Fronter/RectangleReturn.tscn

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[gd_scene load_steps=29 format=2]
[ext_resource path="res://Bad.tscn" type="PackedScene" id=1]
[ext_resource path="res://RectangleReturn.gd" type="Script" id=2]
2018-11-13 20:53:07 -05:00
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2018-11-13 20:53:07 -05:00
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2018-11-13 20:53:07 -05:00
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tracks/5/type = "value"
tracks/5/path = NodePath("BadLaser:rotation_degrees")
tracks/5/interp = 1
tracks/5/loop_wrap = true
tracks/5/imported = false
tracks/5/enabled = true
tracks/5/keys = {
"times": PoolRealArray( 0, 0.5, 1, 1.5, 2 ),
"transitions": PoolRealArray( 1, 1, 1, 1, 1 ),
"update": 0,
"values": [ 0.0, 0.0, 0.0, 0.0, 0.0 ]
}
[sub_resource type="Animation" id=14]
length = 1.0
loop = true
step = 0.1
tracks/0/type = "value"
tracks/0/path = NodePath("UpperArm:position")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/keys = {
"times": PoolRealArray( 0, 1 ),
"transitions": PoolRealArray( 1, 1 ),
"update": 0,
"values": [ Vector2( 239.789, 33.2706 ), Vector2( 239.789, 33.2706 ) ]
}
tracks/1/type = "value"
tracks/1/path = NodePath("UpperArm:rotation_degrees")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/keys = {
"times": PoolRealArray( 0, 1 ),
"transitions": PoolRealArray( 1, 1 ),
"update": 0,
"values": [ -383.248, -383.248 ]
}
tracks/2/type = "value"
tracks/2/path = NodePath("Forearm:position")
tracks/2/interp = 1
tracks/2/loop_wrap = true
tracks/2/imported = false
tracks/2/enabled = true
tracks/2/keys = {
"times": PoolRealArray( 0, 1 ),
"transitions": PoolRealArray( 1, 1 ),
"update": 0,
"values": [ Vector2( 109, 125 ), Vector2( 109, 125 ) ]
}
tracks/3/type = "value"
tracks/3/path = NodePath("Forearm:rotation_degrees")
tracks/3/interp = 1
tracks/3/loop_wrap = true
tracks/3/imported = false
tracks/3/enabled = true
tracks/3/keys = {
"times": PoolRealArray( 0, 1 ),
"transitions": PoolRealArray( 1, 1 ),
"update": 0,
"values": [ -100.093, -100.093 ]
}
tracks/4/type = "value"
tracks/4/path = NodePath("BadLaser:position")
tracks/4/interp = 1
tracks/4/loop_wrap = true
tracks/4/imported = false
tracks/4/enabled = true
tracks/4/keys = {
"times": PoolRealArray( 0, 1 ),
"transitions": PoolRealArray( 1, 1 ),
"update": 0,
"values": [ Vector2( 108, 123.999 ), Vector2( 108, 123.999 ) ]
}
tracks/5/type = "value"
tracks/5/path = NodePath("BadLaser:rotation_degrees")
tracks/5/interp = 1
tracks/5/loop_wrap = true
tracks/5/imported = false
tracks/5/enabled = true
tracks/5/keys = {
"times": PoolRealArray( 0, 1 ),
"transitions": PoolRealArray( 1, 1 ),
"update": 0,
"values": [ 0.0, 0.0 ]
}
[sub_resource type="Animation" id=15]
resource_name = "spinoff"
length = 4.5
loop = false
step = 0.1
tracks/0/type = "value"
tracks/0/path = NodePath(".:position")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/keys = {
"times": PoolRealArray( 0, 1.5, 4.5 ),
"transitions": PoolRealArray( 1, 1, 1 ),
"update": 0,
"values": [ Vector2( -196.792, 102.632 ), Vector2( -196.792, 102.632 ), Vector2( -724.218, -670.927 ) ]
}
tracks/1/type = "value"
tracks/1/path = NodePath(".:rotation_degrees")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/keys = {
"times": PoolRealArray( 0, 1.5, 4.5 ),
"transitions": PoolRealArray( 1, 1, 1 ),
"update": 0,
"values": [ 0.0, 0.0, 300.0 ]
}
tracks/2/type = "method"
tracks/2/path = NodePath("..")
