2018-05-27 19:22:11 -04:00
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[gd_scene load_steps=13 format=2]
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2018-05-23 01:40:45 -04:00
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[ext_resource path="res://Main.gd" type="Script" id=1]
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[ext_resource path="res://Bad1.tscn" type="PackedScene" id=2]
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[ext_resource path="res://Bloob.tscn" type="PackedScene" id=3]
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2018-05-26 02:55:17 -04:00
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[ext_resource path="res://BadLaser.tscn" type="PackedScene" id=4]
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2018-05-27 19:22:11 -04:00
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[ext_resource path="res://RectangleBoss.tscn" type="PackedScene" id=5]
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[ext_resource path="res://art/bg.png" type="Texture" id=6]
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[ext_resource path="res://Player.tscn" type="PackedScene" id=7]
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[ext_resource path="res://Mothership.tscn" type="PackedScene" id=8]
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[ext_resource path="res://art/interface/pause.png" type="Texture" id=9]
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[ext_resource path="res://OtherPlayer.tscn" type="PackedScene" id=10]
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2018-05-23 01:40:45 -04:00
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2018-05-26 02:55:17 -04:00
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[sub_resource type="ImageTexture" id=1]
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2018-05-23 01:40:45 -04:00
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flags = 7
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storage = 0
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lossy_quality = 0.7
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flags = 7
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size = Vector2( 0, 0 )
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2018-05-26 02:55:17 -04:00
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[sub_resource type="SpriteFrames" id=2]
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animations = [ {
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2018-05-27 19:22:11 -04:00
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"frames": [ ExtResource( 9 ) ],
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2018-05-26 02:55:17 -04:00
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"loop": true,
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"name": "default",
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"speed": 5.0
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} ]
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2018-05-27 19:22:11 -04:00
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[node name="Main" type="Node" index="0"]
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2018-05-23 01:40:45 -04:00
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script = ExtResource( 1 )
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_sections_unfolded = [ "Pause" ]
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FirstBad = ExtResource( 2 )
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2018-05-23 03:57:15 -04:00
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BlobBad = ExtResource( 3 )
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2018-05-26 02:55:17 -04:00
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LaserBad = ExtResource( 4 )
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2018-05-27 19:22:11 -04:00
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RectangleBoss = ExtResource( 5 )
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2018-05-23 01:40:45 -04:00
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2018-05-24 04:19:59 -04:00
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[node name="Sprite" type="Sprite" parent="." index="0"]
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2018-05-23 01:40:45 -04:00
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2018-05-24 04:19:59 -04:00
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z_index = -5
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2018-05-26 02:55:17 -04:00
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texture = SubResource( 1 )
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2018-05-24 04:19:59 -04:00
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_sections_unfolded = [ "Z Index" ]
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2018-05-23 01:40:45 -04:00
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[node name="bg" type="Sprite" parent="Sprite" index="0"]
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position = Vector2( 544.657, 347.107 )
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2018-05-27 19:22:11 -04:00
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texture = ExtResource( 6 )
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2018-05-23 01:40:45 -04:00
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2018-05-27 19:22:11 -04:00
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[node name="Player" parent="." index="1" instance=ExtResource( 7 )]
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2018-05-23 01:40:45 -04:00
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2018-05-24 04:19:59 -04:00
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[node name="BaddieTimer" type="Timer" parent="." index="2"]
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2018-05-23 01:40:45 -04:00
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process_mode = 1
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2018-05-23 21:35:16 -04:00
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wait_time = 1.0
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2018-05-23 01:40:45 -04:00
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one_shot = false
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autostart = false
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2018-05-27 19:22:11 -04:00
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[node name="Mothership" parent="." index="3" instance=ExtResource( 8 )]
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2018-05-26 02:55:17 -04:00
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position = Vector2( 18.327, 304.835 )
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2018-05-23 01:40:45 -04:00
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2018-05-23 21:35:16 -04:00
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[node name="Line2D" type="Line2D" parent="Mothership" index="2"]
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position = Vector2( 32.7402, 101.849 )
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scale = Vector2( 3.33333, 3.33333 )
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points = PoolVector2Array( 100, 200, 900, 200 )
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width = 15.0
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default_color = Color( 0.037384, 0.683594, 0, 1 )
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texture_mode = 31
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sharp_limit = 2.0
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round_precision = 8
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_sections_unfolded = [ "Z Index" ]
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2018-05-24 04:19:59 -04:00
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[node name="MoneyDisplay" type="Label" parent="." index="4"]
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2018-05-23 01:40:45 -04:00
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anchor_left = 0.0
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anchor_top = 0.0
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anchor_right = 0.0
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anchor_bottom = 0.0
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2018-05-26 02:55:17 -04:00
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margin_left = 913.0
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margin_top = 536.0
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margin_right = 1006.0
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margin_bottom = 571.0
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2018-05-23 01:40:45 -04:00
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rect_pivot_offset = Vector2( 0, 0 )
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rect_clip_content = false
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mouse_filter = 2
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mouse_default_cursor_shape = 0
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size_flags_horizontal = 1
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size_flags_vertical = 4
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text = "$0"
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align = 2
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percent_visible = 1.0
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lines_skipped = 0
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max_lines_visible = -1
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2018-05-26 02:55:17 -04:00
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_sections_unfolded = [ "Size Flags", "custom_fonts" ]
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2018-05-23 01:40:45 -04:00
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2018-05-26 02:55:17 -04:00
