108 lines
2.5 KiB
Plaintext
108 lines
2.5 KiB
Plaintext
|
[gd_scene load_steps=7 format=2]
|
||
|
|
||
|
[ext_resource path="res://Bad.tscn" type="PackedScene" id=1]
|
||
|
[ext_resource path="res://RectangleReturn.gd" type="Script" id=2]
|
||
|
[ext_resource path="res://art/bad/rectangle/return_arm.png" type="Texture" id=3]
|
||
|
[ext_resource path="res://BadLaser.tscn" type="PackedScene" id=4]
|
||
|
|
||
|
[sub_resource type="RectangleShape2D" id=2]
|
||
|
|
||
|
custom_solver_bias = 0.0
|
||
|
extents = Vector2( 43.4086, 153.113 )
|
||
|
|
||
|
[sub_resource type="RectangleShape2D" id=3]
|
||
|
|
||
|
custom_solver_bias = 0.0
|
||
|
extents = Vector2( 42.0251, 121.071 )
|
||
|
|
||
|
[node name="RectangleReturn" index="0" instance=ExtResource( 1 )]
|
||
|
|
||
|
script = ExtResource( 2 )
|
||
|
|
||
|
[node name="RightArm" type="Area2D" parent="." index="3"]
|
||
|
|
||
|
input_pickable = true
|
||
|
gravity_vec = Vector2( 0, 1 )
|
||
|
gravity = 98.0
|
||
|
linear_damp = 0.1
|
||
|
angular_damp = 1.0
|
||
|
audio_bus_override = false
|
||
|
audio_bus_name = "Master"
|
||
|
|
||
|
[node name="Forearm" type="RigidBody2D" parent="RightArm" index="0"]
|
||
|
|
||
|
input_pickable = false
|
||
|
collision_layer = 1
|
||
|
collision_mask = 1
|
||
|
mode = 0
|
||
|
mass = 1.0
|
||
|
friction = 1.0
|
||
|
bounce = 0.0
|
||
|
gravity_scale = 0.0
|
||
|
custom_integrator = false
|
||
|
continuous_cd = 0
|
||
|
contacts_reported = 0
|
||
|
contact_monitor = false
|
||
|
sleeping = false
|
||
|
can_sleep = true
|
||
|
linear_velocity = Vector2( 0, 0 )
|
||
|
linear_damp = -1.0
|
||
|
angular_velocity = 0.0
|
||
|
angular_damp = -1.0
|
||
|
|
||
|
[node name="Sprite" type="Sprite" parent="RightArm/Forearm" index="0"]
|
||
|
|
||
|
position = Vector2( 2.44351, 136.022 )
|
||
|
scale = Vector2( 0.25, 0.25 )
|
||
|
texture = ExtResource( 3 )
|
||
|
_sections_unfolded = [ "Transform" ]
|
||
|
|
||
|
[node name="BadLaser" parent="RightArm/Forearm" index="1" instance=ExtResource( 4 )]
|
||
|
|
||
|
position = Vector2( 0.575623, 2.26275 )
|
||
|
SPEED = 0
|
||
|
|
||
|
[node name="CollisionShape2D" type="CollisionShape2D" parent="RightArm/Forearm" index="2"]
|
||
|
|
||
|
position = Vector2( 4, 95 )
|
||
|
shape = SubResource( 2 )
|
||
|
|
||
|
[node name="UpperArm" type="RigidBody2D" parent="RightArm" index="1"]
|
||
|
|
||
|
editor/display_folded = true
|
||
|
position = Vector2( 6.58612, 372.305 )
|
||
|
input_pickable = false
|
||
|
collision_layer = 1
|
||
|
collision_mask = 1
|
||
|
mode = 0
|
||
|
mass = 1.0
|
||
|
friction = 1.0
|
||
|
bounce = 0.0
|
||
|
gravity_scale = 0.0
|
||
|
custom_integrator = false
|
||
|
continuous_cd = 0
|
||
|
contacts_reported = 0
|
||
|
contact_monitor = false
|
||
|
sleeping = false
|
||
|
can_sleep = true
|
||
|
linear_velocity = Vector2( 0, 0 )
|
||
|
linear_damp = -1.0
|
||
|
angular_velocity = 0.0
|
||
|
angular_damp = -1.0
|
||
|
__meta__ = {
|
||
|
"_edit_group_": true
|
||
|
}
|
||
|
|
||
|
[node name="Sprite" type="Sprite" parent="RightArm/UpperArm" index="0"]
|
||
|
|
||
|
scale = Vector2( 0.26, 0.26 )
|
||
|
texture = ExtResource( 3 )
|
||
|
_sections_unfolded = [ "Transform" ]
|
||
|
|
||
|
[node name="CollisionShape2D" type="CollisionShape2D" parent="RightArm/UpperArm" index="1"]
|
||
|
|
||
|
position = Vector2( 0, -1 )
|
||
|
shape = SubResource( 3 )
|
||
|
|
||
|
|