Go to file
Sage Vaillancourt 8dc999fd72 Add LuaPreprocess for asset-processing.
Rename image assets to match var names.
2025-02-08 01:53:26 -05:00
lib Add LuaPreprocess for asset-processing. 2025-02-08 01:53:26 -05:00
src Add LuaPreprocess for asset-processing. 2025-02-08 01:53:26 -05:00
.gitignore Start up some simple baserunning. 2025-01-26 21:34:19 -05:00
.luarc.json Add .luarc.json for library reading. 2025-01-30 00:18:02 -05:00
Makefile Add LuaPreprocess for asset-processing. 2025-02-08 01:53:26 -05:00
README.md Backfill with <const> 2025-02-01 17:45:10 -05:00
__stub.ext.lua Queue up announcement messages. 2025-02-02 17:36:25 -05:00

README.md

Batter Up!

Style Guide

This project uses StyLua for linting, and Selene for various other checks.

In addition to using <const>, where applicable, PascalCase is used for any values which should never be mutated, including any elements in a table.

E.g.

local Screen <const> = { x = 400, y = 240 }

should be treated the same as

local ScreenX <const> = 400
local ScreenY <const> = 240

Though the compiler will not enforce this. Furthermore, PascalCase is also used for values that may mutate themselves through method calls. For example, instances of playdate.graphics.animator. The one exception is gfx

N.b. Selene does not understand <const>, so make check uses a sed hack to filter them out.

camelCase tables may be <const>, but can still have mutable fields.