[gd_scene load_steps=6 format=2]

[ext_resource path="res://Laserr.gd" type="Script" id=1]
[ext_resource path="res://art/laser/laser1.png" type="Texture" id=2]
[ext_resource path="res://art/laser/laser2.png" type="Texture" id=3]

[sub_resource type="CapsuleShape2D" id=1]

custom_solver_bias = 0.0
radius = 5.39465
height = 0.325962

[sub_resource type="SpriteFrames" id=2]

animations = [ {
"frames": [ ExtResource( 2 ), ExtResource( 3 ) ],
"loop": true,
"name": "default",
"speed": 20.0
} ]

[node name="Laser" type="Area2D" index="0"]

input_pickable = true
gravity_vec = Vector2( 0, 1 )
gravity = 98.0
linear_damp = 0.1
angular_damp = 1.0
audio_bus_override = false
audio_bus_name = "Master"
script = ExtResource( 1 )
SPEED = 1200
DAMAGE = 10

[node name="CollisionShape2D" type="CollisionShape2D" parent="." index="0"]

position = Vector2( 28, -5 )
rotation = 1.5708
shape = SubResource( 1 )
_sections_unfolded = [ "Transform" ]
__meta__ = {
"_edit_group_": true
}

[node name="AnimatedSprite" type="AnimatedSprite" parent="." index="1"]

position = Vector2( -1.90735e-06, 0 )
scale = Vector2( 0.1, 0.2 )
frames = SubResource( 2 )
animation = "default"
_sections_unfolded = [ "Transform" ]


