Improved multiplayer implementation, and added some license
clarification/compliance efforts
This commit is contained in:
parent
03b3064f31
commit
878db1aeaf
19
Area2D.gd
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Area2D.gd
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#
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# Copyright (C) 2018 Sage Vaillancourt, sagev9000@gmail.com
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#
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# This file is part of Fronter.
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#
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# Fronter is free software: you can redistribute it and/or modify
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# it under the terms of the GNU General Public License as published by
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# the Free Software Foundation, either version 3 of the License, or
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# (at your option) any later version.
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#
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# Fronter is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU General Public License for more details.
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||||||
|
#
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# You should have received a copy of the GNU General Public License
|
||||||
|
# along with Fronter. If not, see <http://www.gnu.org/licenses/>.
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#
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extends Area2D
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extends Area2D
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19
Bad1.gd
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Bad1.gd
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@ -1,3 +1,22 @@
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#
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# Copyright (C) 2018 Sage Vaillancourt, sagev9000@gmail.com
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#
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# This file is part of Fronter.
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#
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# Fronter is free software: you can redistribute it and/or modify
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|
# it under the terms of the GNU General Public License as published by
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|
# the Free Software Foundation, either version 3 of the License, or
|
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|
# (at your option) any later version.
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||||||
|
#
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# Fronter is distributed in the hope that it will be useful,
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|
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
# GNU General Public License for more details.
|
||||||
|
#
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|
# You should have received a copy of the GNU General Public License
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||||||
|
# along with Fronter. If not, see <http://www.gnu.org/licenses/>.
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#
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extends Area2D
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extends Area2D
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signal dead
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signal dead
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25
BadLaser.gd
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BadLaser.gd
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@ -1,3 +1,22 @@
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#
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# Copyright (C) 2018 Sage Vaillancourt, sagev9000@gmail.com
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#
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# This file is part of Fronter.
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#
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# Fronter is free software: you can redistribute it and/or modify
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|
# it under the terms of the GNU General Public License as published by
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|
# the Free Software Foundation, either version 3 of the License, or
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|
# (at your option) any later version.
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||||||
|
#
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# Fronter is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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|
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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|
# GNU General Public License for more details.
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|
#
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# You should have received a copy of the GNU General Public License
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||||||
|
# along with Fronter. If not, see <http://www.gnu.org/licenses/>.
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#
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extends Area2D
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extends Area2D
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signal dead
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signal dead
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@ -53,9 +72,9 @@ func _process(delta):
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can_shoot = true
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can_shoot = true
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elif ( $Rotatable.rotation_degrees > 145 && $Rotatable.rotation_degrees < 150):
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elif ( $Rotatable.rotation_degrees > 145 && $Rotatable.rotation_degrees < 150):
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can_shoot = true
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can_shoot = true
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elif ( $Rotatable.rotation_degrees > 235 && $Rotatable.rotation_degrees < 235):
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elif ( $Rotatable.rotation_degrees > 235 && $Rotatable.rotation_degrees < 240):
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can_shoot = true
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can_shoot = true
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elif ( $Rotatable.rotation_degrees > 325 && $Rotatable.rotation_degrees < 325):
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elif ( $Rotatable.rotation_degrees > 325 && $Rotatable.rotation_degrees < 330):
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can_shoot = true
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can_shoot = true
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if $Rotatable.rotation_degrees > 360:
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if $Rotatable.rotation_degrees > 360:
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@ -66,7 +85,7 @@ func _process(delta):
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if hit_timer < 0.15:
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if hit_timer < 0.15:
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hit_timer += delta
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hit_timer += delta
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if health < 100:
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if health < 100:
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fire_speed = 75
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fire_speed = 150
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elif hit_timer < 0.25:
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elif hit_timer < 0.25:
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hit_timer += delta
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hit_timer += delta
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velocity.x -= 1
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velocity.x -= 1
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19
Bloob.gd
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Bloob.gd
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@ -1,3 +1,22 @@
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#
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# Copyright (C) 2018 Sage Vaillancourt, sagev9000@gmail.com
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#
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# This file is part of Fronter.
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#
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|
# Fronter is free software: you can redistribute it and/or modify
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|
# it under the terms of the GNU General Public License as published by
|
||||||
|
# the Free Software Foundation, either version 3 of the License, or
|
||||||
|
# (at your option) any later version.
|
||||||
|
#
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||||||
|
# Fronter is distributed in the hope that it will be useful,
|
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|
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
# GNU General Public License for more details.
|
||||||
|
#
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|
# You should have received a copy of the GNU General Public License
|
||||||
|
# along with Fronter. If not, see <http://www.gnu.org/licenses/>.
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#
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extends Area2D
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extends Area2D
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signal dead
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signal dead
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Binary file not shown.
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@ -0,0 +1,674 @@
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GNU GENERAL PUBLIC LICENSE
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|
Version 3, 29 June 2007
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Copyright (C) 2007 Free Software Foundation, Inc. <https://fsf.org/>
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Everyone is permitted to copy and distribute verbatim copies
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|
of this license document, but changing it is not allowed.
|
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|
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|
Preamble
|
||||||
|
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|
The GNU General Public License is a free, copyleft license for
|
||||||
|
software and other kinds of works.
|
||||||
|
|
||||||
|
The licenses for most software and other practical works are designed
|
||||||
|
to take away your freedom to share and change the works. By contrast,
|
||||||
|
the GNU General Public License is intended to guarantee your freedom to
|
||||||
|
share and change all versions of a program--to make sure it remains free
|
||||||
|
software for all its users. We, the Free Software Foundation, use the
|
||||||
|
GNU General Public License for most of our software; it applies also to
|
||||||
|
any other work released this way by its authors. You can apply it to
|
||||||
|
your programs, too.
|
||||||
|
|
||||||
|
When we speak of free software, we are referring to freedom, not
|
||||||
|
price. Our General Public Licenses are designed to make sure that you
|
||||||
|
have the freedom to distribute copies of free software (and charge for
|
||||||
|
them if you wish), that you receive source code or can get it if you
|
||||||
|
want it, that you can change the software or use pieces of it in new
|
||||||
|
free programs, and that you know you can do these things.
|
||||||
|
|
||||||
|
To protect your rights, we need to prevent others from denying you
|
||||||
|
these rights or asking you to surrender the rights. Therefore, you have
|
||||||
|
certain responsibilities if you distribute copies of the software, or if
|
||||||
|
you modify it: responsibilities to respect the freedom of others.
|
||||||
|
|
||||||
|
For example, if you distribute copies of such a program, whether
|
||||||
|
gratis or for a fee, you must pass on to the recipients the same
|
||||||
|
freedoms that you received. You must make sure that they, too, receive
|
||||||
|
or can get the source code. And you must show them these terms so they
|
||||||
|
know their rights.
|
||||||
|
|
||||||
|
Developers that use the GNU GPL protect your rights with two steps:
|
||||||
|
(1) assert copyright on the software, and (2) offer you this License
|
||||||
|
giving you legal permission to copy, distribute and/or modify it.
|
||||||
|
|
||||||
|
For the developers' and authors' protection, the GPL clearly explains
|
||||||
|
that there is no warranty for this free software. For both users' and
|
||||||
|
authors' sake, the GPL requires that modified versions be marked as
|
||||||
|
changed, so that their problems will not be attributed erroneously to
|
||||||
|
authors of previous versions.
|
||||||
|
|
||||||
|
Some devices are designed to deny users access to install or run
|
||||||
|
modified versions of the software inside them, although the manufacturer
|
||||||
|
can do so. This is fundamentally incompatible with the aim of
|
||||||
|
protecting users' freedom to change the software. The systematic
|
||||||
|
pattern of such abuse occurs in the area of products for individuals to
|
||||||
|
use, which is precisely where it is most unacceptable. Therefore, we
|
||||||
|
have designed this version of the GPL to prohibit the practice for those
|
||||||
|
products. If such problems arise substantially in other domains, we
|
||||||
|
stand ready to extend this provision to those domains in future versions
|
||||||
|
of the GPL, as needed to protect the freedom of users.
|
||||||
|
|
||||||
|
Finally, every program is threatened constantly by software patents.
|
||||||
|
States should not allow patents to restrict development and use of
|
||||||
|
software on general-purpose computers, but in those that do, we wish to
|
||||||
|
avoid the special danger that patents applied to a free program could
|
||||||
|
make it effectively proprietary. To prevent this, the GPL assures that
|
||||||
|
patents cannot be used to render the program non-free.
|
||||||
|
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||||||
|
The precise terms and conditions for copying, distribution and
|
||||||
|
modification follow.
|
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|
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|
TERMS AND CONDITIONS
|
||||||
|
|
||||||
|
0. Definitions.
|
||||||
|
|
||||||
|
"This License" refers to version 3 of the GNU General Public License.
|
||||||
|
|
||||||
|
"Copyright" also means copyright-like laws that apply to other kinds of
|
||||||
|
works, such as semiconductor masks.
|
||||||
|
|
||||||
|
"The Program" refers to any copyrightable work licensed under this
|
||||||
|
License. Each licensee is addressed as "you". "Licensees" and
|
||||||
|
"recipients" may be individuals or organizations.
|
||||||
|
|
||||||
|
To "modify" a work means to copy from or adapt all or part of the work
|
||||||
|
in a fashion requiring copyright permission, other than the making of an
|
||||||
|
exact copy. The resulting work is called a "modified version" of the
|
||||||
|
earlier work or a work "based on" the earlier work.
|
||||||
|
|
||||||
|
A "covered work" means either the unmodified Program or a work based
|
||||||
|
on the Program.
|
||||||
|
|
||||||
|
To "propagate" a work means to do anything with it that, without
|
||||||
|
permission, would make you directly or secondarily liable for
|
||||||
|
infringement under applicable copyright law, except executing it on a
|
||||||
|
computer or modifying a private copy. Propagation includes copying,
|
||||||
|
distribution (with or without modification), making available to the
|
||||||
|
public, and in some countries other activities as well.
|
||||||
|
|
||||||
|
To "convey" a work means any kind of propagation that enables other
|
||||||
|
parties to make or receive copies. Mere interaction with a user through
|
||||||
|
a computer network, with no transfer of a copy, is not conveying.
|
||||||
|
|
||||||
|
An interactive user interface displays "Appropriate Legal Notices"
|
||||||
|
to the extent that it includes a convenient and prominently visible
|
||||||
|
feature that (1) displays an appropriate copyright notice, and (2)
|
||||||
|
tells the user that there is no warranty for the work (except to the
|
||||||
|
extent that warranties are provided), that licensees may convey the
|
||||||
|
work under this License, and how to view a copy of this License. If
|
||||||
|
the interface presents a list of user commands or options, such as a
|
||||||
|
menu, a prominent item in the list meets this criterion.
|
||||||
|
|
||||||
|
1. Source Code.
|
||||||
|
|
||||||
|
The "source code" for a work means the preferred form of the work
|
||||||
|
for making modifications to it. "Object code" means any non-source
|
||||||
|
form of a work.
|
||||||
|
|
||||||
|
A "Standard Interface" means an interface that either is an official
|
||||||
|
standard defined by a recognized standards body, or, in the case of
|
||||||
|
interfaces specified for a particular programming language, one that
|
||||||
|
is widely used among developers working in that language.
|
||||||
|
|
||||||
|
The "System Libraries" of an executable work include anything, other
|
||||||
|
than the work as a whole, that (a) is included in the normal form of
|
||||||
|
packaging a Major Component, but which is not part of that Major
|
||||||
|
Component, and (b) serves only to enable use of the work with that
|
||||||
|
Major Component, or to implement a Standard Interface for which an
|
||||||
|
implementation is available to the public in source code form. A
|
||||||
|
"Major Component", in this context, means a major essential component
|
||||||
|
(kernel, window system, and so on) of the specific operating system
|
||||||
|
(if any) on which the executable work runs, or a compiler used to
|
||||||
|
produce the work, or an object code interpreter used to run it.
|
||||||
|
|
||||||
|
The "Corresponding Source" for a work in object code form means all
|
||||||
|
the source code needed to generate, install, and (for an executable
|
||||||
|
work) run the object code and to modify the work, including scripts to
|
||||||
|
control those activities. However, it does not include the work's
|
||||||
|
System Libraries, or general-purpose tools or generally available free
|
||||||
|
programs which are used unmodified in performing those activities but
|
||||||
|
which are not part of the work. For example, Corresponding Source
|
||||||
|
includes interface definition files associated with source files for
|
||||||
|
the work, and the source code for shared libraries and dynamically
|
||||||
|
linked subprograms that the work is specifically designed to require,
|
||||||
|
such as by intimate data communication or control flow between those
|
||||||
|
subprograms and other parts of the work.
|
||||||
|
|
||||||
|
The Corresponding Source need not include anything that users
|
||||||
|
can regenerate automatically from other parts of the Corresponding
|
||||||
|
Source.
|
||||||
|
|
||||||
|
The Corresponding Source for a work in source code form is that
|
||||||
|
same work.
|
||||||
|
|
||||||
|
2. Basic Permissions.
|
||||||
|
|
||||||
|
All rights granted under this License are granted for the term of
|
||||||
|
copyright on the Program, and are irrevocable provided the stated
|
||||||
|
conditions are met. This License explicitly affirms your unlimited
|
||||||
|
permission to run the unmodified Program. The output from running a
|
||||||
|
covered work is covered by this License only if the output, given its
|
||||||
|
content, constitutes a covered work. This License acknowledges your
|
||||||
|
rights of fair use or other equivalent, as provided by copyright law.
|
||||||
|
|
||||||
|
You may make, run and propagate covered works that you do not
|
||||||
|
convey, without conditions so long as your license otherwise remains
|
||||||
|
in force. You may convey covered works to others for the sole purpose
|
||||||
|
of having them make modifications exclusively for you, or provide you
|
||||||
|
with facilities for running those works, provided that you comply with
|
||||||
|
the terms of this License in conveying all material for which you do
|
||||||
|
not control copyright. Those thus making or running the covered works
|
||||||
|
for you must do so exclusively on your behalf, under your direction
|
||||||
|
and control, on terms that prohibit them from making any copies of
|
||||||
|
your copyrighted material outside their relationship with you.
|
||||||
|
|
||||||
|
Conveying under any other circumstances is permitted solely under
|
||||||
|
the conditions stated below. Sublicensing is not allowed; section 10
|
||||||
|
makes it unnecessary.
|
||||||
|
|
||||||
|
3. Protecting Users' Legal Rights From Anti-Circumvention Law.
|
||||||
|
|
||||||
|
No covered work shall be deemed part of an effective technological
|
||||||
|
measure under any applicable law fulfilling obligations under article
|
||||||
|
11 of the WIPO copyright treaty adopted on 20 December 1996, or
|
||||||
|
similar laws prohibiting or restricting circumvention of such
|
||||||
|
measures.
|
||||||
|
|
||||||
|
When you convey a covered work, you waive any legal power to forbid
|
||||||
|
circumvention of technological measures to the extent such circumvention
|
||||||
|
is effected by exercising rights under this License with respect to
|
||||||
|
the covered work, and you disclaim any intention to limit operation or
|
||||||
|
modification of the work as a means of enforcing, against the work's
|
||||||
|
users, your or third parties' legal rights to forbid circumvention of
|
||||||
|
technological measures.
|
||||||
|
|
||||||
|
4. Conveying Verbatim Copies.
|
||||||
|
|
||||||
|
You may convey verbatim copies of the Program's source code as you
|
||||||
|
receive it, in any medium, provided that you conspicuously and
|
||||||
|
appropriately publish on each copy an appropriate copyright notice;
|
||||||
|
keep intact all notices stating that this License and any
|
||||||
|
non-permissive terms added in accord with section 7 apply to the code;
|
||||||
|
keep intact all notices of the absence of any warranty; and give all
|
||||||
|
recipients a copy of this License along with the Program.
|
||||||
|
|
||||||
|
You may charge any price or no price for each copy that you convey,
|
||||||
|
and you may offer support or warranty protection for a fee.
|
||||||
|
|
||||||
|
5. Conveying Modified Source Versions.
|
||||||
|
|
||||||
|
You may convey a work based on the Program, or the modifications to
|
||||||
|
produce it from the Program, in the form of source code under the
|
||||||
|
terms of section 4, provided that you also meet all of these conditions:
|
||||||
|
|
||||||
|
a) The work must carry prominent notices stating that you modified
|
||||||
|
it, and giving a relevant date.
|
||||||
|
|
||||||
|
b) The work must carry prominent notices stating that it is
|
||||||
|
released under this License and any conditions added under section
|
||||||
|
7. This requirement modifies the requirement in section 4 to
|
||||||
|
"keep intact all notices".
|
||||||
|
|
||||||
|
c) You must license the entire work, as a whole, under this
|
||||||
|
License to anyone who comes into possession of a copy. This
|
||||||
|
License will therefore apply, along with any applicable section 7
|
||||||
|
additional terms, to the whole of the work, and all its parts,
|
||||||
|
regardless of how they are packaged. This License gives no
|
||||||
|
permission to license the work in any other way, but it does not
|
||||||
|
invalidate such permission if you have separately received it.
|
||||||
|
|
||||||
|
d) If the work has interactive user interfaces, each must display
|
||||||
|
Appropriate Legal Notices; however, if the Program has interactive
|
||||||
|
interfaces that do not display Appropriate Legal Notices, your
|
||||||
|
work need not make them do so.
|
||||||
|
|
||||||
|
A compilation of a covered work with other separate and independent
|
||||||
|
works, which are not by their nature extensions of the covered work,
|
||||||
|
and which are not combined with it such as to form a larger program,
|
||||||
|
in or on a volume of a storage or distribution medium, is called an
|
||||||
|
"aggregate" if the compilation and its resulting copyright are not
|
||||||
|
used to limit the access or legal rights of the compilation's users
|
||||||
|
beyond what the individual works permit. Inclusion of a covered work
|
||||||
|
in an aggregate does not cause this License to apply to the other
|
||||||
|
parts of the aggregate.
|
||||||
|
|
||||||
|
6. Conveying Non-Source Forms.
|
||||||
|
|
||||||
|
You may convey a covered work in object code form under the terms
|
||||||
|
of sections 4 and 5, provided that you also convey the
|
||||||
|
machine-readable Corresponding Source under the terms of this License,
|
||||||
|
in one of these ways:
|
||||||
|
|
||||||
|
a) Convey the object code in, or embodied in, a physical product
|
||||||
|
(including a physical distribution medium), accompanied by the
|
||||||
|
Corresponding Source fixed on a durable physical medium
|
||||||
|
customarily used for software interchange.
|
||||||
|
|
||||||
|
b) Convey the object code in, or embodied in, a physical product
|
||||||
|
(including a physical distribution medium), accompanied by a
|
||||||
|
written offer, valid for at least three years and valid for as
|
||||||
|
long as you offer spare parts or customer support for that product
|
||||||
|
model, to give anyone who possesses the object code either (1) a
|
||||||
|
copy of the Corresponding Source for all the software in the
|
||||||
|
product that is covered by this License, on a durable physical
|
||||||
|
medium customarily used for software interchange, for a price no
|
||||||
|
more than your reasonable cost of physically performing this
|
||||||
|
conveying of source, or (2) access to copy the
|
||||||
|
Corresponding Source from a network server at no charge.
|
||||||
|
|
||||||
|
c) Convey individual copies of the object code with a copy of the
|
||||||
|
written offer to provide the Corresponding Source. This
|
||||||
|
alternative is allowed only occasionally and noncommercially, and
|
||||||
|
only if you received the object code with such an offer, in accord
|
||||||
|
with subsection 6b.
