2018-05-23 01:40:45 -04:00
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[gd_scene load_steps=7 format=2]
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[ext_resource path="res://Player.gd" type="Script" id=1]
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2018-05-23 03:57:15 -04:00
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[ext_resource path="res://Laser.tscn" type="PackedScene" id=2]
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2018-05-23 01:40:45 -04:00
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[ext_resource path="res://art/player/Rocket1.png" type="Texture" id=3]
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[ext_resource path="res://art/player/Rocket2.png" type="Texture" id=4]
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[sub_resource type="SpriteFrames" id=1]
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animations = [ {
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"frames": [ ExtResource( 3 ), ExtResource( 4 ) ],
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"loop": true,
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"name": "default",
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"speed": 15.0
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} ]
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[sub_resource type="CapsuleShape2D" id=2]
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custom_solver_bias = 0.0
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2018-05-26 02:55:17 -04:00
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radius = 12.8998
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height = 40.4125
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2018-05-23 01:40:45 -04:00
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2018-05-26 04:15:20 -04:00
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[node name="Player" type="Area2D" index="0"]
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2018-05-23 01:40:45 -04:00
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input_pickable = true
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2018-05-23 11:02:52 -04:00
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gravity_point = true
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gravity_vec = Vector2( 10, 10 )
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gravity = 1000.0
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2018-05-23 01:40:45 -04:00
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linear_damp = 0.1
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angular_damp = 1.0
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2018-05-26 02:55:17 -04:00
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collision_layer = 29
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collision_mask = 29
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2018-05-23 01:40:45 -04:00
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audio_bus_override = false
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audio_bus_name = "Master"
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script = ExtResource( 1 )
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2018-05-26 02:55:17 -04:00
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_sections_unfolded = [ "Collision", "Z Index" ]
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2018-05-23 01:40:45 -04:00
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Laser = ExtResource( 2 )
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[node name="AnimatedSprite" type="AnimatedSprite" parent="." index="0"]
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position = Vector2( 1.01175, 7.07602 )
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scale = Vector2( 0.2, 0.2 )
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frames = SubResource( 1 )
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animation = "default"
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_sections_unfolded = [ "Transform" ]
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[node name="CollisionShape2D" type="CollisionShape2D" parent="." index="1"]
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2018-05-26 02:55:17 -04:00
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position = Vector2( 45.5518, -3.09424 )
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2018-05-23 01:40:45 -04:00
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shape = SubResource( 2 )
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_sections_unfolded = [ "Material", "Transform", "Visibility", "Z Index" ]
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