Use PascalCase for all constants, explain in new README. Split 'make check' into a separate command (less likely to shift your files out from under you than 'make lint') Add __stub.ext.lua with quick explainer for why it's useful. |
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README.md
Batter Up!
Style Guide
This project uses StyLua for linting, and Selene for various other checks.
In addition to using <const>
, where applicable, PascalCase is used for any
values which should never be mutated, including any elements in a table.
E.g.
local Screen <const> = { x = 400, y = 240 }
should be treated the same as
local ScreenX <const> = 400
local ScreenY <const> = 240
Though the compiler will not enforce this. Furthermore, PascalCase is also used
for values that may mutate themselves through method calls. For example,
instances of playdate.graphics.animator
. The one exception is gfx
N.b. Selene does not understand <const>
, so make check
uses a sed
hack to
filter them out.
camelCase
tables may be <const>
, but can still have mutable fields.