|
||||||
|
|
||||||
|
d) Convey the object code by offering access from a designated
|
||||||
|
place (gratis or for a charge), and offer equivalent access to the
|
||||||
|
Corresponding Source in the same way through the same place at no
|
||||||
|
further charge. You need not require recipients to copy the
|
||||||
|
Corresponding Source along with the object code. If the place to
|
||||||
|
copy the object code is a network server, the Corresponding Source
|
||||||
|
may be on a different server (operated by you or a third party)
|
||||||
|
that supports equivalent copying facilities, provided you maintain
|
||||||
|
clear directions next to the object code saying where to find the
|
||||||
|
Corresponding Source. Regardless of what server hosts the
|
||||||
|
Corresponding Source, you remain obligated to ensure that it is
|
||||||
|
available for as long as needed to satisfy these requirements.
|
||||||
|
|
||||||
|
e) Convey the object code using peer-to-peer transmission, provided
|
||||||
|
you inform other peers where the object code and Corresponding
|
||||||
|
Source of the work are being offered to the general public at no
|
||||||
|
charge under subsection 6d.
|
||||||
|
|
||||||
|
A separable portion of the object code, whose source code is excluded
|
||||||
|
from the Corresponding Source as a System Library, need not be
|
||||||
|
included in conveying the object code work.
|
||||||
|
|
||||||
|
A "User Product" is either (1) a "consumer product", which means any
|
||||||
|
tangible personal property which is normally used for personal, family,
|
||||||
|
or household purposes, or (2) anything designed or sold for incorporation
|
||||||
|
into a dwelling. In determining whether a product is a consumer product,
|
||||||
|
doubtful cases shall be resolved in favor of coverage. For a particular
|
||||||
|
product received by a particular user, "normally used" refers to a
|
||||||
|
typical or common use of that class of product, regardless of the status
|
||||||
|
of the particular user or of the way in which the particular user
|
||||||
|
actually uses, or expects or is expected to use, the product. A product
|
||||||
|
is a consumer product regardless of whether the product has substantial
|
||||||
|
commercial, industrial or non-consumer uses, unless such uses represent
|
||||||
|
the only significant mode of use of the product.
|
||||||
|
|
||||||
|
"Installation Information" for a User Product means any methods,
|
||||||
|
procedures, authorization keys, or other information required to install
|
||||||
|
and execute modified versions of a covered work in that User Product from
|
||||||
|
a modified version of its Corresponding Source. The information must
|
||||||
|
suffice to ensure that the continued functioning of the modified object
|
||||||
|
code is in no case prevented or interfered with solely because
|
||||||
|
modification has been made.
|
||||||
|
|
||||||
|
If you convey an object code work under this section in, or with, or
|
||||||
|
specifically for use in, a User Product, and the conveying occurs as
|
||||||
|
part of a transaction in which the right of possession and use of the
|
||||||
|
User Product is transferred to the recipient in perpetuity or for a
|
||||||
|
fixed term (regardless of how the transaction is characterized), the
|
||||||
|
Corresponding Source conveyed under this section must be accompanied
|
||||||
|
by the Installation Information. But this requirement does not apply
|
||||||
|
if neither you nor any third party retains the ability to install
|
||||||
|
modified object code on the User Product (for example, the work has
|
||||||
|
been installed in ROM).
|
||||||
|
|
||||||
|
The requirement to provide Installation Information does not include a
|
||||||
|
requirement to continue to provide support service, warranty, or updates
|
||||||
|
for a work that has been modified or installed by the recipient, or for
|
||||||
|
the User Product in which it has been modified or installed. Access to a
|
||||||
|
network may be denied when the modification itself materially and
|
||||||
|
adversely affects the operation of the network or violates the rules and
|
||||||
|
protocols for communication across the network.
|
||||||
|
|
||||||
|
Corresponding Source conveyed, and Installation Information provided,
|
||||||
|
in accord with this section must be in a format that is publicly
|
||||||
|
documented (and with an implementation available to the public in
|
||||||
|
source code form), and must require no special password or key for
|
||||||
|
unpacking, reading or copying.
|
||||||
|
|
||||||
|
7. Additional Terms.
|
||||||
|
|
||||||
|
"Additional permissions" are terms that supplement the terms of this
|
||||||
|
License by making exceptions from one or more of its conditions.
|
||||||
|
Additional permissions that are applicable to the entire Program shall
|
||||||
|
be treated as though they were included in this License, to the extent
|
||||||
|
that they are valid under applicable law. If additional permissions
|
||||||
|
apply only to part of the Program, that part may be used separately
|
||||||
|
under those permissions, but the entire Program remains governed by
|
||||||
|
this License without regard to the additional permissions.
|
||||||
|
|
||||||
|
When you convey a copy of a covered work, you may at your option
|
||||||
|
remove any additional permissions from that copy, or from any part of
|
||||||
|
it. (Additional permissions may be written to require their own
|
||||||
|
removal in certain cases when you modify the work.) You may place
|
||||||
|
additional permissions on material, added by you to a covered work,
|
||||||
|
for which you have or can give appropriate copyright permission.
|
||||||
|
|
||||||
|
Notwithstanding any other provision of this License, for material you
|
||||||
|
add to a covered work, you may (if authorized by the copyright holders of
|
||||||
|
that material) supplement the terms of this License with terms:
|
||||||
|
|
||||||
|
a) Disclaiming warranty or limiting liability differently from the
|
||||||
|
terms of sections 15 and 16 of this License; or
|
||||||
|
|
||||||
|
b) Requiring preservation of specified reasonable legal notices or
|
||||||
|
author attributions in that material or in the Appropriate Legal
|
||||||
|
Notices displayed by works containing it; or
|
||||||
|
|
||||||
|
c) Prohibiting misrepresentation of the origin of that material, or
|
||||||
|
requiring that modified versions of such material be marked in
|
||||||
|
reasonable ways as different from the original version; or
|
||||||
|
|
||||||
|
d) Limiting the use for publicity purposes of names of licensors or
|
||||||
|
authors of the material; or
|
||||||
|
|
||||||
|
e) Declining to grant rights under trademark law for use of some
|
||||||
|
trade names, trademarks, or service marks; or
|
||||||
|
|
||||||
|
f) Requiring indemnification of licensors and authors of that
|
||||||
|
material by anyone who conveys the material (or modified versions of
|
||||||
|
it) with contractual assumptions of liability to the recipient, for
|
||||||
|
any liability that these contractual assumptions directly impose on
|
||||||
|
those licensors and authors.
|
||||||
|
|
||||||
|
All other non-permissive additional terms are considered "further
|
||||||
|
restrictions" within the meaning of section 10. If the Program as you
|
||||||
|
received it, or any part of it, contains a notice stating that it is
|
||||||
|
governed by this License along with a term that is a further
|
||||||
|
restriction, you may remove that term. If a license document contains
|
||||||
|
a further restriction but permits relicensing or conveying under this
|
||||||
|
License, you may add to a covered work material governed by the terms
|
||||||
|
of that license document, provided that the further restriction does
|
||||||
|
not survive such relicensing or conveying.
|
||||||
|
|
||||||
|
If you add terms to a covered work in accord with this section, you
|
||||||
|
must place, in the relevant source files, a statement of the
|
||||||
|
additional terms that apply to those files, or a notice indicating
|
||||||
|
where to find the applicable terms.
|
||||||
|
|
||||||
|
Additional terms, permissive or non-permissive, may be stated in the
|
||||||
|
form of a separately written license, or stated as exceptions;
|
||||||
|
the above requirements apply either way.
|
||||||
|
|
||||||
|
8. Termination.
|
||||||
|
|
||||||
|
You may not propagate or modify a covered work except as expressly
|
||||||
|
provided under this License. Any attempt otherwise to propagate or
|
||||||
|
modify it is void, and will automatically terminate your rights under
|
||||||
|
this License (including any patent licenses granted under the third
|
||||||
|
paragraph of section 11).
|
||||||
|
|
||||||
|
However, if you cease all violation of this License, then your
|
||||||
|
license from a particular copyright holder is reinstated (a)
|
||||||
|
provisionally, unless and until the copyright holder explicitly and
|
||||||
|
finally terminates your license, and (b) permanently, if the copyright
|
||||||
|
holder fails to notify you of the violation by some reasonable means
|
||||||
|
prior to 60 days after the cessation.
|
||||||
|
|
||||||
|
Moreover, your license from a particular copyright holder is
|
||||||
|
reinstated permanently if the copyright holder notifies you of the
|
||||||
|
violation by some reasonable means, this is the first time you have
|
||||||
|
received notice of violation of this License (for any work) from that
|
||||||
|
copyright holder, and you cure the violation prior to 30 days after
|
||||||
|
your receipt of the notice.
|
||||||
|
|
||||||
|
Termination of your rights under this section does not terminate the
|
||||||
|
licenses of parties who have received copies or rights from you under
|
||||||
|
this License. If your rights have been terminated and not permanently
|
||||||
|
reinstated, you do not qualify to receive new licenses for the same
|
||||||
|
material under section 10.
|
||||||
|
|
||||||
|
9. Acceptance Not Required for Having Copies.
|
||||||
|
|
||||||
|
You are not required to accept this License in order to receive or
|
||||||
|
run a copy of the Program. Ancillary propagation of a covered work
|
||||||
|
occurring solely as a consequence of using peer-to-peer transmission
|
||||||
|
to receive a copy likewise does not require acceptance. However,
|
||||||
|
nothing other than this License grants you permission to propagate or
|
||||||
|
modify any covered work. These actions infringe copyright if you do
|
||||||
|
not accept this License. Therefore, by modifying or propagating a
|
||||||
|
covered work, you indicate your acceptance of this License to do so.
|
||||||
|
|
||||||
|
10. Automatic Licensing of Downstream Recipients.
|
||||||
|
|
||||||
|
Each time you convey a covered work, the recipient automatically
|
||||||
|
receives a license from the original licensors, to run, modify and
|
||||||
|
propagate that work, subject to this License. You are not responsible
|
||||||
|
for enforcing compliance by third parties with this License.
|
||||||
|
|
||||||
|
An "entity transaction" is a transaction transferring control of an
|
||||||
|
organization, or substantially all assets of one, or subdividing an
|
||||||
|
organization, or merging organizations. If propagation of a covered
|
||||||
|
work results from an entity transaction, each party to that
|
||||||
|
transaction who receives a copy of the work also receives whatever
|
||||||
|
licenses to the work the party's predecessor in interest had or could
|
||||||
|
give under the previous paragraph, plus a right to possession of the
|
||||||
|
Corresponding Source of the work from the predecessor in interest, if
|
||||||
|
the predecessor has it or can get it with reasonable efforts.
|
||||||
|
|
||||||
|
You may not impose any further restrictions on the exercise of the
|
||||||
|
rights granted or affirmed under this License. For example, you may
|
||||||
|
not impose a license fee, royalty, or other charge for exercise of
|
||||||
|
rights granted under this License, and you may not initiate litigation
|
||||||
|
(including a cross-claim or counterclaim in a lawsuit) alleging that
|
||||||
|
any patent claim is infringed by making, using, selling, offering for
|
||||||
|
sale, or importing the Program or any portion of it.
|
||||||
|
|
||||||
|
11. Patents.
|
||||||
|
|
||||||
|
A "contributor" is a copyright holder who authorizes use under this
|
||||||
|
License of the Program or a work on which the Program is based. The
|
||||||
|
work thus licensed is called the contributor's "contributor version".
|
||||||
|
|
||||||
|
A contributor's "essential patent claims" are all patent claims
|
||||||
|
owned or controlled by the contributor, whether already acquired or
|
||||||
|
hereafter acquired, that would be infringed by some manner, permitted
|
||||||
|
by this License, of making, using, or selling its contributor version,
|
||||||
|
but do not include claims that would be infringed only as a
|
||||||
|
consequence of further modification of the contributor version. For
|
||||||
|
purposes of this definition, "control" includes the right to grant
|
||||||
|
patent sublicenses in a manner consistent with the requirements of
|
||||||
|
this License.
|
||||||
|
|
||||||
|
Each contributor grants you a non-exclusive, worldwide, royalty-free
|
||||||
|
patent license under the contributor's essential patent claims, to
|
||||||
|
make, use, sell, offer for sale, import and otherwise run, modify and
|
||||||
|
propagate the contents of its contributor version.
|
||||||
|
|
||||||
|
In the following three paragraphs, a "patent license" is any express
|
||||||
|
agreement or commitment, however denominated, not to enforce a patent
|
||||||
|
(such as an express permission to practice a patent or covenant not to
|
||||||
|
sue for patent infringement). To "grant" such a patent license to a
|
||||||
|
party means to make such an agreement or commitment not to enforce a
|
||||||
|
patent against the party.
|
||||||
|
|
||||||
|
If you convey a covered work, knowingly relying on a patent license,
|
||||||
|
and the Corresponding Source of the work is not available for anyone
|
||||||
|
to copy, free of charge and under the terms of this License, through a
|
||||||
|
publicly available network server or other readily accessible means,
|
||||||
|
then you must either (1) cause the Corresponding Source to be so
|
||||||
|
available, or (2) arrange to deprive yourself of the benefit of the
|
||||||
|
patent license for this particular work, or (3) arrange, in a manner
|
||||||
|
consistent with the requirements of this License, to extend the patent
|
||||||
|
license to downstream recipients. "Knowingly relying" means you have
|
||||||
|
actual knowledge that, but for the patent license, your conveying the
|
||||||
|
covered work in a country, or your recipient's use of the covered work
|
||||||
|
in a country, would infringe one or more identifiable patents in that
|
||||||
|
country that you have reason to believe are valid.
|
||||||
|
|
||||||
|
If, pursuant to or in connection with a single transaction or
|
||||||
|
arrangement, you convey, or propagate by procuring conveyance of, a
|
||||||
|
covered work, and grant a patent license to some of the parties
|
||||||
|
receiving the covered work authorizing them to use, propagate, modify
|
||||||
|
or convey a specific copy of the covered work, then the patent license
|
||||||
|
you grant is automatically extended to all recipients of the covered
|
||||||
|
work and works based on it.
|
||||||
|
|
||||||
|
A patent license is "discriminatory" if it does not include within
|
||||||
|
the scope of its coverage, prohibits the exercise of, or is
|
||||||
|
conditioned on the non-exercise of one or more of the rights that are
|
||||||
|
specifically granted under this License. You may not convey a covered
|
||||||
|
work if you are a party to an arrangement with a third party that is
|
||||||
|
in the business of distributing software, under which you make payment
|
||||||
|
to the third party based on the extent of your activity of conveying
|
||||||
|
the work, and under which the third party grants, to any of the
|
||||||
|
parties who would receive the covered work from you, a discriminatory
|
||||||
|
patent license (a) in connection with copies of the covered work
|
||||||
|
conveyed by you (or copies made from those copies), or (b) primarily
|
||||||
|
for and in connection with specific products or compilations that
|
||||||
|
contain the covered work, unless you entered into that arrangement,
|
||||||
|
or that patent license was granted, prior to 28 March 2007.
|
||||||
|
|
||||||
|
Nothing in this License shall be construed as excluding or limiting
|
||||||
|
any implied license or other defenses to infringement that may
|
||||||
|
otherwise be available to you under applicable patent law.
|
||||||
|
|
||||||
|
12. No Surrender of Others' Freedom.
|
||||||
|
|
||||||
|
If conditions are imposed on you (whether by court order, agreement or
|
||||||
|
otherwise) that contradict the conditions of this License, they do not
|
||||||
|
excuse you from the conditions of this License. If you cannot convey a
|
||||||
|
covered work so as to satisfy simultaneously your obligations under this
|
||||||
|
License and any other pertinent obligations, then as a consequence you may
|
||||||
|
not convey it at all. For example, if you agree to terms that obligate you
|
||||||
|
to collect a royalty for further conveying from those to whom you convey
|
||||||
|
the Program, the only way you could satisfy both those terms and this
|
||||||
|
License would be to refrain entirely from conveying the Program.
|
||||||
|
|
||||||
|
13. Use with the GNU Affero General Public License.
|
||||||
|
|
||||||
|
Notwithstanding any other provision of this License, you have
|
||||||
|
permission to link or combine any covered work with a work licensed
|
||||||
|
under version 3 of the GNU Affero General Public License into a single
|
||||||
|
combined work, and to convey the resulting work. The terms of this
|
||||||
|
License will continue to apply to the part which is the covered work,
|
||||||
|
but the special requirements of the GNU Affero General Public License,
|
||||||
|
section 13, concerning interaction through a network will apply to the
|
||||||
|
combination as such.
|
||||||
|
|
||||||
|
14. Revised Versions of this License.
|
||||||
|
|
||||||
|
The Free Software Foundation may publish revised and/or new versions of
|
||||||
|
the GNU General Public License from time to time. Such new versions will
|
||||||
|
be similar in spirit to the present version, but may differ in detail to
|
||||||
|
address new problems or concerns.
|
||||||
|
|
||||||
|
Each version is given a distinguishing version number. If the
|
||||||
|
Program specifies that a certain numbered version of the GNU General
|
||||||
|
Public License "or any later version" applies to it, you have the
|
||||||
|
option of following the terms and conditions either of that numbered
|
||||||
|
version or of any later version published by the Free Software
|
||||||
|
Foundation. If the Program does not specify a version number of the
|
||||||
|
GNU General Public License, you may choose any version ever published
|
||||||
|
by the Free Software Foundation.
|
||||||
|
|
||||||
|
If the Program specifies that a proxy can decide which future
|
||||||
|
versions of the GNU General Public License can be used, that proxy's
|
||||||
|
public statement of acceptance of a version permanently authorizes you
|
||||||
|
to choose that version for the Program.
|
||||||
|
|
||||||
|
Later license versions may give you additional or different
|
||||||
|
permissions. However, no additional obligations are imposed on any
|
||||||
|
author or copyright holder as a result of your choosing to follow a
|
||||||
|
later version.
|
||||||
|
|
||||||
|
15. Disclaimer of Warranty.
|
||||||
|
|
||||||
|
THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
|
||||||
|
APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT
|
||||||
|
HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY
|
||||||
|
OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO,
|
||||||
|
THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||||||
|
PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM
|
||||||
|
IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF
|
||||||
|
ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
|
||||||
|
|
||||||
|
16. Limitation of Liability.
|
||||||
|
|
||||||
|
IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
|
||||||
|
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS
|
||||||
|
THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY
|
||||||
|
GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE
|
||||||
|
USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF
|
||||||
|
DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD
|
||||||
|
PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS),
|
||||||
|
EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
|
||||||
|
SUCH DAMAGES.
|
||||||
|
|
||||||
|
17. Interpretation of Sections 15 and 16.
|
||||||
|
|
||||||
|
If the disclaimer of warranty and limitation of liability provided
|
||||||
|
above cannot be given local legal effect according to their terms,
|
||||||
|
reviewing courts shall apply local law that most closely approximates
|
||||||
|
an absolute waiver of all civil liability in connection with the
|
||||||
|
Program, unless a warranty or assumption of liability accompanies a
|
||||||
|
copy of the Program in return for a fee.
|
||||||
|
|
||||||
|
END OF TERMS AND CONDITIONS
|
||||||
|
|
||||||
|
How to Apply These Terms to Your New Programs
|
||||||
|
|
||||||
|
If you develop a new program, and you want it to be of the greatest
|
||||||
|
possible use to the public, the best way to achieve this is to make it
|
||||||
|
free software which everyone can redistribute and change under these terms.
