
|
||||||
add_child(menu)
|
add_child(menu)
|
||||||
menu.connect("turret_upgrade", self, "upgradeTurret")
|
menu.connect("turret_upgrade", self, "upgradeTurret")
|
||||||
|
pass
|
||||||
|
|
||||||
func upgradeTurret():
|
func upgradeTurret():
|
||||||
tier += 1
|
tier += 1
|
||||||
|
|
14
Turret.tscn
14
Turret.tscn
|
@ -1,10 +1,10 @@
|
||||||
[gd_scene load_steps=10 format=2]
|
[gd_scene load_steps=10 format=2]
|
||||||
|
|
||||||
[ext_resource path="res://Turret.gd" type="Script" id=1]
|
[ext_resource path="res://Turret.gd" type="Script" id=1]
|
||||||
[ext_resource path="res://art/turret/turret2.png" type="Texture" id=2]
|
[ext_resource path="res://art/turret/turret.png" type="Texture" id=2]
|
||||||
[ext_resource path="res://art/turret/shootin2.png" type="Texture" id=3]
|
[ext_resource path="res://art/turret/shootin.png" type="Texture" id=3]
|
||||||
[ext_resource path="res://art/turret/turret.png" type="Texture" id=4]
|
[ext_resource path="res://art/turret/turret2.png" type="Texture" id=4]
|
||||||
[ext_resource path="res://art/turret/shootin.png" type="Texture" id=5]
|
[ext_resource path="res://art/turret/shootin2.png" type="Texture" id=5]
|
||||||
[ext_resource path="res://art/hand-numbs.ttf" type="DynamicFontData" id=6]
|
[ext_resource path="res://art/hand-numbs.ttf" type="DynamicFontData" id=6]
|
||||||
|
|
||||||
[sub_resource type="CircleShape2D" id=1]
|
[sub_resource type="CircleShape2D" id=1]
|
||||||
|
@ -17,12 +17,12 @@ radius = 32.0821
|
||||||
animations = [ {
|
animations = [ {
|
||||||
"frames": [ ExtResource( 2 ), ExtResource( 3 ) ],
|
"frames": [ ExtResource( 2 ), ExtResource( 3 ) ],
|
||||||
"loop": true,
|
"loop": true,
|
||||||
"name": "spike",
|
"name": "plain",
|
||||||
"speed": 5.0
|
"speed": 5.0
|
||||||
}, {
|
}, {
|
||||||
"frames": [ ExtResource( 4 ), ExtResource( 5 ) ],
|
"frames": [ ExtResource( 4 ), ExtResource( 5 ) ],
|
||||||
"loop": true,
|
"loop": true,
|
||||||
"name": "plain",
|
"name": "spike",
|
||||||
"speed": 5.0
|
"speed": 5.0
|
||||||
} ]
|
} ]
|
||||||
|
|
||||||
|
@ -34,7 +34,7 @@ use_filter = false
|
||||||
font_data = ExtResource( 6 )
|
font_data = ExtResource( 6 )
|
||||||
_sections_unfolded = [ "Font", "Settings" ]
|
_sections_unfolded = [ "Font", "Settings" ]
|
||||||
|
|
||||||
[node name="Turret" type="Node2D"]
|
[node name="Turret" type="Node2D" index="0"]
|
||||||
|
|
||||||
script = ExtResource( 1 )
|
script = ExtResource( 1 )
|
||||||
_sections_unfolded = [ "Material", "Pause", "Transform", "Visibility", "Z Index" ]
|
_sections_unfolded = [ "Material", "Pause", "Transform", "Visibility", "Z Index" ]
|
||||||
|
|
|
@ -85,12 +85,13 @@ func _on_Button_pressed():
|
||||||
func backButton():
|
func backButton():
|
||||||
queue_free()
|
queue_free()
|
||||||
|
|
||||||
var newTurret
|
#var newTurret
|
||||||
func buyTurret():
|
#func buyTurret():
|
||||||
if get_parent().money >= DEFAULT_TURRET_COST:
|
# if get_parent().money >= DEFAULT_TURRET_COST:
|
||||||
var turret = preload("res://Turret.tscn").instance()
|
#var turret = preload("res://Turret.tscn").instance()
|
||||||
turret.set_name(turret.get_name())
|
#turret.set_name(turret.get_name())
|
||||||
newTurret = turret.get_name()
|
#newTurret = turret.get_name()
|
||||||
|
#pass
|
||||||
|
|
||||||
func acceptTurret():
|
func acceptTurret():
|
||||||
if get_parent().has_method("upgradeTurret") == true:
|
if get_parent().has_method("upgradeTurret") == true:
|
||||||
|
|
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svg/scale=1.0
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[remap]
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|
||||||
|
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source_md5="4e14d7cb05092278c10b0dacb2059f2a"
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|
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source_md5="b1d2b57f67e25366641daa2de4d1a091"
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process/fix_alpha_border=true
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svg/scale=1.0
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[remap]
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importer="texture"
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|
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|
[deps]
|
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|
|
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|
source_file="res://art/multiplayer_menu/back.png"
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source_md5="44b52d7c8cac6da9d30a8669ada19753"
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|
||||||
|
[deps]
|
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|
|
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|
source_file="res://art/multiplayer_menu/checkmark.png"
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||||||
|
source_md5="b716a3afb114040c4451bd255ef27807"
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importer="texture"
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path="res://.import/connect_to.png-654f3fc36f9888035e7babf2c0e2af32.stex"
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source_file="res://art/multiplayer_menu/connect_to.png"
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|
source_md5="19c8ea04ce6355da7962ab7ab5a6d636"
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svg/scale=1.0
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importer="texture"
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|
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|
[deps]
|
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|
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|
source_file="res://art/multiplayer_menu/enter_ip.png"
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|
source_md5="18aadf2d342d1e08b05b9290352544cf"
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|
stream=false
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detect_3d=true
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|
svg/scale=1.0
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|
[remap]
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|
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|
importer="texture"
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|
||||||
|
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|
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|
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|
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|
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|
source_md5="990a16574c31f29ba3bde29a88e69f45"
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|
svg/scale=1.0
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|
[remap]
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|
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|
importer="texture"
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|
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|
path="res://.import/start_server.png-13a789c706de629b6bc83ff8aa921489.stex"
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|
||||||
|
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|
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|
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|
source_file="res://art/multiplayer_menu/start_server.png"
|
||||||
|
source_md5="e6ada5786f34a374f24c901985a32b1b"
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|
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[params]
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|
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|
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|
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|
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|
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|
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|
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|
svg/scale=1.0
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|
[remap]
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|
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|
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|
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|
[deps]
|
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|
||||||
|
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|
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|
source_md5="c44c6632ba6665f1fd8fd649f4e60036"
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|
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|
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|
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|
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|
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|
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|
stream=false
|
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|
size_limit=0
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|
detect_3d=true
|
||||||
|
svg/scale=1.0
|
Some files were not shown because too many files have changed in this diff Show More
Loading…
Reference in New Issue