Lower MinCharge and idealPower
Makes it easier to throw at top speed without having to flick the crank. Added a bit of a multiplier on the returned powerRatio, to compensate.
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@ -114,10 +114,10 @@ end
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-----------------
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throwMeter = {
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MinCharge = 45,
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MinCharge = 25,
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value = 0,
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idealPower = 90,
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idealPower = 50,
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lastReadThrow = nil,
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}
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@ -140,7 +140,7 @@ function throwMeter:readThrow(chargeAmount)
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else
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accuracy = 1 -- Accuracy is perfect on slow throws
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end
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return ratio, accuracy, math.abs(ratio - 1) < 0.05
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return ratio * 1.5, accuracy, math.abs(ratio - 1) < 0.05
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end
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return nil, nil, false
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end
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