|
||||||
|
|
||||||
|
To do so, attach the following notices to the program. It is safest
|
||||||
|
to attach them to the start of each source file to most effectively
|
||||||
|
state the exclusion of warranty; and each file should have at least
|
||||||
|
the "copyright" line and a pointer to where the full notice is found.
|
||||||
|
|
||||||
|
<one line to give the program's name and a brief idea of what it does.>
|
||||||
|
Copyright (C) <year> <name of author>
|
||||||
|
|
||||||
|
This program is free software: you can redistribute it and/or modify
|
||||||
|
it under the terms of the GNU General Public License as published by
|
||||||
|
the Free Software Foundation, either version 3 of the License, or
|
||||||
|
(at your option) any later version.
|
||||||
|
|
||||||
|
This program is distributed in the hope that it will be useful,
|
||||||
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
GNU General Public License for more details.
|
||||||
|
|
||||||
|
You should have received a copy of the GNU General Public License
|
||||||
|
along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||||
|
|
||||||
|
Also add information on how to contact you by electronic and paper mail.
|
||||||
|
|
||||||
|
If the program does terminal interaction, make it output a short
|
||||||
|
notice like this when it starts in an interactive mode:
|
||||||
|
|
||||||
|
<program> Copyright (C) <year> <name of author>
|
||||||
|
This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
|
||||||
|
This is free software, and you are welcome to redistribute it
|
||||||
|
under certain conditions; type `show c' for details.
|
||||||
|
|
||||||
|
The hypothetical commands `show w' and `show c' should show the appropriate
|
||||||
|
parts of the General Public License. Of course, your program's commands
|
||||||
|
might be different; for a GUI interface, you would use an "about box".
|
||||||
|
|
||||||
|
You should also get your employer (if you work as a programmer) or school,
|
||||||
|
if any, to sign a "copyright disclaimer" for the program, if necessary.
|
||||||
|
For more information on this, and how to apply and follow the GNU GPL, see
|
||||||
|
<https://www.gnu.org/licenses/>.
|
||||||
|
|
||||||
|
The GNU General Public License does not permit incorporating your program
|
||||||
|
into proprietary programs. If your program is a subroutine library, you
|
||||||
|
may consider it more useful to permit linking proprietary applications with
|
||||||
|
the library. If this is what you want to do, use the GNU Lesser General
|
||||||
|
Public License instead of this License. But first, please read
|
||||||
|
<https://www.gnu.org/licenses/why-not-lgpl.html>.
|
19
Laser.gd
19
Laser.gd
|
@ -1,3 +1,22 @@
|
||||||
|
#
|
||||||
|
# Copyright (C) 2018 Sage Vaillancourt, sagev9000@gmail.com
|
||||||
|
#
|
||||||
|
# This file is part of Fronter.
|
||||||
|
#
|
||||||
|
# Fronter is free software: you can redistribute it and/or modify
|
||||||
|
# it under the terms of the GNU General Public License as published by
|
||||||
|
# the Free Software Foundation, either version 3 of the License, or
|
||||||
|
# (at your option) any later version.
|
||||||
|
#
|
||||||
|
# Fronter is distributed in the hope that it will be useful,
|
||||||
|
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
# GNU General Public License for more details.
|
||||||
|
#
|
||||||
|
# You should have received a copy of the GNU General Public License
|
||||||
|
# along with Fronter. If not, see <http://www.gnu.org/licenses/>.
|
||||||
|
#
|
||||||
|
|
||||||
extends Area2D
|
extends Area2D
|
||||||
|
|
||||||
signal hit
|
signal hit
|
||||||
|
|
124
Main.gd
124
Main.gd
|
@ -1,3 +1,22 @@
|
||||||
|
#
|
||||||
|
# Copyright (C) 2018 Sage Vaillancourt, sagev9000@gmail.com
|
||||||
|
#
|
||||||
|
# This file is part of Fronter.
|
||||||
|
#
|
||||||
|
# Fronter is free software: you can redistribute it and/or modify
|
||||||
|
# it under the terms of the GNU General Public License as published by
|
||||||
|
# the Free Software Foundation, either version 3 of the License, or
|
||||||
|
# (at your option) any later version.
|
||||||
|
#
|
||||||
|
# Fronter is distributed in the hope that it will be useful,
|
||||||
|
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
# GNU General Public License for more details.
|
||||||
|
#
|
||||||
|
# You should have received a copy of the GNU General Public License
|
||||||
|
# along with Fronter. If not, see <http://www.gnu.org/licenses/>.
|
||||||
|
#
|
||||||
|
|
||||||
extends Node
|
extends Node
|
||||||
|
|
||||||
export (PackedScene) var FirstBad
|
export (PackedScene) var FirstBad
|
||||||
|
@ -5,46 +24,67 @@ export (PackedScene) var BlobBad
|
||||||
export (PackedScene) var LaserBad
|
export (PackedScene) var LaserBad
|
||||||
export (PackedScene) var RectangleBoss
|
export (PackedScene) var RectangleBoss
|
||||||
|
|
||||||
|
var players = {}
|
||||||
|
|
||||||
var position = Vector2(200, 200)
|
var position = Vector2(200, 200)
|
||||||
var bads_this_round = 0
|
var bads_this_round = 0
|
||||||
var upgrade_cost = 50
|
var upgrade_cost = 50
|
||||||
var booting = true
|
var booting = true
|
||||||
|
var screen_flashing = false
|
||||||
var rectangle_opacity = 1
|
var rectangle_opacity = 1
|
||||||
var bad_spawning_enabled = true
|
var bad_spawning_enabled = true
|
||||||
var screen_flashing = false
|
var player_info
|
||||||
|
var touchy_shooty = false
|
||||||
|
var my_info = { name = "sagethesagesage", color = "D2691E" }
|
||||||
|
var mainmenu
|
||||||
|
|
||||||
const BADDIE_WAIT_TIME_DEFAULT = 5
|
const BADDIE_WAIT_TIME_DEFAULT = 5
|
||||||
|
|
||||||
func _ready():
|
func _ready():
|
||||||
|
# Prepare black rectangle for fading in
|
||||||
$ColorRect.visible = true
|
$ColorRect.visible = true
|
||||||
var mainmenu = preload("res://MainMenu.tscn").instance()
|
|
||||||
|
# Launch the main menu on boot and pause the game
|
||||||
|
mainmenu = preload("res://MainMenu.tscn").instance()
|
||||||
add_child(mainmenu)
|
add_child(mainmenu)
|
||||||
mainmenu.connect("multiplayer_menu", self, "_open_multiplayer_menu")
|
mainmenu.connect("multiplayer_menu", self, "_open_multiplayer_menu")
|
||||||
get_tree().paused = true
|
get_tree().paused = true
|
||||||
|
|
||||||
|
# Prepare timer for spawning enemies
|
||||||
$BaddieTimer.wait_time = BADDIE_WAIT_TIME_DEFAULT
|
$BaddieTimer.wait_time = BADDIE_WAIT_TIME_DEFAULT
|
||||||
$BaddieTimer.start()
|
$BaddieTimer.start()
|
||||||
|
|
||||||
|
# Seed randi for randomizing enemy spawn locations
|
||||||
randomize()
|
randomize()
|
||||||
updatePoints()
|
|
||||||
|
|
||||||
var touchy_shooty = false
|
|
||||||
|
|
||||||
|
# Open the multiplayer section of the menu and pause the game
|
||||||
func _open_multiplayer_menu():
|
func _open_multiplayer_menu():
|
||||||
var multiplayer = preload("res://Networking.tscn").instance()
|
var multiplayer = preload("res://Networking.tscn").instance()
|
||||||
|
multiplayer.connect("player_info", self, "_load_players")
|
||||||
|
multiplayer.connect("start_multiplayer_game", self, "_start_multiplayer_game")
|
||||||
add_child(multiplayer)
|
add_child(multiplayer)
|
||||||
|
multiplayer.setName(my_info.name)
|
||||||
get_tree().paused = true
|
get_tree().paused = true
|
||||||
|
|
||||||
func _process(delta):
|
func _process(delta):
|
||||||
|
# If L+R+A+Start is pressed on a controller, quit
|
||||||
if (Input.is_action_pressed("ctlr_l")):
|
if (Input.is_action_pressed("ctlr_l")):
|
||||||
if (Input.is_action_pressed("ctlr_r")):
|
if (Input.is_action_pressed("ctlr_r")):
|
||||||
if (Input.is_action_pressed("ctlr_a")):
|
if (Input.is_action_pressed("ctlr_a")):
|
||||||
if (Input.is_action_pressed("ctlr_start")):
|
if (Input.is_action_pressed("ctlr_start")):
|
||||||
get_tree().quit()
|
get_tree().quit()
|
||||||
|
# If the quit button is pressed, do it
|
||||||
if (Input.is_action_pressed("ui_quit")):
|
if (Input.is_action_pressed("ui_quit")):
|
||||||
get_tree().quit()
|
get_tree().quit()
|
||||||
|
|
||||||
|
# Constantly update point display
|
||||||
updatePoints()
|
updatePoints()
|
||||||
|
|
||||||
|
# If you're in multiplayer,
|
||||||
if get_tree().has_network_peer():
|
if get_tree().has_network_peer():
|
||||||
|
# and not the host
|
||||||
if !get_tree().is_network_server():
|
if !get_tree().is_network_server():
|
||||||
|
# Stop spawning bads
|
||||||
$BaddieTimer.stop()
|
$BaddieTimer.stop()
|
||||||
|
|
||||||
if (touchy_feely && (abs(touchy_feely.position.x - $Player.position.x) > 1)):
|
if (touchy_feely && (abs(touchy_feely.position.x - $Player.position.x) > 1)):
|
||||||
|
@ -53,7 +93,8 @@ func _process(delta):
|
||||||
|
|
||||||
if (touchy_shooty && $Player.can_shoot):
|
if (touchy_shooty && $Player.can_shoot):
|
||||||
$Player.shoot()
|
$Player.shoot()
|
||||||
|
|
||||||
|
# If we're in the booting process, fade out the rectangle
|
||||||
if booting == true:
|
if booting == true:
|
||||||
$ColorRect.color = Color(0, 0, 0, rectangle_opacity)
|
$ColorRect.color = Color(0, 0, 0, rectangle_opacity)
|
||||||
rectangle_opacity -= delta/1.25
|
rectangle_opacity -= delta/1.25
|
||||||
|
@ -61,27 +102,29 @@ func _process(delta):
|
||||||
booting = false
|
booting = false
|
||||||
$ColorRect.visible = false
|
$ColorRect.visible = false
|
||||||
|
|
||||||
|
# Flash the screen white
|
||||||
if screen_flashing == true:
|
if screen_flashing == true:
|
||||||
prints("screen_flashing == true", rectangle_opacity)
|
|
||||||
$ColorRect.color = Color(1, 1, 1, rectangle_opacity)
|
$ColorRect.color = Color(1, 1, 1, rectangle_opacity)
|
||||||
rectangle_opacity -= delta/4
|
rectangle_opacity -= delta/4
|
||||||
if rectangle_opacity <= 0:
|
if rectangle_opacity <= 0:
|
||||||
screen_flashing = false
|
screen_flashing = false
|
||||||
$ColorRect.visible = false
|
$ColorRect.visible = false
|
||||||
|
|
||||||
|
# After 100 enemies, enter bossMode
|
||||||
if total_bads_spawned == 100:
|
if total_bads_spawned == 100:
|
||||||
bossMode()
|
bossMode()
|
||||||
|
|
||||||
|
# When an enemy dies
|
||||||
func _on_bad_death(kill_money):
|
func _on_bad_death(kill_money):
|
||||||
|
# Give players appropriate money
|
||||||
$Player.money += kill_money
|
$Player.money += kill_money
|
||||||
updatePoints()
|
|
||||||
|
|
||||||
var a_round_of_bads = 20
|
var a_round_of_bads = 30
|
||||||
var sendblob = 1
|
var sendblob = 1
|
||||||
var bad_health_multi = 1
|
var bad_health_multi = 1
|
||||||
var total_bads_spawned = 0
|
var total_bads_spawned = 0
|
||||||
func BaddieTimer():
|
func BaddieTimer():
|
||||||
if total_bads_spawned == 5:
|
if total_bads_spawned == 75:
|
||||||
if get_tree().is_network_server():
|
if get_tree().is_network_server():
|
||||||
rpc("bossMode")
|
rpc("bossMode")
|
||||||
else:
|
else:
|
||||||
|
@ -155,15 +198,6 @@ func _on_Player_restart_game():
|
||||||
|
|
||||||
var touchy_feely
|
var touchy_feely
|
||||||
|
|
||||||
#func _input(event):
|
|
||||||
# if (event is InputEventScreenTouch || event is InputEventScreenDrag):
|
|
||||||
# if event.position.x < 800:
|
|
||||||
# touchy_feely = event
|
|
||||||
# prints(event.index)
|
|
||||||
# else:
|
|
||||||
# touchy_shooty = true
|
|
||||||
#
|
|
||||||
|
|
||||||
var touchscreen_on = false
|
var touchscreen_on = false
|
||||||
func _input(event):
|
func _input(event):
|
||||||
if (event is InputEventScreenTouch || event is InputEventScreenDrag):
|
if (event is InputEventScreenTouch || event is InputEventScreenDrag):
|
||||||
|
@ -177,15 +211,24 @@ func _input(event):
|
||||||
|
|
||||||
func other_shooting_upgrade(id, other_bullet_delay):
|
func other_shooting_upgrade(id, other_bullet_delay):
|
||||||
prints("Other player shooting speed upgrade")
|
prints("Other player shooting speed upgrade")
|
||||||
$OtherPlayer.timer.set_wait_time(other_bullet_delay)
|
get_node(str(id)).timer.set_wait_time(other_bullet_delay)
|
||||||
|
|
||||||
|
func other_ship_color_change(id, other_color):
|
||||||
|
prints("Other player color change")
|
||||||
|
get_node(str(id)).modulate(other_color)
|
||||||
|
|
||||||
|
# Show other player's movement
|
||||||
func _on_Player_multiplayer_movement(id, position, is_shooting):
|
func _on_Player_multiplayer_movement(id, position, is_shooting):
|
||||||
$OtherPlayer.visible = true
|
get_node(str(id)).position = position
|
||||||
$OtherPlayer.username = str(id)
|
#prints("Set position of", id, "( currently", get_node(str(id)).position, ") to", position)
|
||||||
$OtherPlayer.position = position
|
|
||||||
if is_shooting:
|
|
||||||
$OtherPlayer.shoot()
|
|
||||||
|
|
||||||
|
if is_shooting:
|
||||||
|
get_node(str(id)).shoot()
|
||||||
|
|
||||||
|
# BOSS MODE #
|
||||||
|
# Disable enemy spawning
|
||||||
|
# Wait a few seconds for enemies to clear
|
||||||
|
# Call for boss launch
|
||||||
sync func bossMode():
|
sync func bossMode():
|
||||||
bad_spawning_enabled = false
|
bad_spawning_enabled = false
|
||||||
var bosstimer = Timer.new()
|
var bosstimer = Timer.new()
|
||||||
|
@ -195,16 +238,43 @@ sync func bossMode():
|
||||||
bosstimer.one_shot = true
|
bosstimer.one_shot = true
|
||||||
bosstimer.start() #to start
|
bosstimer.start() #to start
|
||||||
|
|
||||||
|
# Spawn the first boss
|
||||||
func _launch_boss():
|
func _launch_boss():
|
||||||
var bad
|
var bad
|
||||||
bad = RectangleBoss.instance()
|
bad = RectangleBoss.instance()
|
||||||
add_child(bad)
|
add_child(bad)
|
||||||
|
|
||||||
|
# Flash screen when signalled
|
||||||
bad.connect("flash", self, "_flash_screen")
|
bad.connect("flash", self, "_flash_screen")
|
||||||
bad.show_behind_parent = true
|
bad.show_behind_parent = true
|
||||||
bad.connect("dead", self, "_on_bad_death")
|
|
||||||
|
|
||||||
|
# Boss death functions the same as regular death
|
||||||
|
bad.connect("dead", self, "_on_boss_death")
|
||||||
|
|
||||||
|
# Currently same as regular enemy death
|
||||||
|
func _on_boss_death(kill_money):
|
||||||
|
# Give players appropriate money
|
||||||
|
$Player.money += kill_money
|
||||||
|
|
||||||
|
# Begins screen-flashing process
|
||||||
func _flash_screen():
|
func _flash_screen():
|
||||||
prints("_flash_screen")
|
prints("_flash_screen")
|
||||||
screen_flashing = true
|
screen_flashing = true
|
||||||
rectangle_opacity = 1
|
rectangle_opacity = 1
|
||||||
$ColorRect.visible = true
|
$ColorRect.visible = true
|
||||||
|
|
||||||
|
func _load_players(id, info):
|
||||||
|
player_info = info
|
||||||
|
#prints(player_info)
|
||||||
|
#prints(player_info[id].name, "YEET", player_info[id].color)
|
||||||
|
|
||||||
|
func _start_multiplayer_game():
|
||||||
|
mainmenu.now_quitting = true
|
||||||
|
for peer_id in player_info:
|
||||||
|
if peer_id != get_tree().get_network_unique_id():
|
||||||
|
var player = preload("res://OtherPlayer.tscn").instance()
|
||||||
|
player.set_name(str(peer_id))
|
||||||
|
prints(str(peer_id), "yeetert")
|
||||||
|
add_child(player)
|
||||||
|
#get_node("/").add_child(player)
|
||||||
|
player.setUsername(player_info[peer_id].name)
|
|
@ -180,12 +180,14 @@ _sections_unfolded = [ "Visibility" ]
|
||||||
|
|
||||||
[connection signal="multiplayer_movement" from="Player" to="." method="_on_Player_multiplayer_movement"]
|
[connection signal="multiplayer_movement" from="Player" to="." method="_on_Player_multiplayer_movement"]
|
||||||
|
|
||||||
|
[connection signal="other_ship_color_change" from="Player" to="." method="other_ship_color_change"]
|
||||||
|
|
||||||
[connection signal="other_shooting_upgrade" from="Player" to="." method="other_shooting_upgrade"]
|
[connection signal="other_shooting_upgrade" from="Player" to="." method="other_shooting_upgrade"]
|
||||||
|
|
||||||
[connection signal="restart_game" from="Player" to="Mothership" method="_on_Player_restart_game"]
|
|
||||||
|
|
||||||
[connection signal="restart_game" from="Player" to="." method="_on_Player_restart_game"]
|
[connection signal="restart_game" from="Player" to="." method="_on_Player_restart_game"]
|
||||||
|
|
||||||
|
[connection signal="restart_game" from="Player" to="Mothership" method="_on_Player_restart_game"]
|
||||||
|
|
||||||
[connection signal="update_display" from="Player" to="." method="_on_Player_update_display"]
|
[connection signal="update_display" from="Player" to="." method="_on_Player_update_display"]
|
||||||
|
|
||||||
[connection signal="timeout" from="BaddieTimer" to="." method="BaddieTimer"]
|
[connection signal="timeout" from="BaddieTimer" to="." method="BaddieTimer"]