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[node name="ShootButton" type="Button" parent="." index="5"]
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2018-05-23 01:40:45 -04:00
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anchor_left = 0.0
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anchor_top = 0.0
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anchor_right = 0.0
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anchor_bottom = 0.0
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2018-05-26 02:55:17 -04:00
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margin_left = 785.0
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margin_top = 125.0
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margin_right = 1022.0
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margin_bottom = 599.0
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2018-05-23 01:40:45 -04:00
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rect_pivot_offset = Vector2( 0, 0 )
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rect_clip_content = false
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focus_mode = 2
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mouse_filter = 0
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mouse_default_cursor_shape = 0
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size_flags_horizontal = 1
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size_flags_vertical = 1
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2018-05-26 02:55:17 -04:00
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disabled = true
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2018-05-23 01:40:45 -04:00
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toggle_mode = false
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enabled_focus_mode = 2
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shortcut = null
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group = null
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flat = true
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align = 1
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2018-05-26 02:55:17 -04:00
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_sections_unfolded = [ "Theme" ]
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2018-05-23 01:40:45 -04:00
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2018-05-26 02:55:17 -04:00
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[node name="PauseButton" type="Button" parent="." index="6"]
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2018-05-23 01:40:45 -04:00
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anchor_left = 0.0
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anchor_top = 0.0
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anchor_right = 0.0
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anchor_bottom = 0.0
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2018-05-26 02:55:17 -04:00
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margin_left = 940.0
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margin_top = 36.0
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margin_right = 1001.0
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margin_bottom = 100.0
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2018-05-23 01:40:45 -04:00
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rect_pivot_offset = Vector2( 0, 0 )
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rect_clip_content = false
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focus_mode = 2
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mouse_filter = 0
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mouse_default_cursor_shape = 0
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size_flags_horizontal = 1
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size_flags_vertical = 1
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toggle_mode = false
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enabled_focus_mode = 2
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shortcut = null
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group = null
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flat = true
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align = 1
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2018-05-27 19:22:11 -04:00
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[node name="Pause" type="AnimatedSprite" parent="." index="7"]
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position = Vector2( 972.128, 67.044 )
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scale = Vector2( 0.199771, 0.199771 )
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frames = SubResource( 2 )
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animation = "default"
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[node name="OtherPlayer" parent="." index="8" instance=ExtResource( 10 )]
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visible = false
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_sections_unfolded = [ "Transform", "Visibility" ]
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[node name="ColorRect" type="ColorRect" parent="." index="9"]
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2018-05-23 01:40:45 -04:00
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2018-05-27 02:20:51 -04:00
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visible = false
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2018-05-23 01:40:45 -04:00
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anchor_left = 0.0
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anchor_top = 0.0
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anchor_right = 0.0
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anchor_bottom = 0.0
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2018-05-26 02:55:17 -04:00
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margin_right = 1026.0
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margin_bottom = 601.0
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2018-05-23 01:40:45 -04:00
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rect_pivot_offset = Vector2( 0, 0 )
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rect_clip_content = false
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mouse_filter = 0
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mouse_default_cursor_shape = 0
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size_flags_horizontal = 1
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size_flags_vertical = 1
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2018-05-26 02:55:17 -04:00
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color = Color( 0, 0, 0, 1 )
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2018-05-27 02:20:51 -04:00
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_sections_unfolded = [ "Visibility" ]
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2018-05-23 01:40:45 -04:00
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[connection signal="body_entered" from="Player" to="Player" method="_on_Player_body_entered"]
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2018-05-26 04:15:20 -04:00
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[connection signal="multiplayer_movement" from="Player" to="." method="_on_Player_multiplayer_movement"]
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2018-05-29 00:08:30 -04:00
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[connection signal="other_ship_color_change" from="Player" to="." method="other_ship_color_change"]
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2018-05-27 02:20:51 -04:00
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2018-05-29 00:08:30 -04:00
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[connection signal="other_shooting_upgrade" from="Player" to="." method="other_shooting_upgrade"]
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2018-05-26 15:34:41 -04:00
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2018-05-27 19:22:11 -04:00
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[connection signal="restart_game" from="Player" to="." method="_on_Player_restart_game"]
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2018-05-29 00:08:30 -04:00
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[connection signal="restart_game" from="Player" to="Mothership" method="_on_Player_restart_game"]
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2018-05-23 11:02:52 -04:00
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[connection signal="update_display" from="Player" to="." method="_on_Player_update_display"]
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2018-05-23 01:40:45 -04:00
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[connection signal="timeout" from="BaddieTimer" to="." method="BaddieTimer"]
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2018-05-23 21:35:16 -04:00
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[connection signal="body_shape_entered" from="Mothership" to="Mothership" method="_on_Mothership_body_shape_entered"]
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[connection signal="game_over" from="Mothership" to="." method="_on_Mothership_game_over"]
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2018-05-23 01:40:45 -04:00
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[connection signal="button_down" from="ShootButton" to="Player" method="shootDown"]
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[connection signal="button_up" from="ShootButton" to="Player" method="shootUp"]
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[connection signal="pressed" from="PauseButton" to="." method="_on_PauseButton_pressed"]
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