tracks/2/interp = 1
tracks/2/loop_wrap = true
tracks/2/imported = false
tracks/2/enabled = true
tracks/2/keys = {
"times": PoolRealArray( 1.5 ),
"transitions": PoolRealArray( 1 ),
"values": [ {
"args": [ ],
"method": "flash"
} ]
}
[sub_resource type="SpriteFrames" id=16]
animations = [ {
"frames": [ ExtResource( 7 ), ExtResource( 8 ) ],
"loop": true,
"name": "default",
"speed": 5.0
} ]
[sub_resource type="SpriteFrames" id=17]
animations = [ {
"frames": [ ExtResource( 9 ), ExtResource( 10 ) ],
"loop": true,
"name": "default",
"speed": 5.0
} ]
[node name="RectangleReturn" instance=ExtResource( 1 )]
position = Vector2( 903.44, 308.229 )
script = ExtResource( 2 )
[node name="CollisionBox" parent="." index="0"]
position = Vector2( -7.48386, 9.80474 )
scale = Vector2( 5.63992, 25 )
shape = SubResource( 1 )
_sections_unfolded = [ "Transform" ]
[node name="HealthBar" parent="." index="1"]
position = Vector2( -375.791, -327.366 )
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[node name="MainSprite" parent="." index="2"]
position = Vector2( -3.79288, 13.6327 )
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scale = Vector2( 0.2, 0.2 )
z_index = 1
frames = SubResource( 2 )
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_sections_unfolded = [ "Transform", "Z Index" ]
[node name="RightArm" type="Node2D" parent="." index="3"]
editor/display_folded = true
position = Vector2( -90.7919, -225.366 )
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_sections_unfolded = [ "Transform" ]
[node name="BadLaser" parent="RightArm" index="0" instance=ExtResource( 4 )]
position = Vector2( 0, 0 )
z_index = 3
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SPEED = 0
[node name="Forearm" type="Area2D" parent="RightArm" index="1"]
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editor/display_folded = true
rotation = -1.2897
scale = Vector2( 0.7, 0.7 )
input_pickable = true
gravity_vec = Vector2( 0, 1 )
gravity = 98.0
linear_damp = 0.1
angular_damp = 1.0
audio_bus_override = false
audio_bus_name = "Master"
_sections_unfolded = [ "Collision", "Transform", "Z Index" ]
[node name="Sprite" type="Sprite" parent="RightArm/Forearm" index="0"]
position = Vector2( 2.44351, 136.022 )
scale = Vector2( 0.25, 0.25 )
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texture = ExtResource( 5 )
_sections_unfolded = [ "Transform", "Visibility" ]
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[node name="CollisionShape2D" type="CollisionShape2D" parent="RightArm/Forearm" index="1"]
position = Vector2( 4, 95 )
shape = SubResource( 3 )
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[node name="UpperArm" type="Area2D" parent="RightArm" index="2"]
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editor/display_folded = true
position = Vector2( 135.789, 104.27 )
rotation = -2.72455
input_pickable = true
gravity_vec = Vector2( 0, 1 )
gravity = 98.0
linear_damp = 0.1
angular_damp = 1.0
audio_bus_override = false
audio_bus_name = "Master"
2018-11-13 20:53:07 -05:00
[node name="Sprite" type="Sprite" parent="RightArm/UpperArm" index="0"]
position = Vector2( -6.10352e-05, 0 )
rotation = -2.32831e-09
scale = Vector2( 0.2, 0.2 )
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texture = ExtResource( 5 )
_sections_unfolded = [ "Transform", "Visibility" ]
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[node name="CollisionShape2D" type="CollisionShape2D" parent="RightArm/UpperArm" index="1"]
position = Vector2( 0, -1 )
rotation = -2.32831e-09
scale = Vector2( 0.8, 0.8 )
shape = SubResource( 4 )
_sections_unfolded = [ "Transform" ]
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[node name="AnimationPlayer" type="AnimationPlayer" parent="RightArm" index="3"]
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root_node = NodePath("..")