|
||||||
|
|
23
MainMenu.gd
23
MainMenu.gd
|
@ -1,3 +1,22 @@
|
||||||
|
#
|
||||||
|
# Copyright (C) 2018 Sage Vaillancourt, sagev9000@gmail.com
|
||||||
|
#
|
||||||
|
# This file is part of Fronter.
|
||||||
|
#
|
||||||
|
# Fronter is free software: you can redistribute it and/or modify
|
||||||
|
# it under the terms of the GNU General Public License as published by
|
||||||
|
# the Free Software Foundation, either version 3 of the License, or
|
||||||
|
# (at your option) any later version.
|
||||||
|
#
|
||||||
|
# Fronter is distributed in the hope that it will be useful,
|
||||||
|
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
# GNU General Public License for more details.
|
||||||
|
#
|
||||||
|
# You should have received a copy of the GNU General Public License
|
||||||
|
# along with Fronter. If not, see <http://www.gnu.org/licenses/>.
|
||||||
|
#
|
||||||
|
|
||||||
extends Node
|
extends Node
|
||||||
|
|
||||||
signal multiplayer_menu
|
signal multiplayer_menu
|
||||||
|
@ -12,11 +31,13 @@ var now_quitting = false
|
||||||
var rectangle_opacity = 0
|
var rectangle_opacity = 0
|
||||||
|
|
||||||
func _ready():
|
func _ready():
|
||||||
$Music.play()
|
#$Music.play()
|
||||||
|
pass
|
||||||
|
|
||||||
func _process(delta):
|
func _process(delta):
|
||||||
if now_quitting == true:
|
if now_quitting == true:
|
||||||
$StartEndlessMode.visible = false
|
$StartEndlessMode.visible = false
|
||||||
|
$ColorRect.visible = true
|
||||||
$ColorRect.color = Color(0, 0, 0, rectangle_opacity)
|
$ColorRect.color = Color(0, 0, 0, rectangle_opacity)
|
||||||
# if rectangle_opacity < 0.75:
|
# if rectangle_opacity < 0.75:
|
||||||
rectangle_opacity += delta/2
|
rectangle_opacity += delta/2
|
||||||
|
|
|
@ -64,23 +64,7 @@ frames = SubResource( 2 )
|
||||||
animation = "default"
|
animation = "default"
|
||||||
_sections_unfolded = [ "Transform" ]
|
_sections_unfolded = [ "Transform" ]
|
||||||
|
|
||||||
[node name="ColorRect" type="ColorRect" parent="." index="3"]
|
[node name="StartEndlessMode" type="Button" parent="." index="3"]
|
||||||
|
|
||||||
anchor_left = 0.0
|
|
||||||
anchor_top = 0.0
|
|
||||||
anchor_right = 0.0
|
|
||||||
anchor_bottom = 0.0
|
|
||||||
margin_right = 1020.0
|
|
||||||
margin_bottom = 600.0
|
|
||||||
rect_pivot_offset = Vector2( 0, 0 )
|
|
||||||
rect_clip_content = false
|
|
||||||
mouse_filter = 0
|
|
||||||
mouse_default_cursor_shape = 0
|
|
||||||
size_flags_horizontal = 1
|
|
||||||
size_flags_vertical = 1
|
|
||||||
color = Color( 0, 0, 0, 0 )
|
|
||||||
|
|
||||||
[node name="StartEndlessMode" type="Button" parent="." index="4"]
|
|
||||||
|
|
||||||
anchor_left = 0.0
|
anchor_left = 0.0
|
||||||
anchor_top = 0.0
|
anchor_top = 0.0
|
||||||
|
@ -105,7 +89,7 @@ flat = true
|
||||||
align = 1
|
align = 1
|
||||||
_sections_unfolded = [ "Material", "Visibility" ]
|
_sections_unfolded = [ "Material", "Visibility" ]
|
||||||
|
|
||||||
[node name="Menubutton" type="AnimatedSprite" parent="." index="5"]
|
[node name="Menubutton" type="AnimatedSprite" parent="." index="4"]
|
||||||
|
|
||||||
position = Vector2( 925, 288 )
|
position = Vector2( 925, 288 )
|
||||||
scale = Vector2( 0.4, 0.4 )
|
scale = Vector2( 0.4, 0.4 )
|
||||||
|
@ -113,7 +97,7 @@ frames = SubResource( 3 )
|
||||||
animation = "default"
|
animation = "default"
|
||||||
_sections_unfolded = [ "Transform" ]
|
_sections_unfolded = [ "Transform" ]
|
||||||
|
|
||||||
[node name="Multiplayer" type="Button" parent="." index="6"]
|
[node name="Multiplayer" type="Button" parent="." index="5"]
|
||||||
|
|
||||||
anchor_left = 0.0
|
anchor_left = 0.0
|
||||||
anchor_top = 0.0
|
anchor_top = 0.0
|
||||||
|
@ -137,6 +121,24 @@ group = null
|
||||||
flat = true
|
flat = true
|
||||||
align = 1
|
align = 1
|
||||||
|
|
||||||
|
[node name="ColorRect" type="ColorRect" parent="." index="6"]
|
||||||
|
|
||||||
|
visible = false
|
||||||
|
anchor_left = 0.0
|
||||||
|
anchor_top = 0.0
|
||||||
|
anchor_right = 0.0
|
||||||
|
anchor_bottom = 0.0
|
||||||
|
margin_right = 1020.0
|
||||||
|
margin_bottom = 600.0
|
||||||
|
rect_pivot_offset = Vector2( 0, 0 )
|
||||||
|
rect_clip_content = false
|
||||||
|
mouse_filter = 0
|
||||||
|
mouse_default_cursor_shape = 0
|
||||||
|
size_flags_horizontal = 1
|
||||||
|
size_flags_vertical = 1
|
||||||
|
color = Color( 0, 0, 0, 0 )
|
||||||
|
_sections_unfolded = [ "Visibility" ]
|
||||||
|
|
||||||
[connection signal="pressed" from="StartEndlessMode" to="." method="_on_Button_pressed"]
|
[connection signal="pressed" from="StartEndlessMode" to="." method="_on_Button_pressed"]
|
||||||
|
|
||||||
[connection signal="pressed" from="Multiplayer" to="." method="_on_Multiplayer_pressed"]
|
[connection signal="pressed" from="Multiplayer" to="." method="_on_Multiplayer_pressed"]
|
||||||
|
|
|
@ -1,3 +1,22 @@
|
||||||
|
#
|
||||||
|
# Copyright (C) 2018 Sage Vaillancourt, sagev9000@gmail.com
|
||||||
|
#
|
||||||
|
# This file is part of Fronter.
|
||||||
|
#
|
||||||
|
# Fronter is free software: you can redistribute it and/or modify
|
||||||
|
# it under the terms of the GNU General Public License as published by
|
||||||
|
# the Free Software Foundation, either version 3 of the License, or
|
||||||
|
# (at your option) any later version.
|
||||||
|
#
|
||||||
|
# Fronter is distributed in the hope that it will be useful,
|
||||||
|
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
# GNU General Public License for more details.
|
||||||
|
#
|
||||||
|
# You should have received a copy of the GNU General Public License
|
||||||
|
# along with Fronter. If not, see <http://www.gnu.org/licenses/>.
|
||||||
|
#
|
||||||
|
|
||||||
extends Area2D
|
extends Area2D
|
||||||
|
|
||||||
signal game_over
|
signal game_over
|
||||||
|
|
|
@ -1,3 +1,22 @@
|
||||||
|
#
|
||||||
|
# Copyright (C) 2018 Sage Vaillancourt, sagev9000@gmail.com
|
||||||
|
#
|
||||||
|
# This file is part of Fronter.
|
||||||
|
#
|
||||||
|
# Fronter is free software: you can redistribute it and/or modify
|
||||||
|
# it under the terms of the GNU General Public License as published by
|
||||||
|
# the Free Software Foundation, either version 3 of the License, or
|
||||||
|
# (at your option) any later version.
|
||||||
|
#
|
||||||
|
# Fronter is distributed in the hope that it will be useful,
|
||||||
|
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
# GNU General Public License for more details.
|
||||||
|
#
|
||||||
|
# You should have received a copy of the GNU General Public License
|
||||||
|
# along with Fronter. If not, see <http://www.gnu.org/licenses/>.
|
||||||
|
#
|
||||||
|
|
||||||
extends Area2D
|
extends Area2D
|
||||||
|
|
||||||
var my_ip
|
var my_ip
|
||||||
|
|
|
@ -1,13 +1,36 @@
|
||||||
|
#
|
||||||
|
# Copyright (C) 2018 Sage Vaillancourt, sagev9000@gmail.com
|
||||||
|
#
|
||||||
|
# This file is part of Fronter.
|
||||||
|
#
|
||||||
|
# Fronter is free software: you can redistribute it and/or modify
|
||||||
|
# it under the terms of the GNU General Public License as published by
|
||||||
|
# the Free Software Foundation, either version 3 of the License, or
|
||||||
|
# (at your option) any later version.
|
||||||
|
#
|
||||||
|
# Fronter is distributed in the hope that it will be useful,
|
||||||
|
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
# GNU General Public License for more details.
|
||||||
|
#
|
||||||
|
# You should have received a copy of the GNU General Public License
|
||||||
|
# along with Fronter. If not, see <http://www.gnu.org/licenses/>.
|
||||||
|
#
|
||||||
|
|
||||||
extends Node
|
extends Node
|
||||||
|
|
||||||
signal player_info
|
signal player_info
|
||||||
|
signal start_multiplayer_game
|
||||||
|
|
||||||
var my_ip
|
var my_ip
|
||||||
var peer
|
var peer
|
||||||
var player_info = {}
|
var player_info = {}
|
||||||
var my_info = { name = "", color = Color8(255, 255, 255) }
|
var incoming_name
|
||||||
|
var my_info = { name = "", color = "green" }
|
||||||
var server_ip
|
var server_ip
|
||||||
|
|
||||||
|
var test_id
|
||||||
|
|
||||||
func _ready():
|
func _ready():
|
||||||
my_ip = IP.get_local_addresses()[1]
|
my_ip = IP.get_local_addresses()[1]
|
||||||
prints(my_ip)
|
prints(my_ip)
|
||||||
|
@ -17,6 +40,8 @@ func _ready():
|
||||||
get_tree().connect("connection_failed", self, "_connected_fail")
|
get_tree().connect("connection_failed", self, "_connected_fail")
|
||||||
get_tree().connect("server_disconnected", self, "_server_disconnected")
|
get_tree().connect("server_disconnected", self, "_server_disconnected")
|
||||||
get_tree().paused = true
|
get_tree().paused = true
|
||||||
|
$ServerIP.text = str(my_ip)
|
||||||
|
#$UsernamePage/UsernameEntry.text = my_info.name
|
||||||
|
|
||||||
func _on_Server_pressed():
|
func _on_Server_pressed():
|
||||||
peer = NetworkedMultiplayerENet.new()
|
peer = NetworkedMultiplayerENet.new()
|
||||||
|
@ -34,6 +59,8 @@ func _on_Server_pressed():
|
||||||
$ConnectTo.visible = true
|
$ConnectTo.visible = true
|
||||||
$StartServer.visible = false
|
$StartServer.visible = false
|
||||||
$Server.visible = false
|
$Server.visible = false
|
||||||
|
player_info[get_tree().get_network_unique_id()] = my_info
|
||||||
|
$StartGame.visible = true
|
||||||
|
|
||||||
func _on_Client_pressed():
|
func _on_Client_pressed():
|
||||||
server_ip = $ServerEntry.text
|
server_ip = $ServerEntry.text
|
||||||
|
@ -46,6 +73,7 @@ func _on_Client_pressed():
|
||||||
|
|
||||||
func _player_connected(id):
|
func _player_connected(id):
|
||||||
prints("AYYYYYYYYY ", id)
|
prints("AYYYYYYYYY ", id)
|
||||||
|
test_id = id
|
||||||
|
|
||||||
func _player_disconnected(id):
|
func _player_disconnected(id):
|
||||||
prints("OH NO ", id)
|
prints("OH NO ", id)
|
||||||
|
@ -54,6 +82,12 @@ func _player_disconnected(id):
|
||||||
func _connected_ok():
|
func _connected_ok():
|
||||||
# Only called on clients, not server. Send my ID and info to all the other peers
|
# Only called on clients, not server. Send my ID and info to all the other peers
|
||||||
rpc("register_player", get_tree().get_network_unique_id(), my_info)
|
rpc("register_player", get_tree().get_network_unique_id(), my_info)
|
||||||
|
$ServerAcceptIcon.visible = false
|
||||||
|
$EnterIP.visible = false
|
||||||
|
$ConnectTo.visible = false
|
||||||
|
$StartServer.visible = false
|
||||||
|
$Server.visible = false
|
||||||
|
$ServerEntry.visible = false
|
||||||
|
|
||||||
func _server_disconnected():
|
func _server_disconnected():
|
||||||
pass # Server kicked us, show error and abort
|
pass # Server kicked us, show error and abort
|
||||||
|
@ -65,18 +99,30 @@ remote func register_player(id, info):
|
||||||
player_info[id] = info
|
player_info[id] = info
|
||||||
if get_tree().is_network_server():
|
if get_tree().is_network_server():
|
||||||
# Send my info to new player
|
# Send my info to new player
|
||||||
rpc_id(id, "register_player", 1, my_info)
|
#rpc_id(id, "register_player", 1, my_info)
|
||||||
# Send the info of existing players
|
# Send the info of existing players
|
||||||
for peer_id in player_info:
|
for peer_id in player_info:
|
||||||
rpc_id(id, "register_player", peer_id, player_info[peer_id])
|
rpc_id(id, "register_player", peer_id, player_info[peer_id])
|
||||||
prints(player_info[id], id)
|
emit_signal("player_info", id, player_info)
|
||||||
emit_signal("player_info", player_info)
|
|
||||||
prints(player_info)
|
|
||||||
|
|
||||||
# Call function to update lobby UI here
|
$Lobby/RichTextLabel.bbcode_text = ""
|
||||||
|
#$Players.text = str(player_info)
|
||||||
|
for p in player_info:
|
||||||
|
$Lobby/RichTextLabel.append_bbcode(str("[color=#", player_info[p].color, "]", player_info[p].name, "[/color]\n"))
|
||||||
|
|
||||||
|
# Call function to update lobby UI here ^^^^^
|
||||||
|
|
||||||
|
func setName(newname):
|
||||||
|
$UsernamePage/UsernameEntry.text = newname
|
||||||
|
|
||||||
|
#remote func change_color(id, color):
|
||||||
|
# player_info[id].color = color
|
||||||
|
# if get_tree().is_network_server():
|
||||||
|
# rpc("change_color", id, color)
|
||||||
|
# emit_signal("player_info", id, player_info)
|
||||||
|
|
||||||
func _on_Name_pressed():
|
func _on_Name_pressed():
|
||||||
my_info = { name = $LineEdit.text, color = Color8(18, 255, 18) }
|
my_info = { name = $LineEdit.text }
|
||||||
|
|
||||||
func _on_LineEdit_text_entered(new_text):
|
func _on_LineEdit_text_entered(new_text):
|
||||||
usernameEntered()
|
usernameEntered()
|
||||||
|
@ -89,15 +135,15 @@ func _on_BackToMain_pressed():
|
||||||
$Server.visible = false
|
$Server.visible = false
|
||||||
$Client.visible = false
|
$Client.visible = false
|
||||||
$Name.visible = false
|
$Name.visible = false
|
||||||
$UsernameEntry.visible = false
|
$UsernamePage/UsernameEntry.visible = false
|
||||||
$ServerEntry.visible = false
|
$ServerEntry.visible = false
|
||||||
$UsernameLabel.visible = false
|
$UsernameLabel.visible = false
|
||||||
$BackToMain.visible = false
|
$BackToMain.visible = false
|
||||||
$ColorRect.visible = false
|
$ColorRect.visible = false
|
||||||
$UsernameAccept.visible = false
|
$UsernamePage/UsernameAccept.visible = false
|
||||||
$UsernameAcceptIcon.visible = false
|
$UsernamePage/UsernameAcceptIcon.visible = false
|
||||||
$BackIcon.visible = false
|
$BackIcon.visible = false
|
||||||
$EnterUsername.visible = false
|
$UsernamePage/EnterUsername.visible = false
|
||||||
$StartServer.visible = false
|
$StartServer.visible = false
|
||||||
$ServerAcceptIcon.visible = false
|
$ServerAcceptIcon.visible = false
|
||||||
$EnterIP.visible = false
|
$EnterIP.visible = false
|
||||||
|
@ -110,17 +156,25 @@ func _on_UsernameAccept_pressed():
|
||||||
usernameEntered()
|
usernameEntered()
|
||||||
|
|
||||||
func usernameEntered():
|
func usernameEntered():
|
||||||
my_info = {name = $UsernameEntry.text, color = my_info.color}
|
my_info = {name = $UsernamePage/UsernameEntry.text, color = my_info.color}
|
||||||
$UsernameLabel.text = str("Your netname is \"", $UsernameEntry.text, "\"")
