Commit Graph

12 Commits

Author SHA1 Message Date
Sage Vaillancourt 90f792ff4e More aggressive NPC running
Less aggressive NPC batting :D
Updated Player sprites - now with belt!
2025-02-10 23:25:19 -05:00
Sage Vaillancourt fc4e12eddd Updated bg and player sprites.
Player is taller now.
Fixed out handling.
2025-02-10 11:24:53 -05:00
Sage Vaillancourt 8dc999fd72 Add LuaPreprocess for asset-processing.
Rename image assets to match var names.
2025-02-08 01:53:26 -05:00
Sage Vaillancourt 4fc49d3631 Add minimap.
Some other small refactors.
2025-02-06 13:34:03 -05:00
Sage Vaillancourt 57625a9b80 Player pitching, npc batting, and gloves
Or at least a basic implementation thereof
2025-02-05 18:25:34 -05:00
Sage Vaillancourt fb991e48df Add PlayerBack sprite 2025-02-03 21:27:46 -05:00
Sage Vaillancourt 0b126919ac Better batter-outs, scoreboard, sounds and frowns.
A bunch more refactors, SCREAMING_SNAKE constants, graphics.lua, etc.
2025-01-31 23:34:35 -05:00
Sage Vaillancourt db52923b32 Extend outfield wall - add outfielders 2025-01-27 00:41:16 -05:00
Sage Vaillancourt 8bbc029c42 Bigger background for panning across.
Refactor out utils.lua
2025-01-26 23:24:41 -05:00
Sage Vaillancourt 5493f350df Start up some simple baserunning. 2025-01-26 21:34:19 -05:00
Sage Vaillancourt 5fc72c46fe Add simple player image
Start prepping for baserunning
2025-01-26 20:05:24 -05:00
Sage Vaillancourt e81c27f00e Add some images!
Also, patch up hit-detection logic!
Switch from D-Pad controlling hitMult to controlling player position.

This commit keeps a bunch of cruft, in case I messed something up.
The next commit will remove it.
2025-01-26 16:14:27 -05:00