autoplay = ""
playback_process_mode = 1
playback_default_blend_time = 1.5
playback_speed = 1.0
anims/block = SubResource( 5 )
anims/blockL = SubResource( 6 )
anims/nothing = SubResource( 7 )
anims/retract = SubResource( 8 )
anims/set = SubResource( 9 )
anims/spinoff = SubResource( 10 )
blend_times = [ ]
_sections_unfolded = [ "Playback Options" ]
[node name="LeftArm" type="Node2D" parent="." index="4"]
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position = Vector2( -196.792, 102.632 )
_sections_unfolded = [ "Transform" ]
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[node name="BadLaser" parent="LeftArm" index="0" instance=ExtResource( 4 )]
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position = Vector2( 108, 123.999 )
z_index = 2
SPEED = 0
[node name="Forearm" type="Area2D" parent="LeftArm" index="1"]
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editor/display_folded = true
position = Vector2( 109, 125 )
rotation = -1.74695
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scale = Vector2( 0.7, 0.7 )
input_pickable = true
gravity_vec = Vector2( 0, 1 )
gravity = 98.0
linear_damp = 0.1
angular_damp = 1.0
audio_bus_override = false
audio_bus_name = "Master"
_sections_unfolded = [ "Collision", "Transform", "Z Index" ]
2018-11-13 20:53:07 -05:00
[node name="Sprite" type="Sprite" parent="LeftArm/Forearm" index="0"]
position = Vector2( 2.44351, 136.022 )
scale = Vector2( 0.25, 0.25 )
texture = ExtResource( 5 )
_sections_unfolded = [ "Transform", "Visibility" ]
2018-11-13 20:53:07 -05:00
[node name="CollisionShape2D" type="CollisionShape2D" parent="LeftArm/Forearm" index="1"]
position = Vector2( 4, 95 )
shape = SubResource( 3 )
[node name="UpperArm" type="Area2D" parent="LeftArm" index="2"]
editor/display_folded = true
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position = Vector2( 239.789, 33.2706 )
rotation = -6.68894
input_pickable = true
gravity_vec = Vector2( 0, 1 )
gravity = 98.0
linear_damp = 0.1
angular_damp = 1.0
audio_bus_override = false
audio_bus_name = "Master"
2018-11-13 20:53:07 -05:00
[node name="Sprite" type="Sprite" parent="LeftArm/UpperArm" index="0"]
rotation = 3.72529e-08
scale = Vector2( 0.2, 0.2 )
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texture = ExtResource( 5 )
_sections_unfolded = [ "Transform", "Visibility" ]
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[node name="CollisionShape2D" type="CollisionShape2D" parent="LeftArm/UpperArm" index="1"]
position = Vector2( 0, -1 )
rotation = 3.72529e-08
scale = Vector2( 0.8, 0.8 )
shape = SubResource( 4 )
_sections_unfolded = [ "Transform" ]
[node name="AnimationPlayer" type="AnimationPlayer" parent="LeftArm" index="3"]
root_node = NodePath("..")
autoplay = ""
playback_process_mode = 1
playback_default_blend_time = 1.5
playback_speed = 1.0
anims/block = SubResource( 11 )
anims/blockL = SubResource( 12 )
anims/retract = SubResource( 13 )
anims/set = SubResource( 14 )
anims/spinoff = SubResource( 15 )
blend_times = [ ]
_sections_unfolded = [ "Pause", "Playback Options" ]
[node name="Brows" type="Node2D" parent="." index="5"]
position = Vector2( -35.9241, -30.7458 )
z_index = 1
script = ExtResource( 6 )
_sections_unfolded = [ "Z Index" ]
[node name="Left" type="AnimatedSprite" parent="Brows" index="0"]
position = Vector2( 0, 79.0333 )
scale = Vector2( 0.2, 0.2 )
frames = SubResource( 16 )
animation = "default"
_sections_unfolded = [ "Transform" ]
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[node name="Right" type="AnimatedSprite" parent="Brows" index="1"]
scale = Vector2( 0.2, 0.2 )
frames = SubResource( 17 )
animation = "default"
_sections_unfolded = [ "Transform" ]
[node name="AudioStreamPlayer" type="AudioStreamPlayer" parent="." index="6"]
stream = ExtResource( 11 )
volume_db = 0.0
pitch_scale = 1.0
autoplay = true
mix_target = 0
bus = "Master"
[connection signal="dead" from="RightArm/BadLaser" to="." method="_on_RightBadLaser_dead"]
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[connection signal="dead" from="LeftArm/BadLaser" to="." method="_on_LeftBadLaser_dead"]