|
$UsernameLabel.text = str("Your netname is \"", $UsernamePage/UsernameEntry.text, "\"")
|
||||||
if $UsernameEntry.text > "":
|
if $UsernamePage/UsernameEntry.text > "":
|
||||||
$UsernameEntry.visible = false
|
$UsernamePage/UsernameEntry.visible = false
|
||||||
$UsernameAccept.visible = false
|
$UsernamePage/UsernameAccept.visible = false
|
||||||
$UsernameAcceptIcon.visible = false
|
$UsernamePage/UsernameAcceptIcon.visible = false
|
||||||
$EnterUsername.visible = false
|
$UsernamePage/EnterUsername.visible = false
|
||||||
prints(my_info)
|
prints(my_info)
|
||||||
$StartServer.visible = true
|
$StartServer.visible = true
|
||||||
$EnterIP.visible = true
|
$EnterIP.visible = true
|
||||||
$ServerEntry.visible = true
|
$ServerEntry.visible = true
|
||||||
$Server.visible = true
|
$Server.visible = true
|
||||||
$ServerAcceptIcon.visible = true
|
$ServerAcceptIcon.visible = true
|
||||||
$Client.visible = true
|
$Client.visible = true
|
||||||
|
|
||||||
|
func startGame():
|
||||||
|
rpc("yeeper")
|
||||||
|
|
||||||
|
sync func yeeper():
|
||||||
|
_on_BackToMain_pressed()
|
||||||
|
emit_signal("start_multiplayer_game")
|
||||||
|
$StartGame.visible = false
|
318
Networking.tscn
318
Networking.tscn
|
@ -1,32 +1,15 @@
|
||||||
[gd_scene load_steps=17 format=2]
|
[gd_scene load_steps=19 format=2]
|
||||||
|
|
||||||
[ext_resource path="res://Networking.gd" type="Script" id=1]
|
[ext_resource path="res://Networking.gd" type="Script" id=1]
|
||||||
[ext_resource path="res://art/multiplayer_menu/start_server.png" type="Texture" id=2]
|
[ext_resource path="res://art/multiplayer_menu/enter_username.png" type="Texture" id=2]
|
||||||
[ext_resource path="res://art/multiplayer_menu/enter_username.png" type="Texture" id=3]
|
[ext_resource path="res://art/multiplayer_menu/checkmark.png" type="Texture" id=3]
|
||||||
[ext_resource path="res://art/multiplayer_menu/back.png" type="Texture" id=4]
|
[ext_resource path="res://art/multiplayer_menu/start_server.png" type="Texture" id=4]
|
||||||
[ext_resource path="res://art/multiplayer_menu/checkmark.png" type="Texture" id=5]
|
[ext_resource path="res://art/multiplayer_menu/back.png" type="Texture" id=5]
|
||||||
[ext_resource path="res://art/multiplayer_menu/enter_ip.png" type="Texture" id=6]
|
[ext_resource path="res://art/multiplayer_menu/enter_ip.png" type="Texture" id=6]
|
||||||
[ext_resource path="res://art/multiplayer_menu/connect_to.png" type="Texture" id=7]
|
[ext_resource path="res://art/multiplayer_menu/connect_to.png" type="Texture" id=7]
|
||||||
|
[ext_resource path="res://art/ColorSelect.png" type="Texture" id=8]
|
||||||
|
|
||||||
[sub_resource type="BitmapFont" id=1]
|
[sub_resource type="SpriteFrames" id=1]
|
||||||
|
|
||||||
textures = [ ]
|
|
||||||
chars = PoolIntArray( )
|
|
||||||
kernings = PoolIntArray( )
|
|
||||||
height = 1.0
|
|
||||||
ascent = 0.0
|
|
||||||
distance_field = false
|
|
||||||
|
|
||||||
[sub_resource type="BitmapFont" id=2]
|
|
||||||
|
|
||||||
textures = [ ]
|
|
||||||
chars = PoolIntArray( )
|
|
||||||
kernings = PoolIntArray( )
|
|
||||||
height = 1.0
|
|
||||||
ascent = 0.0
|
|
||||||
distance_field = false
|
|
||||||
|
|
||||||
[sub_resource type="SpriteFrames" id=3]
|
|
||||||
|
|
||||||
animations = [ {
|
animations = [ {
|
||||||
"frames": [ ExtResource( 2 ) ],
|
"frames": [ ExtResource( 2 ) ],
|
||||||
|
@ -35,7 +18,7 @@ animations = [ {
|
||||||
"speed": 5.0
|
"speed": 5.0
|
||||||
} ]
|
} ]
|
||||||
|
|
||||||
[sub_resource type="SpriteFrames" id=4]
|
[sub_resource type="SpriteFrames" id=2]
|
||||||
|
|
||||||
animations = [ {
|
animations = [ {
|
||||||
"frames": [ ExtResource( 3 ) ],
|
"frames": [ ExtResource( 3 ) ],
|
||||||
|
@ -44,6 +27,24 @@ animations = [ {
|
||||||
"speed": 5.0
|
"speed": 5.0
|
||||||
} ]
|
} ]
|
||||||
|
|
||||||
|
[sub_resource type="BitmapFont" id=3]
|
||||||
|
|
||||||
|
textures = [ ]
|
||||||
|
chars = PoolIntArray( )
|
||||||
|
kernings = PoolIntArray( )
|
||||||
|
height = 1.0
|
||||||
|
ascent = 0.0
|
||||||
|
distance_field = false
|
||||||
|
|
||||||
|
[sub_resource type="BitmapFont" id=4]
|
||||||
|
|
||||||
|
textures = [ ]
|
||||||
|
chars = PoolIntArray( )
|
||||||
|
kernings = PoolIntArray( )
|
||||||
|
height = 1.0
|
||||||
|
ascent = 0.0
|
||||||
|
distance_field = false
|
||||||
|
|
||||||
[sub_resource type="SpriteFrames" id=5]
|
[sub_resource type="SpriteFrames" id=5]
|
||||||
|
|
||||||
animations = [ {
|
animations = [ {
|
||||||
|
@ -74,7 +75,7 @@ animations = [ {
|
||||||
[sub_resource type="SpriteFrames" id=8]
|
[sub_resource type="SpriteFrames" id=8]
|
||||||
|
|
||||||
animations = [ {
|
animations = [ {
|
||||||
"frames": [ ExtResource( 5 ) ],
|
"frames": [ ExtResource( 3 ) ],
|
||||||
"loop": true,
|
"loop": true,
|
||||||
"name": "default",
|
"name": "default",
|
||||||
"speed": 5.0
|
"speed": 5.0
|
||||||
|
@ -89,6 +90,15 @@ animations = [ {
|
||||||
"speed": 5.0
|
"speed": 5.0
|
||||||
} ]
|
} ]
|
||||||
|
|
||||||
|
[sub_resource type="SpriteFrames" id=10]
|
||||||
|
|
||||||
|
animations = [ {
|
||||||
|
"frames": [ ExtResource( 8 ) ],
|
||||||
|
"loop": true,
|
||||||
|
"name": "default",
|
||||||
|
"speed": 5.0
|
||||||
|
} ]
|
||||||
|
|
||||||
[node name="Networking" type="Node"]
|
[node name="Networking" type="Node"]
|
||||||
|
|
||||||
pause_mode = 2
|
pause_mode = 2
|
||||||
|
@ -114,16 +124,61 @@ size_flags_vertical = 1
|
||||||
color = Color( 0, 0, 0, 1 )
|
color = Color( 0, 0, 0, 1 )
|
||||||
_sections_unfolded = [ "Visibility" ]
|
_sections_unfolded = [ "Visibility" ]
|
||||||
|
|
||||||
[node name="Client" type="Button" parent="." index="1"]
|
[node name="UsernamePage" type="Node" parent="." index="1"]
|
||||||
|
|
||||||
|
editor/display_folded = true
|
||||||
|
|
||||||
|
[node name="UsernameEntry" type="LineEdit" parent="UsernamePage" index="0"]
|
||||||
|
|
||||||
anchor_left = 0.0
|
anchor_left = 0.0
|
||||||
anchor_top = 0.0
|
anchor_top = 0.0
|
||||||
anchor_right = 0.0
|
anchor_right = 0.0
|
||||||
anchor_bottom = 0.0
|
anchor_bottom = 0.0
|
||||||
margin_left = 620.0
|
margin_left = 377.0
|
||||||
margin_top = 469.0
|
margin_top = 390.0
|
||||||
margin_right = 696.0
|
margin_right = 610.0
|
||||||
margin_bottom = 543.0
|
margin_bottom = 416.0
|
||||||
|
rect_pivot_offset = Vector2( 0, 0 )
|
||||||
|
rect_clip_content = false
|
||||||
|
focus_mode = 2
|
||||||
|
mouse_filter = 0
|
||||||
|
mouse_default_cursor_shape = 1
|
||||||
|
size_flags_horizontal = 1
|
||||||
|
size_flags_vertical = 1
|
||||||
|
focus_mode = 2
|
||||||
|
context_menu_enabled = true
|
||||||
|
placeholder_text = "Enter username"
|
||||||
|
placeholder_alpha = 0.6
|
||||||
|
caret_blink = false
|
||||||
|
caret_blink_speed = 0.65
|
||||||
|
caret_position = 0
|
||||||
|
_sections_unfolded = [ "Focus", "Hint", "Placeholder" ]
|
||||||
|
|
||||||
|
[node name="EnterUsername" type="AnimatedSprite" parent="UsernamePage" index="1"]
|
||||||
|
|
||||||
|
position = Vector2( 506.573, 202.684 )
|
||||||
|
scale = Vector2( 0.268352, 0.268352 )
|
||||||
|
frames = SubResource( 1 )
|
||||||
|
animation = "default"
|
||||||
|
|
||||||
|
[node name="UsernameAcceptIcon" type="AnimatedSprite" parent="UsernamePage" index="2"]
|
||||||
|
|
||||||
|
position = Vector2( 682.745, 404.707 )
|
||||||
|
scale = Vector2( 0.4, 0.4 )
|
||||||
|
frames = SubResource( 2 )
|
||||||
|
animation = "default"
|
||||||
|
_sections_unfolded = [ "Transform" ]
|
||||||
|
|
||||||
|
[node name="UsernameAccept" type="Button" parent="UsernamePage" index="3"]
|
||||||
|
|
||||||
|
anchor_left = 0.0
|
||||||
|
anchor_top = 0.0
|
||||||
|
anchor_right = 0.0
|
||||||
|
anchor_bottom = 0.0
|
||||||
|
margin_left = 643.0
|
||||||
|
margin_top = 355.0
|
||||||
|
margin_right = 725.0
|
||||||
|
margin_bottom = 438.0
|
||||||
rect_pivot_offset = Vector2( 0, 0 )
|
rect_pivot_offset = Vector2( 0, 0 )
|
||||||
rect_clip_content = false
|
rect_clip_content = false
|
||||||
focus_mode = 2
|
focus_mode = 2
|
||||||
|
@ -164,33 +219,7 @@ text = "Name"
|
||||||
flat = false
|
flat = false
|
||||||
align = 1
|
align = 1
|
||||||
|
|
||||||
[node name="UsernameEntry" type="LineEdit" parent="." index="3"]
|
[node name="ServerEntry" type="LineEdit" parent="." index="3"]
|
||||||
|
|
||||||
anchor_left = 0.0
|
|
||||||
anchor_top = 0.0
|
|
||||||
anchor_right = 0.0
|
|
||||||
anchor_bottom = 0.0
|
|
||||||
margin_left = 377.0
|
|
||||||
margin_top = 390.0
|
|
||||||
margin_right = 610.0
|
|
||||||
margin_bottom = 416.0
|
|
||||||
rect_pivot_offset = Vector2( 0, 0 )
|
|
||||||
rect_clip_content = false
|
|
||||||
focus_mode = 2
|
|
||||||
mouse_filter = 0
|
|
||||||
mouse_default_cursor_shape = 1
|
|
||||||
size_flags_horizontal = 1
|
|
||||||
size_flags_vertical = 1
|
|
||||||
focus_mode = 2
|
|
||||||
context_menu_enabled = true
|
|
||||||
placeholder_text = "Enter username"
|
|
||||||
placeholder_alpha = 0.6
|
|
||||||
caret_blink = false
|
|
||||||
caret_blink_speed = 0.65
|
|
||||||
caret_position = 0
|
|
||||||
_sections_unfolded = [ "Placeholder" ]
|
|
||||||
|
|
||||||
[node name="ServerEntry" type="LineEdit" parent="." index="4"]
|
|
||||||
|
|
||||||
visible = false
|
visible = false
|
||||||
anchor_left = 0.0
|
anchor_left = 0.0
|
||||||
|
@ -208,7 +237,7 @@ mouse_filter = 0
|
||||||
mouse_default_cursor_shape = 1
|
mouse_default_cursor_shape = 1
|
||||||
size_flags_horizontal = 1
|
size_flags_horizontal = 1
|
||||||
size_flags_vertical = 1
|
size_flags_vertical = 1
|
||||||
text = "192.168."
|
text = "192.168.0.28"
|
||||||
focus_mode = 2
|
focus_mode = 2
|
||||||
context_menu_enabled = true
|
context_menu_enabled = true
|
||||||
placeholder_text = "Enter server IP"
|
placeholder_text = "Enter server IP"
|
||||||
|
@ -218,7 +247,7 @@ caret_blink_speed = 0.65
|
||||||
caret_position = 0
|
caret_position = 0
|
||||||
_sections_unfolded = [ "Placeholder" ]
|
_sections_unfolded = [ "Placeholder" ]
|
||||||
|
|
||||||
[node name="UsernameLabel" type="RichTextLabel" parent="." index="5"]
|
[node name="UsernameLabel" type="RichTextLabel" parent="." index="4"]
|
||||||
|
|
||||||
visible = false
|
visible = false
|
||||||
anchor_left = 0.0
|
anchor_left = 0.0
|
||||||
|
@ -235,8 +264,8 @@ mouse_filter = 0
|
||||||
mouse_default_cursor_shape = 0
|
mouse_default_cursor_shape = 0
|
||||||
size_flags_horizontal = 1
|
size_flags_horizontal = 1
|
||||||
size_flags_vertical = 1
|
size_flags_vertical = 1
|
||||||
custom_fonts/mono_font = SubResource( 1 )
|
custom_fonts/mono_font = SubResource( 3 )
|
||||||
custom_fonts/italics_font = SubResource( 2 )
|
custom_fonts/italics_font = SubResource( 4 )
|
||||||
bbcode_enabled = false
|
bbcode_enabled = false
|
||||||
bbcode_text = "Enter a username"
|
bbcode_text = "Enter a username"
|
||||||
visible_characters = -1
|
visible_characters = -1
|
||||||
|
@ -250,7 +279,7 @@ selection_enabled = false
|
||||||
override_selected_font_color = false
|
override_selected_font_color = false
|
||||||
_sections_unfolded = [ "BBCode", "custom_fonts" ]
|
_sections_unfolded = [ "BBCode", "custom_fonts" ]
|
||||||
|
|
||||||
[node name="BackToMain" type="Button" parent="." index="6"]
|
[node name="BackToMain" type="Button" parent="." index="5"]
|
||||||
|
|
||||||
anchor_left = 0.0
|
anchor_left = 0.0
|
||||||
anchor_top = 0.0
|
anchor_top = 0.0
|
||||||
|
@ -274,22 +303,15 @@ group = null
|
||||||
flat = true
|
flat = true
|
||||||
align = 1
|
align = 1
|
||||||
|
|
||||||
[node name="StartServer" type="AnimatedSprite" parent="." index="7"]
|
[node name="StartServer" type="AnimatedSprite" parent="." index="6"]
|
||||||
|
|
||||||
visible = false
|
visible = false
|
||||||
position = Vector2( 510.253, 137.961 )
|
position = Vector2( 510.253, 137.961 )
|
||||||
scale = Vector2( 0.203772, 0.203773 )
|
scale = Vector2( 0.203772, 0.203773 )
|
||||||
frames = SubResource( 3 )
|
frames = SubResource( 5 )
|
||||||
animation = "default"
|
animation = "default"
|
||||||
|
|
||||||
[node name="EnterUsername" type="AnimatedSprite" parent="." index="8"]
|
[node name="ServerIP" type="Label" parent="." index="7"]
|
||||||
|
|
||||||
position = Vector2( 506.573, 202.684 )
|
|
||||||
scale = Vector2( 0.268352, 0.268352 )
|
|
||||||
frames = SubResource( 4 )
|
|
||||||
animation = "default"
|
|
||||||
|
|
||||||
[node name="ServerIP" type="Label" parent="." index="9"]
|
|
||||||
|
|
||||||
anchor_left = 0.0
|
anchor_left = 0.0
|
||||||
anchor_top = 0.0
|
anchor_top = 0.0
|
||||||
|
@ -312,46 +334,14 @@ lines_skipped = 0
|
||||||
max_lines_visible = -1
|
max_lines_visible = -1
|
||||||
_sections_unfolded = [ "Visibility" ]
|
_sections_unfolded = [ "Visibility" ]
|
||||||
|
|
||||||
[node name="BackIcon" type="AnimatedSprite" parent="." index="10"]
|
[node name="BackIcon" type="AnimatedSprite" parent="." index="8"]
|
||||||
|
|
||||||
position = Vector2( 114.639, 542.358 )
|
position = Vector2( 114.639, 542.358 )
|
||||||
scale = Vector2( 0.626981, 0.626981 )
|
scale = Vector2( 0.626981, 0.626981 )
|
||||||
frames = SubResource( 5 )
|
|
||||||
animation = "default"
|
|
||||||
|
|
||||||
[node name="UsernameAcceptIcon" type="AnimatedSprite" parent="." index="11"]
|
|
||||||
|
|
||||||
position = Vector2( 682.745, 404.707 )
|
|
||||||
scale = Vector2( 0.4, 0.4 )
|
|
||||||
frames = SubResource( 6 )
|
frames = SubResource( 6 )
|
||||||
animation = "default"
|
animation = "default"
|
||||||
_sections_unfolded = [ "Transform" ]
|
|
||||||
|
|
||||||
[node name="UsernameAccept" type="Button" parent="." index="12"]
|
[node name="EnterIP" type="AnimatedSprite" parent="." index="9"]
|
||||||
|
|
||||||
anchor_left = 0.0
|
|
||||||
anchor_top = 0.0
|
|
||||||
anchor_right = 0.0
|
|
||||||
anchor_bottom = 0.0
|
|
||||||
margin_left = 643.0
|
|
||||||
margin_top = 355.0
|
|
||||||
margin_right = 725.0
|
|
||||||
margin_bottom = 438.0
|
|
||||||
rect_pivot_offset = Vector2( 0, 0 )
|
|
||||||
rect_clip_content = false
|
|
||||||
focus_mode = 2
|
|
||||||
mouse_filter = 0
|
|
||||||
mouse_default_cursor_shape = 0
|
|
||||||
size_flags_horizontal = 1
