Fronter/Menus/Menu.gd

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406 B
GDScript3
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extends Node2D
# class member variables go here, for example:
# var a = 2
# var b = "textvar"
func _ready():
# Called every time the node is added to the scene.
# Initialization here
pass
func _on_BackButton_pressed():
queue_free()
func _on_PatreonLink_pressed():
OS.shell_open("https://www.patreon.com/fronter")
func _on_LiberaLink_pressed():
OS.shell_open("https://www.liberapay.com/fronter")