|
|
||||||
size_flags_vertical = 1
|
|
||||||
toggle_mode = false
|
|
||||||
enabled_focus_mode = 2
|
|
||||||
shortcut = null
|
|
||||||
group = null
|
|
||||||
flat = true
|
|
||||||
align = 1
|
|
||||||
|
|
||||||
[node name="EnterIP" type="AnimatedSprite" parent="." index="13"]
|
|
||||||
|
|
||||||
visible = false
|
visible = false
|
||||||
position = Vector2( 507.859, 382.258 )
|
position = Vector2( 507.859, 382.258 )
|
||||||
|
@ -359,7 +349,7 @@ scale = Vector2( 0.33039, 0.33039 )
|
||||||
frames = SubResource( 7 )
|
frames = SubResource( 7 )
|
||||||
animation = "default"
|
animation = "default"
|
||||||
|
|
||||||
[node name="Server" type="Button" parent="." index="14"]
|
[node name="Server" type="Button" parent="." index="10"]
|
||||||
|
|
||||||
visible = false
|
visible = false
|
||||||
anchor_left = 0.0
|
anchor_left = 0.0
|
||||||
|
@ -385,7 +375,7 @@ flat = true
|
||||||
align = 1
|
align = 1
|
||||||
_sections_unfolded = [ "Visibility" ]
|
_sections_unfolded = [ "Visibility" ]
|
||||||
|
|
||||||
[node name="ServerAcceptIcon" type="AnimatedSprite" parent="." index="15"]
|
[node name="ServerAcceptIcon" type="AnimatedSprite" parent="." index="11"]
|
||||||
|
|
||||||
visible = false
|
visible = false
|
||||||
position = Vector2( 656.015, 512.574 )
|
position = Vector2( 656.015, 512.574 )
|
||||||
|
@ -394,7 +384,32 @@ frames = SubResource( 8 )
|
||||||
animation = "default"
|
animation = "default"
|
||||||
_sections_unfolded = [ "Transform" ]
|
_sections_unfolded = [ "Transform" ]
|
||||||
|
|
||||||
[node name="ConnectTo" type="AnimatedSprite" parent="." index="16"]
|
[node name="Client" type="Button" parent="." index="12"]
|
||||||
|
|
||||||
|
visible = false
|
||||||
|
anchor_left = 0.0
|
||||||
|
anchor_top = 0.0
|
||||||
|
anchor_right = 0.0
|
||||||
|
anchor_bottom = 0.0
|
||||||
|
margin_left = 620.0
|
||||||
|
margin_top = 469.0
|
||||||
|
margin_right = 696.0
|
||||||
|
margin_bottom = 543.0
|
||||||
|
rect_pivot_offset = Vector2( 0, 0 )
|
||||||
|
rect_clip_content = false
|
||||||
|
focus_mode = 2
|
||||||
|
mouse_filter = 0
|
||||||
|
mouse_default_cursor_shape = 0
|
||||||
|
size_flags_horizontal = 1
|
||||||
|
size_flags_vertical = 1
|
||||||
|
toggle_mode = false
|
||||||
|
enabled_focus_mode = 2
|
||||||
|
shortcut = null
|
||||||
|
group = null
|
||||||
|
flat = true
|
||||||
|
align = 1
|
||||||
|
|
||||||
|
[node name="ConnectTo" type="AnimatedSprite" parent="." index="13"]
|
||||||
|
|
||||||
visible = false
|
visible = false
|
||||||
position = Vector2( 788.86, 170.073 )
|
position = Vector2( 788.86, 170.073 )
|
||||||
|
@ -402,20 +417,89 @@ scale = Vector2( 0.553802, 0.553802 )
|
||||||
frames = SubResource( 9 )
|
frames = SubResource( 9 )
|
||||||
animation = "default"
|
animation = "default"
|
||||||
|
|
||||||
[connection signal="pressed" from="Client" to="." method="_on_Client_pressed"]
|
[node name="Lobby" type="Node" parent="." index="14"]
|
||||||
|
|
||||||
|
[node name="RichTextLabel" type="RichTextLabel" parent="Lobby" index="0"]
|
||||||
|
|
||||||
|
anchor_left = 0.0
|
||||||
|
anchor_top = 0.0
|
||||||
|
anchor_right = 0.0
|
||||||
|
anchor_bottom = 0.0
|
||||||
|
margin_left = 99.0
|
||||||
|
margin_top = 184.0
|
||||||
|
margin_right = 256.0
|
||||||
|
margin_bottom = 302.0
|
||||||
|
rect_pivot_offset = Vector2( 0, 0 )
|
||||||
|
rect_clip_content = true
|
||||||
|
mouse_filter = 0
|
||||||
|
mouse_default_cursor_shape = 0
|
||||||
|
size_flags_horizontal = 1
|
||||||
|
size_flags_vertical = 1
|
||||||
|
bbcode_enabled = true
|
||||||
|
bbcode_text = ""
|
||||||
|
visible_characters = -1
|
||||||
|
percent_visible = 1.0
|
||||||
|
meta_underlined = true
|
||||||
|
tab_size = 4
|
||||||
|
text = ""
|
||||||
|
scroll_active = true
|
||||||
|
scroll_following = false
|
||||||
|
selection_enabled = false
|
||||||
|
override_selected_font_color = false
|
||||||
|
_sections_unfolded = [ "BBCode", "custom_fonts" ]
|
||||||
|
|
||||||
|
[node name="StartGame" type="Button" parent="." index="15"]
|
||||||
|
|
||||||
|
visible = false
|
||||||
|
anchor_left = 0.0
|
||||||
|
anchor_top = 0.0
|
||||||
|
anchor_right = 0.0
|
||||||
|
anchor_bottom = 0.0
|
||||||
|
margin_left = 788.0
|
||||||
|
margin_top = 463.0
|
||||||
|
margin_right = 990.0
|
||||||
|
margin_bottom = 551.0
|
||||||
|
rect_pivot_offset = Vector2( 0, 0 )
|
||||||
|
rect_clip_content = false
|
||||||
|
focus_mode = 2
|
||||||
|
mouse_filter = 0
|
||||||
|
mouse_default_cursor_shape = 0
|
||||||
|
size_flags_horizontal = 1
|
||||||
|
size_flags_vertical = 1
|
||||||
|
toggle_mode = false
|
||||||
|
enabled_focus_mode = 2
|
||||||
|
shortcut = null
|
||||||
|
group = null
|
||||||
|
text = "StartGame"
|
||||||
|
flat = false
|
||||||
|
align = 1
|
||||||
|
_sections_unfolded = [ "Visibility" ]
|
||||||
|
|
||||||
|
[node name="AnimatedSprite" type="AnimatedSprite" parent="." index="16"]
|
||||||
|
|
||||||
|
visible = false
|
||||||
|
position = Vector2( 885.265, 350.067 )
|
||||||
|
scale = Vector2( 0.242563, 0.242563 )
|
||||||
|
frames = SubResource( 10 )
|
||||||
|
animation = "default"
|
||||||
|
_sections_unfolded = [ "Visibility" ]
|
||||||
|
|
||||||
|
[connection signal="text_changed" from="UsernamePage/UsernameEntry" to="." method="_on_UsernameEntry_text_changed"]
|
||||||
|
|
||||||
|
[connection signal="text_entered" from="UsernamePage/UsernameEntry" to="." method="_on_LineEdit_text_entered"]
|
||||||
|
|
||||||
|
[connection signal="pressed" from="UsernamePage/UsernameAccept" to="." method="_on_UsernameAccept_pressed"]
|
||||||
|
|
||||||
[connection signal="pressed" from="Name" to="." method="_on_Name_pressed"]
|
[connection signal="pressed" from="Name" to="." method="_on_Name_pressed"]
|
||||||
|
|
||||||
[connection signal="text_changed" from="UsernameEntry" to="." method="_on_UsernameEntry_text_changed"]
|
|
||||||
|
|
||||||
[connection signal="text_entered" from="UsernameEntry" to="." method="_on_LineEdit_text_entered"]
|
|
||||||
|
|
||||||
[connection signal="text_entered" from="ServerEntry" to="." method="_on_Server_Entry_text_entered"]
|
[connection signal="text_entered" from="ServerEntry" to="." method="_on_Server_Entry_text_entered"]
|
||||||
|
|
||||||
[connection signal="pressed" from="BackToMain" to="." method="_on_BackToMain_pressed"]
|
[connection signal="pressed" from="BackToMain" to="." method="_on_BackToMain_pressed"]
|
||||||
|
|
||||||
[connection signal="pressed" from="UsernameAccept" to="." method="_on_UsernameAccept_pressed"]
|
|
||||||
|
|
||||||
[connection signal="pressed" from="Server" to="." method="_on_Server_pressed"]
|
[connection signal="pressed" from="Server" to="." method="_on_Server_pressed"]
|
||||||
|
|
||||||
|
[connection signal="pressed" from="Client" to="." method="_on_Client_pressed"]
|
||||||
|
|
||||||
|
[connection signal="pressed" from="StartGame" to="." method="startGame"]
|
||||||
|
|
||||||
|
|
||||||
|
|
19
Node.gd
19
Node.gd
|
@ -1,3 +1,22 @@
|
||||||
|
#
|
||||||
|
# Copyright (C) 2018 Sage Vaillancourt, sagev9000@gmail.com
|
||||||
|
#
|
||||||
|
# This file is part of Fronter.
|
||||||
|
#
|
||||||
|
# Fronter is free software: you can redistribute it and/or modify
|
||||||
|
# it under the terms of the GNU General Public License as published by
|
||||||
|
# the Free Software Foundation, either version 3 of the License, or
|
||||||
|
# (at your option) any later version.
|
||||||
|
#
|
||||||
|
# Fronter is distributed in the hope that it will be useful,
|
||||||
|
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
# GNU General Public License for more details.
|
||||||
|
#
|
||||||
|
# You should have received a copy of the GNU General Public License
|
||||||
|
# along with Fronter. If not, see <http://www.gnu.org/licenses/>.
|
||||||
|
#
|
||||||
|
|
||||||
extends Node
|
extends Node
|
||||||
|
|
||||||
signal restart
|
signal restart
|
||||||
|
|
|
@ -1,3 +1,22 @@
|
||||||
|
#
|
||||||
|
# Copyright (C) 2018 Sage Vaillancourt, sagev9000@gmail.com
|
||||||
|
#
|
||||||
|
# This file is part of Fronter.
|
||||||
|
#
|
||||||
|
# Fronter is free software: you can redistribute it and/or modify
|
||||||
|
# it under the terms of the GNU General Public License as published by
|
||||||
|
# the Free Software Foundation, either version 3 of the License, or
|
||||||
|
# (at your option) any later version.
|
||||||
|
#
|
||||||
|
# Fronter is distributed in the hope that it will be useful,
|
||||||
|
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
# GNU General Public License for more details.
|
||||||
|
#
|
||||||
|
# You should have received a copy of the GNU General Public License
|
||||||
|
# along with Fronter. If not, see <http://www.gnu.org/licenses/>.
|
||||||
|
#
|
||||||
|
|
||||||
extends Area2D
|
extends Area2D
|
||||||
|
|
||||||
|
|
||||||
|
|
|
@ -77,6 +77,8 @@ func _ready():
|
||||||
add_child(timer)
|
add_child(timer)
|
||||||
timer.start()
|
timer.start()
|
||||||
|
|
||||||
|
$AnimatedSprite.modulate = \"00FFFF\"
|
||||||
|
|
||||||
position.x = 100
|
position.x = 100
|
||||||
position.y = 250
|
position.y = 250
|
||||||
|
|
||||||
|
@ -103,6 +105,12 @@ var y_down = false
|
||||||
|
|
||||||
var username = \"username\"
|
var username = \"username\"
|
||||||
|
|
||||||
|
func setUsername(name):
|
||||||
|
username = name
|
||||||
|
|
||||||
|
func modulate(color):
|
||||||
|
$AnimatedSprite.modulate = color
|
||||||
|
|
||||||
func _process(delta):
|
func _process(delta):
|
||||||
$Username.text = username
|
$Username.text = username
|
||||||
pass
|
pass
|
||||||
|
|
34
Player.gd
34
Player.gd
|
@ -1,3 +1,22 @@
|
||||||
|
#
|
||||||
|
# Copyright (C) 2018 Sage Vaillancourt, sagev9000@gmail.com
|
||||||
|
#
|
||||||
|
# This file is part of Fronter.
|
||||||
|
#
|
||||||
|
# Fronter is free software: you can redistribute it and/or modify
|
||||||
|
# it under the terms of the GNU General Public License as published by
|
||||||
|
# the Free Software Foundation, either version 3 of the License, or
|
||||||
|
# (at your option) any later version.
|
||||||
|
#
|
||||||
|
# Fronter is distributed in the hope that it will be useful,
|
||||||
|
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
# GNU General Public License for more details.
|
||||||
|
#
|
||||||
|
# You should have received a copy of the GNU General Public License
|
||||||
|
# along with Fronter. If not, see <http://www.gnu.org/licenses/>.
|
||||||
|
#
|
||||||
|
|
||||||
extends Area2D
|
extends Area2D
|
||||||
|
|
||||||
# signals
|
# signals
|
||||||
|
@ -7,6 +26,7 @@ signal shooting_speed_upgrade # signals that a shooting speed upgrade has occure
|
||||||
signal ship_speed_upgrade
|
signal ship_speed_upgrade
|
||||||
signal other_shooting_upgrade
|
signal other_shooting_upgrade
|
||||||
signal other_ship_speed_upgrade
|
signal other_ship_speed_upgrade
|
||||||
|
signal other_ship_color_change
|
||||||
signal shooting_speed_fully_upgraded
|
signal shooting_speed_fully_upgraded
|
||||||
signal ship_speed_fully_upgraded
|
signal ship_speed_fully_upgraded
|
||||||
signal restart_game
|
signal restart_game
|
||||||
|
@ -54,7 +74,7 @@ const SHIP_SPEED_TIER5_COST = 800
|
||||||
const STARTING_POSITION = Vector2(100, 250)
|
const STARTING_POSITION = Vector2(100, 250)
|
||||||
|
|
||||||
# the amount of money the player starts with
|
# the amount of money the player starts with
|
||||||
const STARTING_MONEY = 10000
|
const STARTING_MONEY = 100
|
||||||
|
|
||||||
#################################
|
#################################
|
||||||
|
|
||||||
|
@ -106,6 +126,7 @@ func upgradeMenu():
|
||||||
upgmenu.connect("double_laser_upgrade", self, "doubleLaserUpgrade_button")
|
upgmenu.connect("double_laser_upgrade", self, "doubleLaserUpgrade_button")
|
||||||
upgmenu.connect("laser_penetration_upgrade", self, "laserPenetrationUpgrade_button")
|
upgmenu.connect("laser_penetration_upgrade", self, "laserPenetrationUpgrade_button")
|
||||||
upgmenu.connect("menu_closed", self, "menuClosed")
|
upgmenu.connect("menu_closed", self, "menuClosed")
|
||||||
|
upgmenu.connect("change_color", self, "changeColor")
|
||||||
upgmenu.bullet_delay_tier = bullet_delay_tier
|
upgmenu.bullet_delay_tier = bullet_delay_tier
|
||||||
upgmenu.ship_speed_tier = ship_speed_tier
|
upgmenu.ship_speed_tier = ship_speed_tier
|
||||||
if !get_tree().has_network_peer():
|
if !get_tree().has_network_peer():
|
||||||
|
@ -253,6 +274,12 @@ func _refund_button():
|
||||||
emit_signal("update_display")
|
emit_signal("update_display")
|
||||||
get_tree().paused = true
|
get_tree().paused = true
|
||||||
|
|
||||||
|
#Changes the ships color
|
||||||
|
func changeColor(color):
|
||||||
|
$AnimatedSprite.modulate = color
|
||||||
|
if get_tree().has_network_peer():
|
||||||
|
rpc("_change_color", get_tree().get_network_unique_id(), color)
|
||||||
|
|
||||||
func on_timeout_complete():
|
func on_timeout_complete():
|
||||||
can_shoot = true
|
can_shoot = true
|
||||||
|
|
||||||
|
@ -269,12 +296,17 @@ func moveto(finger_position):
|
||||||
if (position.y > finger_position.y - 100 && finger_position.x < 800):
|
if (position.y > finger_position.y - 100 && finger_position.x < 800):
|
||||||
velocity.y -= 1
|
velocity.y -= 1
|
||||||
|
|
||||||
|
|
||||||
remote func move_player(id, position, is_shooting):
|
remote func move_player(id, position, is_shooting):
|
||||||
emit_signal("multiplayer_movement", id, position, is_shooting)
|
emit_signal("multiplayer_movement", id, position, is_shooting)
|
||||||
|
|
||||||
remote func other_shooting_speed_upgrade(id, bullet_delay):
|
remote func other_shooting_speed_upgrade(id, bullet_delay):
|
||||||
emit_signal("other_shooting_upgrade", id, bullet_delay)
|
emit_signal("other_shooting_upgrade", id, bullet_delay)
|
||||||
|
|
||||||
|
remote func _change_color(id, color):
|
||||||
|
emit_signal("other_ship_color_change", id, color)
|
||||||
|
|
||||||
|
|
||||||
# the player's movement vector
|
# the player's movement vector
|
||||||
var velocity = Vector2()
|
var velocity = Vector2()
|
||||||
|
|
||||||
|
|
|
@ -1,14 +1,35 @@
|
||||||
|
#
|
||||||
|
# Copyright (C) 2018 Sage Vaillancourt, sagev9000@gmail.com
|
||||||
|
#
|
||||||
|
# This file is part of Fronter.
|
||||||
|
#
|
||||||
|
# Fronter is free software: you can redistribute it and/or modify
|
||||||
|
# it under the terms of the GNU General Public License as published by
|
||||||
|
# the Free Software Foundation, either version 3 of the License, or
|
||||||
|
# (at your option) any later version.
|
||||||
|
#
|
||||||
|
# Fronter is distributed in the hope that it will be useful,
|
||||||
|
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
# GNU General Public License for more details.
|
||||||
|
#
|
||||||
|
# You should have received a copy of the GNU General Public License
|
||||||
|
# along with Fronter. If not, see <http://www.gnu.org/licenses/>.
|
||||||
|
#
|
||||||
|
|
||||||
extends Area2D
|
extends Area2D
|
||||||
|
|
||||||
signal dead
|
signal dead
|
||||||
signal flash
|
signal flash
|
||||||
|
signal boss_fight_over
|
||||||
export (PackedScene) var Laser
|
export (PackedScene) var Laser
|
||||||
|
|
||||||
#### MAYBE ADD A HEALTH BAR TO MAIN ITSELF ####
|
#### MAYBE ADD A HEALTH BAR TO MAIN ITSELF ####
|
||||||
#var health = 4000
|
#var health = 3000
|
||||||
# DEFAULT:
|
# DEFAULT:
|
||||||
var health = 20000
|
var health = 20000
|
||||||
|
|
||||||
|
var timer = null
|
||||||
var hit_timer = 1000
|
var hit_timer = 1000
|
||||||
var health_multi = 1
|
var health_multi = 1
|
||||||
var move_down = true
|
var move_down = true
|
||||||
|
@ -18,7 +39,12 @@ var flashed = false
|
||||||
|
|
||||||
func _ready():
|
func _ready():
|
||||||
connect("area_entered", self, "hit")
|
connect("area_entered", self, "hit")
|
||||||
|
timer = Timer.new()
|
||||||
|
timer.set_one_shot(false)
|
||||||
|
timer.set_wait_time(3)
|
||||||
|
timer.connect("timeout", self, "shoot")
|
||||||
|
add_child(timer)
|
||||||
|
timer.start()
|
||||||
pass
|
pass
|
||||||
|
|
||||||
func hit(who):
|
func hit(who):
|
||||||
|
@ -35,7 +61,7 @@ func hit(who):
|
||||||
func _process(delta):
|
func _process(delta):
|
||||||
# Entering view
|
# Entering view
|
||||||
if position.x > 0:
|
if position.x > 0:
|
||||||
position.x -= delta*((100+(position.x))/20)
|
position.x -= delta*((100+(position.x))/10)
|
||||||
|
|
||||||
#### BIG WOBBLE ####
|
#### BIG WOBBLE ####
|
||||||
if position.y > 4:
|
if position.y > 4:
|
||||||
|
@ -59,9 +85,22 @@ func _process(delta):
|
||||||
if health > 1000:
|
if health > 1000:
|
||||||
position.y -= delta*speed_multiplier
|
position.y -= delta*speed_multiplier
|
||||||
|
|
||||||
|
if health < -3000 && $Inside/InsideBadSprite.rotation_degrees < 180:
|
||||||
|
$Inside/InsideBadSprite.rotation_degrees += delta*20
|
||||||
|
|
||||||
|
if $Inside/InsideBadSprite.rotation_degrees > 179 && $Inside/InsideBadSprite.rotation_degrees < 190:
|
||||||
|
if position.x > 40:
|
||||||
|
$Inside/InsideBadSprite.frame = 4
|
||||||
|
position.x += delta*75
|
||||||
|
|
||||||
if health <= 0 && $BigBadSprite.position.x < 5000:
|
if health <= 0 && $BigBadSprite.position.x < 5000:
|
||||||
$BigBadSprite.position.x += delta*75
|
$BigBadSprite.position.x += delta*75
|
||||||
|
|
||||||
|
if position.x > 295 && health <= 0:
|
||||||
|
emit_signal("dead", 1000)
|
||||||
|
emit_signal("boss_fight_over")
|
||||||
|
queue_free()
|
||||||
|
|
||||||
#### SMALL WOBBLE ####
|
#### SMALL WOBBLE ####
|
||||||
if $Inside/InsideBadSprite.position.y > 1200:
|
if $Inside/InsideBadSprite.position.y > 1200:
|
||||||
small_move_down = false
|
small_move_down = false
|
||||||
|
@ -76,7 +115,6 @@ func _process(delta):
|
||||||
#### DOES LOW HEALTH RELEASE THE INSIDE OR NO HEALTH? ####
|
#### DOES LOW HEALTH RELEASE THE INSIDE OR NO HEALTH? ####
|
||||||
if health <= 0 && !flashed:
|
if health <= 0 && !flashed:
|
||||||
emit_signal("flash")
|
emit_signal("flash")
|
||||||
emit_signal("dead", 1000)
|
|
||||||
prints("flash")
|
prints("flash")
|
||||||
flashed = true
|
flashed = true
|
||||||
#queue_free()
|
#queue_free()
|
||||||
|
@ -133,10 +171,25 @@ func updateOutsideSprite():
|
||||||
elif health > 2000:
|
elif health > 2000:
|
||||||
$BigBadSprite.frame = 12
|
$BigBadSprite.frame = 12
|
||||||
elif health > 1500:
|
elif health > 1500:
|
||||||
|
timer.stop()
|
||||||
$BigBadSprite.frame = 13
|
$BigBadSprite.frame = 13
|
||||||
$Inside/InsideBadSprite.frame = 2
|
$Inside/InsideBadSprite.frame = 2
|
||||||
elif health <= 0:
|
elif health <= 0:
|
||||||
$BigBadSprite.frame = 14
|
$BigBadSprite.frame = 14
|
||||||
|
|
||||||
slave func bossHealth(host_health):
|
slave func bossHealth(host_health):
|
||||||
health = host_health
|
health = host_health
|
||||||
|
|
||||||
|
var top_laser = true
|
||||||
|
func shoot():
|
||||||
|
var laser = Laser.instance()
|
||||||
|
get_node("../").add_child(laser)
|
||||||
|
laser.friendly_laser = false
|
||||||
|
laser.position.x = position.x + 720
|
||||||
|
laser.rotation_degrees = 180
|
||||||
|
if top_laser:
|
||||||
|
laser.position.y = position.y + 110
|
||||||
|
top_laser = false
|
||||||
|
else:
|
||||||
|
laser.position.y = position.y + 470
|
||||||
|
top_laser = true
|
|
@ -1,30 +1,32 @@
|
||||||
[gd_scene load_steps=25 format=2]
|
[gd_scene load_steps=27 format=2]
|
||||||
|
|
||||||
[ext_resource path="res://RectangleBoss.gd" type="Script" id=1]
|
[ext_resource path="res://RectangleBoss.gd" type="Script" id=1]
|
||||||
[ext_resource path="res://art/bad/rectangle/rectangle_inside.png" type="Texture" id=2]
|
[ext_resource path="res://Laser.tscn" type="PackedScene" id=2]
|
||||||
[ext_resource path="res://art/bad/rectangle/rectangle_inside_wince.png" type="Texture" id=3]
|
[ext_resource path="res://art/bad/rectangle/rectangle_inside.png" type="Texture" id=3]
|
||||||
[ext_resource path="res://art/bad/rectangle/rectangle_inside_fear.png" type="Texture" id=4]
|
[ext_resource path="res://art/bad/rectangle/rectangle_inside_wince.png" type="Texture" id=4]
|
||||||
[ext_resource path="res://art/bad/rectangle/rectangle_inside_blank.png" type="Texture" id=5]
|
[ext_resource path="res://art/bad/rectangle/rectangle_inside_fear.png" type="Texture" id=5]
|
||||||
[ext_resource path="res://art/bad/rectangle/rectangle_outside.png" type="Texture" id=6]
|
[ext_resource path="res://art/bad/rectangle/rectangle_inside_blank.png" type="Texture" id=6]
|
||||||
[ext_resource path="res://art/bad/rectangle/rectangle_outside_cracked1.png" type="Texture" id=7]
|
[ext_resource path="res://art/bad/rectangle/rectangle_inside_blink.png" type="Texture" id=7]
|
||||||
[ext_resource path="res://art/bad/rectangle/rectangle_outside_cracked2.png" type="Texture" id=8]
|
[ext_resource path="res://art/bad/rectangle/rectangle_outside.png" type="Texture" id=8]
|
||||||
[ext_resource path="res://art/bad/rectangle/rectangle_outside_cracked3.png" type="Texture" id=9]
|
[ext_resource path="res://art/bad/rectangle/rectangle_outside_cracked1.png" type="Texture" id=9]
|
||||||
[ext_resource path="res://art/bad/rectangle/rectangle_outside_cracked4.png" type="Texture" id=10]
|
[ext_resource path="res://art/bad/rectangle/rectangle_outside_cracked2.png" type="Texture" id=10]
|
||||||
[ext_resource path="res://art/bad/rectangle/rectangle_outside_cracked5.png" type="Texture" id=11]
|
[ext_resource path="res://art/bad/rectangle/rectangle_outside_cracked3.png" type="Texture" id=11]
|
||||||
[ext_resource path="res://art/bad/rectangle/rectangle_outside_cracked6.png" type="Texture" id=12]
|
[ext_resource path="res://art/bad/rectangle/rectangle_outside_cracked4.png" type="Texture" id=12]
|
||||||
[ext_resource path="res://art/bad/rectangle/rectangle_outside_cracked7.png" type="Texture" id=13]
|
[ext_resource path="res://art/bad/rectangle/rectangle_outside_cracked5.png" type="Texture" id=13]
|
||||||
[ext_resource path="res://art/bad/rectangle/rectangle_outside_cracked8.png" type="Texture" id=14]
|
[ext_resource path="res://art/bad/rectangle/rectangle_outside_cracked6.png" type="Texture" id=14]
|
||||||
[ext_resource path="res://art/bad/rectangle/rectangle_outside_cracked9.png" type="Texture" id=15]
|
[ext_resource path="res://art/bad/rectangle/rectangle_outside_cracked7.png" type="Texture" id=15]
|
||||||
[ext_resource path="res://art/bad/rectangle/rectangle_outside_cracked10.png" type="Texture" id=16]
|
[ext_resource path="res://art/bad/rectangle/rectangle_outside_cracked8.png" type="Texture" id=16]
|
||||||
[ext_resource path="res://art/bad/rectangle/rectangle_outside_cracked11.png" type="Texture" id=17]
|
[ext_resource path="res://art/bad/rectangle/rectangle_outside_cracked9.png" type="Texture" id=17]
|
||||||
[ext_resource path="res://art/bad/rectangle/rectangle_outside_cracked12.png" type="Texture" id=18]
|
[ext_resource path="res://art/bad/rectangle/rectangle_outside_cracked10.png" type="Texture" id=18]
|
||||||
[ext_resource path="res://art/bad/rectangle/rectangle_outside_cracked13.png" type="Texture" id=19]
|
[ext_resource path="res://art/bad/rectangle/rectangle_outside_cracked11.png" type="Texture" id=19]
|
||||||
[ext_resource path="res://art/bad/rectangle/rectangle_outside_cracked14.png" type="Texture" id=20]
|
[ext_resource path="res://art/bad/rectangle/rectangle_outside_cracked12.png" type="Texture" id=20]
|
||||||
|
[ext_resource path="res://art/bad/rectangle/rectangle_outside_cracked13.png" type="Texture" id=21]
|
||||||
|
[ext_resource path="res://art/bad/rectangle/rectangle_outside_cracked14.png" type="Texture" id=22]
|
||||||
|
|
||||||
[sub_resource type="SpriteFrames" id=1]
|
[sub_resource type="SpriteFrames" id=1]
|
||||||
|
|
||||||
animations = [ {
|
animations = [ {
|
||||||
"frames": [ ExtResource( 2 ), ExtResource( 3 ), ExtResource( 4 ), ExtResource( 5 ) ],
|
"frames": [ ExtResource( 3 ), ExtResource( 4 ), ExtResource( 5 ), ExtResource( 6 ), ExtResource( 7 ) ],
|
||||||
"loop": true,
|
"loop": true,
|
||||||
"name": "default",
|
"name": "default",
|
||||||
"speed": 5.0
|
"speed": 5.0
|
||||||
|
@ -38,7 +40,7 @@ extents = Vector2( 414.127, 469.45 )
|
||||||
[sub_resource type="SpriteFrames" id=2]
|
[sub_resource type="SpriteFrames" id=2]
|
||||||
|
|
||||||
animations = [ {
|
animations = [ {
|
||||||
"frames": [ ExtResource( 6 ), ExtResource( 7 ), ExtResource( 8 ), ExtResource( 9 ), ExtResource( 10 ), ExtResource( 11 ), ExtResource( 12 ), ExtResource( 13 ), ExtResource( 14 ), ExtResource( 15 ), ExtResource( 16 ), ExtResource( 17 ), ExtResource( 18 ), ExtResource( 19 ), ExtResource( 20 ) ],
|
"frames": [ ExtResource( 8 ), ExtResource( 9 ), ExtResource( 10 ), ExtResource( 11 ), ExtResource( 12 ), ExtResource( 13 ), ExtResource( 14 ), ExtResource( 15 ), ExtResource( 16 ), ExtResource( 17 ), ExtResource( 18 ), ExtResource( 19 ), ExtResource( 20 ), ExtResource( 21 ), ExtResource( 22 ) ],
|
||||||
"loop": true,
|
"loop": true,
|
||||||
"name": "default",
|
"name": "default",
|
||||||
"speed": 5.0
|
"speed": 5.0
|
||||||
|
@ -62,7 +64,7 @@ audio_bus_override = false
|
||||||
audio_bus_name = "Master"
|
audio_bus_name = "Master"
|
||||||
script = ExtResource( 1 )
|
script = ExtResource( 1 )
|
||||||
_sections_unfolded = [ "Transform" ]
|
_sections_unfolded = [ "Transform" ]
|
||||||
Laser = null
|
Laser = ExtResource( 2 )
|
||||||
|
|
||||||
[node name="Inside" type="Area2D" parent="." index="0"]
|
[node name="Inside" type="Area2D" parent="." index="0"]
|
||||||
|
|
||||||
|
|
|
@ -1,3 +1,22 @@
|
||||||
|
#
|
||||||
|
# Copyright (C) 2018 Sage Vaillancourt, sagev9000@gmail.com
|
||||||
|
#
|
||||||
|
# This file is part of Fronter.
|
||||||
|
#
|
||||||
|
# Fronter is free software: you can redistribute it and/or modify
|
||||||
|
# it under the terms of the GNU General Public License as published by
|
||||||
|
# the Free Software Foundation, either version 3 of the License, or
|
||||||
|
# (at your option) any later version.
|
||||||
|
#
|
||||||
|
# Fronter is distributed in the hope that it will be useful,
|
||||||
|
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
# GNU General Public License for more details.
|
||||||
|
#
|
||||||
|
# You should have received a copy of the GNU General Public License
|
||||||
|
# along with Fronter. If not, see <http://www.gnu.org/licenses/>.
|
||||||
|
#
|
||||||
|
|
||||||
extends Node
|
extends Node
|
||||||
|
|
||||||
signal refund
|
signal refund
|
||||||
|
@ -7,6 +26,7 @@ signal ship_speed_upgrade
|
||||||
signal add_laser
|
signal add_laser
|
||||||
signal plasma_lasers
|
signal plasma_lasers
|
||||||
signal menu_closed
|
signal menu_closed
|
||||||
|
signal change_color
|
||||||
|
|
||||||
var bullet_delay_tier
|
var bullet_delay_tier
|
||||||
var shooting_speed_tier
|
var shooting_speed_tier
|
||||||
|
@ -54,3 +74,32 @@ func _on_ShipSpeedUpgrade_pressed():
|
||||||
emit_signal("ship_speed_upgrade")
|
emit_signal("ship_speed_upgrade")
|
||||||
prints("UPGRADE SHIP SPEED SIGNAL EMITTED")
|
prints("UPGRADE SHIP SPEED SIGNAL EMITTED")
|
||||||
ship_speed_tier = get_parent().ship_speed_tier
|
ship_speed_tier = get_parent().ship_speed_tier
|
||||||
|
|
||||||
|
|
||||||
|
func _on_Goldenrod_pressed():
|
||||||
|
emit_signal("change_color", "daa520")
|
||||||
|
|
||||||
|
func _on_Purple_pressed():
|
||||||
|
emit_signal("change_color", "800080")
|
||||||
|
|
||||||
|
func _on_SlateBlue_pressed():
|
||||||
|
emit_signal("change_color", "708090")
|
||||||
|
|
||||||
|
func _on_Salmon_pressed():
|
||||||
|
emit_signal("change_color", "e9967a")
|
||||||
|
|
||||||
|
func _on_Crimson_pressed():
|
||||||
|
emit_signal("change_color", "dc143c")
|
||||||
|
|
||||||
|
func _on_MediumSpringGreen_pressed():
|
||||||
|
emit_signal("change_color", "3cb371")
|
||||||
|
|
||||||
|
func _on_Tomato_pressed():
|
||||||
|
emit_signal("change_color", "ff3e2d")
|
||||||
|
prints("put tomato in dere")
|
||||||
|
|
||||||
|
func _on_DarkenedLawnGreen_pressed():
|
||||||
|
emit_signal("change_color", "7bd126")
|
||||||
|
|
||||||
|
func _on_DeepSkyBlue_pressed():
|
||||||
|
emit_signal("change_color", "00bfff")
|
245
UpgradeMenu.tscn
245
UpgradeMenu.tscn
|
@ -1,4 +1,4 @@
|
||||||
[gd_scene load_steps=15 format=2]
|
[gd_scene load_steps=16 format=2]
|
||||||
|
|
||||||
[ext_resource path="res://UpgradeMenu.gd" type="Script" id=1]
|
[ext_resource path="res://UpgradeMenu.gd" type="Script" id=1]
|
||||||
[ext_resource path="res://art/upgrade_menu/shootingspeed1.png" type="Texture" id=2]
|
[ext_resource path="res://art/upgrade_menu/shootingspeed1.png" type="Texture" id=2]
|
||||||
|
@ -11,6 +11,7 @@
|
||||||
[ext_resource path="res://art/upgrade_menu/shipspeed3.png" type="Texture" id=9]
|
[ext_resource path="res://art/upgrade_menu/shipspeed3.png" type="Texture" id=9]
|
||||||
[ext_resource path="res://art/upgrade_menu/shipspeed4.png" type="Texture" id=10]
|
[ext_resource path="res://art/upgrade_menu/shipspeed4.png" type="Texture" id=10]
|
||||||
[ext_resource path="res://art/upgrade_menu/shipspeed5.png" type="Texture" id=11]
|
[ext_resource path="res://art/upgrade_menu/shipspeed5.png" type="Texture" id=11]
|
||||||
|
[ext_resource path="res://art/ColorSelect.png" type="Texture" id=12]
|
||||||
|
|
||||||
[sub_resource type="Theme" id=1]
|
[sub_resource type="Theme" id=1]
|
||||||
|
|
||||||
|
@ -173,6 +174,230 @@ scale = Vector2( 0.392712, 0.392712 )
|
||||||
frames = SubResource( 3 )
|
frames = SubResource( 3 )
|
||||||
animation = "New Anim"
|
animation = "New Anim"
|
||||||
|
|
||||||
|
[node name="ColorSelect" type="Node2D" parent="." index="5"]
|
||||||
|
|
||||||
|
[node name="ColorSelectBG" type="Sprite" parent="ColorSelect" index="0"]
|
||||||
|
|
||||||
|
position = Vector2( 150, 210 )
|
||||||
|
scale = Vector2( 0.179688, 0.179687 )
|
||||||
|
texture = ExtResource( 12 )
|
||||||
|
|
||||||
|
[node name="Goldenrod" type="Button" parent="ColorSelect/ColorSelectBG" index="0"]
|
||||||
|
|
||||||
|
anchor_left = 0.0
|
||||||
|
anchor_top = 0.0
|
||||||
|
anchor_right = 0.0
|
||||||
|
anchor_bottom = 0.0
|
||||||
|
margin_left = -501.0
|
||||||
|
margin_top = -390.0
|
||||||
|
margin_right = -167.0
|
||||||
|
margin_bottom = -56.0
|
||||||
|
rect_pivot_offset = Vector2( 0, 0 )
|
||||||
|
rect_clip_content = false
|
||||||
|
focus_mode = 2
|
||||||
|
mouse_filter = 0
|
||||||
|
mouse_default_cursor_shape = 0
|
||||||
|
size_flags_horizontal = 1
|
||||||
|
size_flags_vertical = 1
|
||||||
|
toggle_mode = false
|
||||||
|
enabled_focus_mode = 2
|
||||||
|
shortcut = null
|
||||||
|
group = null
|
||||||
|
flat = true
|
||||||
|
align = 1
|
||||||
|
|
||||||
|
[node name="Purple" type="Button" parent="ColorSelect/ColorSelectBG" index="1"]
|
||||||
|
|
||||||
|
anchor_left = 0.0
|
||||||
|
anchor_top = 0.0
|
||||||
|
anchor_right = 0.0
|
||||||
|
anchor_bottom = 0.0
|
||||||
|
margin_left = -167.0
|
||||||
|
margin_top = -390.0
|
||||||
|
margin_right = 167.0
|
||||||
|
margin_bottom = -56.0
|
||||||
|
rect_pivot_offset = Vector2( 0, 0 )
|
||||||
|
rect_clip_content = false
|
||||||
|
focus_mode = 2
|
||||||
|
mouse_filter = 0
|
||||||
|
mouse_default_cursor_shape = 0
|
||||||
|
size_flags_horizontal = 1
|
||||||
|
size_flags_vertical = 1
|
||||||
|
toggle_mode = false
|
||||||
|
enabled_focus_mode = 2
|
||||||
|
shortcut = null
|
||||||
|
group = null
|
||||||
|
flat = true
|
||||||
|
align = 1
|
||||||
|
|
||||||
|
[node name="SlateBlue" type="Button" parent="ColorSelect/ColorSelectBG" index="2"]
|
||||||
|
|
||||||
|
anchor_left = 0.0
|
||||||
|
anchor_top = 0.0
|
||||||
|
anchor_right = 0.0
|
||||||
|
anchor_bottom = 0.0
|
||||||
|
margin_left = 167.0
|
||||||
|
margin_top = -390.0
|
||||||
|
margin_right = 501.0
|
||||||
|
margin_bottom = -56.0001
|
||||||
|
rect_pivot_offset = Vector2( 0, 0 )
|
||||||
|
rect_clip_content = false
|
||||||
|
focus_mode = 2
|
||||||
|
mouse_filter = 0
|
||||||
|
mouse_default_cursor_shape = 0
|
||||||
|
size_flags_horizontal = 1
|
||||||
|
size_flags_vertical = 1
|
||||||
|
toggle_mode = false
|
||||||
|
enabled_focus_mode = 2
|
||||||
|
shortcut = null
|
||||||
|
group = null
|
||||||
|
flat = true
|
||||||
|
align = 1
|
||||||
|
|
||||||
|
[node name="Salmon" type="Button" parent="ColorSelect/ColorSelectBG" index="3"]
|
||||||
|
|
||||||
|
anchor_left = 0.0
|
||||||
|
anchor_top = 0.0
|
||||||
|
anchor_right = 0.0
|
||||||
|
anchor_bottom = 0.0
|
||||||
|
margin_left = -501.0
|
||||||
|
margin_top = -56.0
|
||||||
|
margin_right = -167.0
|
||||||
|
margin_bottom = 278.0
|
||||||
|
rect_pivot_offset = Vector2( 0, 0 )
|
||||||
|
rect_clip_content = false
|
||||||
|
focus_mode = 2
|
||||||
|
mouse_filter = 0
|
||||||
|
mouse_default_cursor_shape = 0
|
||||||
|
size_flags_horizontal = 1
|
||||||
|
size_flags_vertical = 1
|
||||||
|
toggle_mode = false
|
||||||
|
enabled_focus_mode = 2
|
||||||
|
shortcut = null
|
||||||
|
group = null
|
||||||
|
flat = true
|
||||||
|
align = 1
|
||||||
|
|
||||||
|
[node name="Crimson" type="Button" parent="ColorSelect/ColorSelectBG" index="4"]
|
||||||
|
|
||||||
|
anchor_left = 0.0
|
||||||
|
anchor_top = 0.0
|
||||||
|
anchor_right = 0.0
|
||||||
|
anchor_bottom = 0.0
|
||||||
|
margin_left = -167.0
|
||||||
|
margin_top = -56.0
|
||||||
|
margin_right = 167.0
|
||||||
|
margin_bottom = 278.0
|
||||||
|
rect_pivot_offset = Vector2( 0, 0 )
|
||||||
|
rect_clip_content = false
|
||||||
|
focus_mode = 2
|
||||||
|
mouse_filter = 0
|
||||||
|
mouse_default_cursor_shape = 0
|
||||||
|
size_flags_horizontal = 1
|
||||||
|
size_flags_vertical = 1
|
||||||
|
toggle_mode = false
|
||||||
|
enabled_focus_mode = 2
|
||||||
|
shortcut = null
|
||||||
|
group = null
|
||||||
|
flat = true
|
||||||
|
align = 1
|
||||||
|
|
||||||
|
[node name="MediumSpringGreen" type="Button" parent="ColorSelect/ColorSelectBG" index="5"]
|
||||||
|
|
||||||
|
anchor_left = 0.0
|
||||||
|
anchor_top = 0.0
|
||||||
|
anchor_right = 0.0
|
||||||
|
anchor_bottom = 0.0
|
||||||
|
margin_left = 167.0
|
||||||
|
margin_top = -56.0
|
||||||
|
margin_right = 501.0
|
||||||
|
margin_bottom = 278.0
|
||||||
|
rect_pivot_offset = Vector2( 0, 0 )
|
||||||
|
rect_clip_content = false
|
||||||
|
focus_mode = 2
|
||||||
|
mouse_filter = 0
|
||||||
|
mouse_default_cursor_shape = 0
|
||||||
|
size_flags_horizontal = 1
|
||||||
|
size_flags_vertical = 1
|
||||||
|
toggle_mode = false
|
||||||
|
enabled_focus_mode = 2
|
||||||
|
shortcut = null
|
||||||
|
group = null
|
||||||
|
flat = true
|
||||||
|
align = 1
|
||||||
|
|
||||||
|
[node name="Tomato" type="Button" parent="ColorSelect/ColorSelectBG" index="6"]
|
||||||
|
|
||||||
|
anchor_left = 0.0
|
||||||
|
anchor_top = 0.0
|
||||||
|
anchor_right = 0.0
|
||||||
|
anchor_bottom = 0.0
|
||||||
|
margin_left = 167.0
|
||||||
|
margin_top = 278.0
|
||||||
|
margin_right = 501.0
|
||||||
|
margin_bottom = 668.0
|
||||||
|
rect_pivot_offset = Vector2( 0, 0 )
|
||||||
|
rect_clip_content = false
|
||||||
|
focus_mode = 2
|
||||||
|
mouse_filter = 0
|
||||||
|
mouse_default_cursor_shape = 0
|
||||||
|
size_flags_horizontal = 1
|
||||||
|
size_flags_vertical = 1
|
||||||
|
toggle_mode = false
|
||||||
|
enabled_focus_mode = 2
|
||||||
|
shortcut = null
|
||||||
|
group = null
|
||||||
|
flat = true
|
||||||
|
align = 1
|
||||||
|
|
||||||
|
[node name="DarkenedLawnGreen" type="Button" parent="ColorSelect/ColorSelectBG" index="7"]
|
||||||
|
|
||||||
|
anchor_left = 0.0
|
||||||
|
anchor_top = 0.0
|
||||||
|
anchor_right = 0.0
|
||||||
|
anchor_bottom = 0.0
|
||||||
|
margin_left = -167.0
|
||||||
|
margin_top = 334.0
|
||||||
|
margin_right = 167.0
|
||||||
|
margin_bottom = 668.0
|
||||||
|
rect_pivot_offset = Vector2( 0, 0 )
|
||||||
|
rect_clip_content = false
|
||||||
|
focus_mode = 2
|
||||||
|
mouse_filter = 0
|
||||||
|
mouse_default_cursor_shape = 0
|
||||||
|
size_flags_horizontal = 1
|
||||||
|
size_flags_vertical = 1
|
||||||
|
toggle_mode = false
|
||||||
|
enabled_focus_mode = 2
|
||||||
|
shortcut = null
|
||||||
|
group = null
|
||||||
|
flat = true
|
||||||
|
align = 1
|
||||||
|
|
||||||
|
[node name="DeepSkyBlue" type="Button" parent="ColorSelect/ColorSelectBG" index="8"]
|
||||||
|
|
||||||
|
anchor_left = 0.0
|
||||||
|
anchor_top = 0.0
|
||||||
|
anchor_right = 0.0
|
||||||
|
anchor_bottom = 0.0
|
||||||
|
margin_left = -501.0
|
||||||
|
margin_top = 334.0
|
||||||
|
margin_right = -167.0
|
||||||
|
margin_bottom = 668.0
|
||||||
|
rect_pivot_offset = Vector2( 0, 0 )
|
||||||
|
rect_clip_content = false
|
||||||
|
focus_mode = 2
|
||||||
|
mouse_filter = 0
|
||||||
|
mouse_default_cursor_shape = 0
|
||||||
|
size_flags_horizontal = 1
|
||||||
|
size_flags_vertical = 1
|
||||||
|
toggle_mode = false
|
||||||
|
enabled_focus_mode = 2
|
||||||
|
shortcut = null
|
||||||
|
group = null
|
||||||
|
flat = true
|
||||||
|
align = 1
|
||||||
|
|
||||||
[connection signal="button_down" from="Resume" to="." method="_on_Resume_button_down"]
|
[connection signal="button_down" from="Resume" to="." method="_on_Resume_button_down"]
|
||||||
|
|
||||||
[connection signal="pressed" from="Resume" to="." method="_on_Button_pressed"]
|
[connection signal="pressed" from="Resume" to="." method="_on_Button_pressed"]
|
||||||
|
@ -183,4 +408,22 @@ animation = "New Anim"
|
||||||
|
|
||||||
[connection signal="pressed" from="ShipSpeedUpgrade/Button" to="." method="_on_ShipSpeedUpgrade_pressed"]
|
[connection signal="pressed" from="ShipSpeedUpgrade/Button" to="." method="_on_ShipSpeedUpgrade_pressed"]
|
||||||
|
|
||||||
|
[connection signal="pressed" from="ColorSelect/ColorSelectBG/Goldenrod" to="." method="_on_Goldenrod_pressed"]
|
||||||
|
|
||||||
|
[connection signal="pressed" from="ColorSelect/ColorSelectBG/Purple" to="." method="_on_Purple_pressed"]
|
||||||
|
|
||||||
|
[connection signal="pressed" from="ColorSelect/ColorSelectBG/SlateBlue" to="." method="_on_SlateBlue_pressed"]
|
||||||
|
|
||||||
|
[connection signal="pressed" from="ColorSelect/ColorSelectBG/Salmon" to="." method="_on_Salmon_pressed"]
|
||||||
|
|
||||||
|
[connection signal="pressed" from="ColorSelect/ColorSelectBG/Crimson" to="." method="_on_Crimson_pressed"]
|
||||||
|
|
||||||
|
[connection signal="pressed" from="ColorSelect/ColorSelectBG/MediumSpringGreen" to="." method="_on_MediumSpringGreen_pressed"]
|
||||||
|
|
||||||
|
[connection signal="pressed" from="ColorSelect/ColorSelectBG/Tomato" to="." method="_on_Tomato_pressed"]
|
||||||
|
|
||||||
|
[connection signal="pressed" from="ColorSelect/ColorSelectBG/DarkenedLawnGreen" to="." method="_on_DarkenedLawnGreen_pressed"]
|
||||||
|
|
||||||
|
[connection signal="pressed" from="ColorSelect/ColorSelectBG/DeepSkyBlue" to="." method="_on_DeepSkyBlue_pressed"]
|
||||||
|
|
||||||
|
|
||||||
|
|
Binary file not shown.
After Width: | Height: | Size: 126 KiB |
Binary file not shown.
After Width: | Height: | Size: 49 KiB |
|
@ -210,8 +210,8 @@ user_permissions/19=false
|
||||||
|
|
||||||
[preset.1]
|
[preset.1]
|
||||||
|
|
||||||
name="HTML5"
|
name="Linux/X11"
|
||||||
platform="HTML5"
|
platform="Linux/X11"
|
||||||
runnable=true
|
runnable=true
|
||||||
custom_features=""
|
custom_features=""
|
||||||
export_filter="all_resources"
|
export_filter="all_resources"
|
||||||
|
@ -223,218 +223,7 @@ patch_list=PoolStringArray( )
|
||||||
|
|
||||||
texture_format/s3tc=true
|
texture_format/s3tc=true
|
||||||
texture_format/etc=false
|
texture_format/etc=false
|
||||||
texture_format/etc2=true
|
texture_format/etc2=false
|
||||||
html/custom_html_shell=""
|
binary_format/64_bits=true
|
||||||
html/head_include=""
|
|
||||||
custom_template/release=""
|
custom_template/release=""
|
||||||
custom_template/debug=""
|
custom_template/debug=""
|
||||||
|
|
||||||
[preset.2]
|
|
||||||
|
|
||||||
name="Android 2"
|
|
||||||
platform="Android"
|
|
||||||
runnable=false
|
|
||||||
custom_features=""
|
|
||||||
export_filter="all_resources"
|
|
||||||
include_filter=""
|
|
||||||
exclude_filter=""
|
|
||||||
patch_list=PoolStringArray( )
|
|
||||||
|
|
||||||
[preset.2.options]
|
|
||||||
|
|
||||||
graphics/32_bits_framebuffer=true
|
|
||||||
one_click_deploy/clear_previous_install=true
|
|
||||||
custom_package/debug=""
|
|
||||||
custom_package/release=""
|
|
||||||
command_line/extra_args=""
|
|
||||||
version/code=1
|
|
||||||
version/name="1.0"
|
|
||||||
package/unique_name="org.godotengine.$genname"
|
|
||||||
package/name=""
|
|
||||||
package/signed=true
|
|
||||||
screen/immersive_mode=true
|
|
||||||
screen/orientation=0
|
|
||||||
screen/support_small=true
|
|
||||||
screen/support_normal=true
|
|
||||||
screen/support_large=true
|
|
||||||
screen/support_xlarge=true
|
|
||||||
launcher_icons/xxxhdpi_192x192=""
|
|
||||||
launcher_icons/xxhdpi_144x144=""
|
|
||||||
launcher_icons/xhdpi_96x96=""
|
|
||||||
launcher_icons/hdpi_72x72=""
|
|
||||||
launcher_icons/mdpi_48x48=""
|
|
||||||
keystore/release=""
|
|
||||||
keystore/release_user=""
|
|
||||||
keystore/release_password=""
|
|
||||||
apk_expansion/enable=false
|
|
||||||
apk_expansion/SALT=""
|
|
||||||
apk_expansion/public_key=""
|
|
||||||
architectures/armeabi-v7a=true
|
|
||||||
architectures/arm64-v8a=false
|
|
||||||
architectures/x86=false
|
|
||||||
architectures/x86_64=false
|
|
||||||
permissions/access_checkin_properties=false
|
|
||||||
permissions/access_coarse_location=false
|
|
||||||
permissions/access_fine_location=false
|
|
||||||
permissions/access_location_extra_commands=false
|
|
||||||
permissions/access_mock_location=false
|
|
||||||
permissions/access_network_state=false
|
|
||||||
permissions/access_surface_flinger=false
|
|
||||||
permissions/access_wifi_state=false
|
|
||||||
permissions/account_manager=false
|
|
||||||
permissions/add_voicemail=false
|
|
||||||
permissions/authenticate_accounts=false
|
|
||||||
permissions/battery_stats=false
|
|
||||||
permissions/bind_accessibility_service=false
|
|
||||||
permissions/bind_appwidget=false
|
|
||||||
permissions/bind_device_admin=false
|
|
||||||
permissions/bind_input_method=false
|
|
||||||
permissions/bind_nfc_service=false
|
|
||||||
permissions/bind_notification_listener_service=false
|
|
||||||
permissions/bind_print_service=false
|
|
||||||
permissions/bind_remoteviews=false
|
|
||||||
permissions/bind_text_service=false
|
|
||||||
permissions/bind_vpn_service=false
|
|
||||||
permissions/bind_wallpaper=false
|
|
||||||
permissions/bluetooth=false
|
|
||||||
permissions/bluetooth_admin=false
|
|
||||||
permissions/bluetooth_privileged=false
|
|
||||||
permissions/brick=false
|
|
||||||
permissions/broadcast_package_removed=false
|
|
||||||
permissions/broadcast_sms=false
|
|
||||||
permissions/broadcast_sticky=false
|
|
||||||
permissions/broadcast_wap_push=false
|
|
||||||
permissions/call_phone=false
|
|
||||||
permissions/call_privileged=false
|
|
||||||
permissions/camera=false
|
|
||||||
permissions/capture_audio_output=false
|
|
||||||
permissions/capture_secure_video_output=false
|
|
||||||
permissions/capture_video_output=false
|
|
||||||
permissions/change_component_enabled_state=false
|
|
||||||
permissions/change_configuration=false
|
|
||||||
permissions/change_network_state=false
|
|
||||||
permissions/change_wifi_multicast_state=false
|
|
||||||
permissions/change_wifi_state=false
|
|
||||||
permissions/clear_app_cache=false
|
|
||||||
permissions/clear_app_user_data=false
|
|
||||||
permissions/control_location_updates=false
|
|
||||||
permissions/delete_cache_files=false
|
|
||||||
permissions/delete_packages=false
|
|
||||||
permissions/device_power=false
|
|
||||||
permissions/diagnostic=false
|
|
||||||
permissions/disable_keyguard=false
|
|
||||||
permissions/dump=false
|
|
||||||
permissions/expand_status_bar=false
|
|
||||||
permissions/factory_test=false
|
|
||||||
permissions/flashlight=false
|
|
||||||
permissions/force_back=false
|
|
||||||
permissions/get_accounts=false
|
|
||||||
permissions/get_package_size=false
|
|
||||||
permissions/get_tasks=false
|
|
||||||
permissions/get_top_activity_info=false
|
|
||||||
permissions/global_search=false
|
|
||||||
permissions/hardware_test=false
|
|
||||||
permissions/inject_events=false
|
|
||||||
permissions/install_location_provider=false
|
|
||||||
permissions/install_packages=false
|
|
||||||
permissions/install_shortcut=false
|
|
||||||
permissions/internal_system_window=false
|
|
||||||
permissions/internet=false
|
|
||||||
permissions/kill_background_processes=false
|
|
||||||
permissions/location_hardware=false
|
|
||||||
permissions/manage_accounts=false
|
|
||||||
permissions/manage_app_tokens=false
|
|
||||||
permissions/manage_documents=false
|
|
||||||
permissions/master_clear=false
|
|
||||||
permissions/media_content_control=false
|
|
||||||
permissions/modify_audio_settings=false
|
|
||||||
permissions/modify_phone_state=false
|
|
||||||
permissions/mount_format_filesystems=false
|
|
||||||
permissions/mount_unmount_filesystems=false
|
|
||||||
permissions/nfc=false
|
|
||||||
permissions/persistent_activity=false
|
|
||||||
permissions/process_outgoing_calls=false
|
|
||||||
permissions/read_calendar=false
|
|
||||||
permissions/read_call_log=false
|
|
||||||
permissions/read_contacts=false
|
|
||||||
permissions/read_external_storage=false
|
|
||||||
permissions/read_frame_buffer=false
|
|
||||||
permissions/read_history_bookmarks=false
|
|
||||||
permissions/read_input_state=false
|
|
||||||
permissions/read_logs=false
|
|
||||||
permissions/read_phone_state=false
|
|
||||||
permissions/read_profile=false
|
|
||||||
permissions/read_sms=false
|
|
||||||
permissions/read_social_stream=false
|
|
||||||
permissions/read_sync_settings=false
|
|
||||||
permissions/read_sync_stats=false
|
|
||||||
permissions/read_user_dictionary=false
|
|
||||||
permissions/reboot=false
|
|
||||||
permissions/receive_boot_completed=false
|
|
||||||
permissions/receive_mms=false
|
|
||||||
permissions/receive_sms=false
|
|
||||||
permissions/receive_wap_push=false
|
|
||||||
permissions/record_audio=false
|
|
||||||
permissions/reorder_tasks=false
|
|
||||||
permissions/restart_packages=false
|
|
||||||
permissions/send_respond_via_message=false
|
|
||||||
permissions/send_sms=false
|
|
||||||
permissions/set_activity_watcher=false
|
|
||||||
permissions/set_alarm=false
|
|
||||||
permissions/set_always_finish=false
|
|
||||||
permissions/set_animation_scale=false
|
|
||||||
permissions/set_debug_app=false
|
|
||||||
permissions/set_orientation=false
|
|
||||||
permissions/set_pointer_speed=false
|
|
||||||
permissions/set_preferred_applications=false
|
|
||||||
permissions/set_process_limit=false
|
|
||||||
permissions/set_time=false
|
|
||||||
permissions/set_time_zone=false
|
|
||||||
permissions/set_wallpaper=false
|
|
||||||
permissions/set_wallpaper_hints=false
|
|
||||||
permissions/signal_persistent_processes=false
|
|
||||||
permissions/status_bar=false
|
|
||||||
permissions/subscribed_feeds_read=false
|
|
||||||
permissions/subscribed_feeds_write=false
|
|
||||||
permissions/system_alert_window=false
|
|
||||||
permissions/transmit_ir=false
|
|
||||||
permissions/uninstall_shortcut=false
|
|
||||||
permissions/update_device_stats=false
|
|
||||||
permissions/use_credentials=false
|
|
||||||
permissions/use_sip=false
|
|
||||||
permissions/vibrate=false
|
|
||||||
permissions/wake_lock=false
|
|
||||||
permissions/write_apn_settings=false
|
|
||||||
permissions/write_calendar=false
|
|
||||||
permissions/write_call_log=false
|
|
||||||
permissions/write_contacts=false
|
|
||||||
permissions/write_external_storage=false
|
|
||||||
permissions/write_gservices=false
|
|
||||||
permissions/write_history_bookmarks=false
|
|
||||||
permissions/write_profile=false
|
|
||||||
permissions/write_secure_settings=false
|
|
||||||
permissions/write_settings=false
|
|
||||||
permissions/write_sms=false
|
|
||||||
permissions/write_social_stream=false
|
|
||||||
permissions/write_sync_settings=false
|
|
||||||
permissions/write_user_dictionary=false
|
|
||||||
user_permissions/0=false
|
|
||||||
user_permissions/1=false
|
|
||||||
user_permissions/2=false
|
|
||||||
user_permissions/3=false
|
|
||||||
user_permissions/4=false
|
|
||||||
user_permissions/5=false
|
|
||||||
user_permissions/6=false
|
|
||||||
user_permissions/7=false
|
|
||||||
user_permissions/8=false
|
|
||||||
user_permissions/9=false
|
|
||||||
user_permissions/10=false
|
|
||||||
user_permissions/11=false
|
|
||||||
user_permissions/12=false
|
|
||||||
user_permissions/13=false
|
|
||||||
user_permissions/14=false
|
|
||||||
user_permissions/15=false
|
|
||||||
user_permissions/16=false
|
|
||||||
user_permissions/17=false
|
|
||||||
user_permissions/18=false
|
|
||||||
user_permissions/19=false
|
|
||||||
|
|
Loading…
Reference in New Issue